Player Matchup

Hel
Hel
AirJonah23
Hel
Level 76
God Stats
8W - 3L
1,493 SR
Queue Stats
306W - 262L
1,507 Elo+
Party 2
Sol
Sol
Maverick_I87
Sol
Level 34
God Stats
4W - 4L
1,240 SR
Queue Stats
159W - 159L
1,485 Elo+
Solo
Achilles
Achilles
R-leeske
Achilles
Level 66
God Stats
3W - 14L
1,251 SR
Queue Stats
397W - 378L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
camrat1273
Danzaburou
Level 69
God Stats
8W - 8L
1,811 SR
Queue Stats
459W - 407L
1,480 Elo+
Party 2
Loki
Loki
produde072
Loki
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 58L
1,385 Elo+
Party 2
Team Averages
Level 52
1,459 SR
1,468 Elo+

VS

Team Averages
Level 35
1,715 SR
1,508 Elo+
Achilles
Achilles
 
Achilles
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gormingballa
Ymir
Level 23
God Stats
5W - 4L
1,932 SR
Queue Stats
54W - 54L
1,540 Elo+
Party 1
Chernobog
Chernobog
Shakeandbake_92
Chernobog
Level 44
God Stats
3W - 4L
1,661 SR
Queue Stats
73W - 71L
1,564 Elo+
Party 1
Erlang Shen
Erlang Shen
brazier11
Erlang Shen
Level 26
God Stats
7W - 6L
1,785 SR
Queue Stats
54W - 51L
1,526 Elo+
Party 1
Persephone
Persephone
pekkapekk
Persephone
Level 43
God Stats
1W - 3L
1,699 SR
Queue Stats
269W - 295L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 7
9,029
564
8,904
9,736
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 0 / 6
9,931
621
9,185
7,945
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
R-leeske
Achilles
14
3 / 0 / 1
8,215
513
6,470
10,136
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
camrat1273
Danzaburou
13
2 / 3 / 6
7,885
493
8,706
11,877
4,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 0 / 6
9,938
621
8,776
8,609
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 3 / 0
7,163
448
3,834
7,878
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 6 / 2
6,647
415
6,174
16,441
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Shakeandbake_92
Chernobog
11
1 / 7 / 2
6,746
422
6,996
12,290
3,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
brazier11
Erlang Shen
11
0 / 5 / 0
6,702
419
2,902
12,885
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
pekkapekk
Persephone
11
1 / 6 / 0
6,920
433
3,682
6,384
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
26
Kills
3
3
Deaths
27
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
7
0
7
10.5
L
1
6
2
0.33
W
8
0
6
11
W
Achilles
R-leeske
Achilles
3
0
1
3.5
L
Chernobog
Shakeandbake_92
Chernobog
1
7
2
0.29
L
Erlang Shen
brazier11
Erlang Shen
0
5
0
0
W
Danzaburou
camrat1273
Danzaburou
2
3
6
1.67
L
Persephone
pekkapekk
Persephone
1
6
0
0.17
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,041
Damage
23,588
48,303
Taken
55,878
25,620
Mitigated
25,949
25,429
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,834
1,169
0
1,151
7,878
7,020
296
0
7,526
0
35,153
W
8,904
2,215
2,557
5,382
9,736
6,833
626
3,363
6,320
27,329
0
L
6,174
808
0
2,704
16,441
8,691
30
6,499
9,942
19,711
0
W
9,185
2,452
0
4,362
7,945
2,812
1,288
3,782
3,869
55,219
0
W
Achilles
R-leeske
Achilles
6,470
2,001
0
4,087
10,136
8,796
0
0
10,136
0
38,343
L
Chernobog
Shakeandbake_92
Chernobog
6,996
4,768
294
3,703
12,290
3,473
405
3,387
8,903
0
33,807
L
Erlang Shen
brazier11
Erlang Shen
2,902
1,556
0
2,080
12,885
4,753
836
4,134
8,628
0
36,371
W
Danzaburou
camrat1273
Danzaburou
8,706
3,663
0
4,462
11,877
4,070
1,585
1,981
9,866
0
47,179
L
Persephone
pekkapekk
Persephone
3,682
330
0
583
6,384
2,012
0
4,067
2,315
31,584
0
W
8,776
3,945
0
4,579
8,609
3,109
94
353
8,256
0
75,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,998
Gold Earned
34,178
413
Minions Killed
290
0
Camps Cleared
0
1,535,426
Distance Traveled
1,380,382
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,163
448
78
5
0
255,559
3
W
Hel
9,029
564
28
2
0
283,507
0
L
Ymir
6,647
415
23
1
0
301,793
2
W
Sol
9,931
621
105
7
0
290,716
5
W
Achilles
8,215
513
71
4
0
311,666
2
L
Chernobog
6,746
422
50
3
0
259,358
1
L
Erlang Shen
6,702
419
68
4
0
336,632
1
W
Danzaburou
7,885
493
67
4
0
296,887
1
L
Persephone
6,920
433
71
4
0
227,040
0
W
Loki
9,938
621
142
9
0
352,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role