Player Matchup

Tiamat
Tiamat
Drawnman
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 115L
1,504 Elo+
Party 2
Ra
Ra
Drawnmen
Ra
Level 64
God Stats
21W - 27L
1,482 SR
Queue Stats
250W - 262L
1,476 Elo+
Party 2
Thanatos
Thanatos
arierep60
Thanatos
Level 124
God Stats
2W - 1L
1,530 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Sylvanus
Sylvanus
hypeflash
Sylvanus
Level 125
God Stats
20W - 16L
1,500 SR
Queue Stats
131W - 110L
1,244 Elo+
Solo
Izanami
Izanami
xX3DSchlumpfXx
Izanami
Level 44
God Stats
2W - 0L
1,730 SR
Queue Stats
40W - 40L
1,481 Elo+
Solo
Team Averages
Level 85
1,548 SR
1,441 Elo+

VS

Team Averages
Level 64
1,470 SR
1,378 Elo+
Cu Chulainn
Cu Chulainn
CaptainDizzel
Cu Chulainn
Level 103
God Stats
10W - 21L
1,466 SR
Queue Stats
236W - 276L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
Gemogemo
Cthulhu
Level 14
God Stats
9W - 28L
1,459 SR
Queue Stats
177W - 209L
1,397 Elo+
Party 1
Janus
Janus
MikadoMeister
Janus
Level 48
God Stats
11W - 26L
1,230 SR
Queue Stats
47W - 78L
1,294 Elo+
Party 1
Artemis
Artemis
PaganBlo0D
Artemis
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
276W - 258L
1,457 Elo+
Solo
Nemesis
Nemesis
SenseiAbilox
Nemesis
Level 52
God Stats
5W - 8L
1,693 SR
Queue Stats
215W - 281L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drawnman
Tiamat
19
1 / 0 / 3
13,023
543
11,380
12,925
10,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 1 / 7
13,247
552
11,115
13,081
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
arierep60
Thanatos
20
6 / 0 / 2
13,460
561
10,005
16,314
7,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
hypeflash
Sylvanus
15
0 / 1 / 11
12,139
506
4,514
14,932
17,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 0 / 1
16,807
700
16,134
15,588
8,627
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaptainDizzel
Cu Chulainn
16
0 / 4 / 0
9,879
412
7,206
23,583
18,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Gemogemo
Cthulhu
16
0 / 7 / 0
9,615
401
8,515
21,404
13,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 0
9,506
396
8,346
6,596
1,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
PaganBlo0D
Artemis
11
0 / 2 / 1
7,538
314
4,743
9,127
2,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
SenseiAbilox
Nemesis
18
1 / 4 / 0
10,734
447
4,718
17,328
8,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
20
Kills
2
2
Deaths
20
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CaptainDizzel
Cu Chulainn
0
4
0
0
W
Tiamat
Drawnman
Tiamat
1
0
3
2.5
W
3
1
7
6.5
L
Cthulhu
Gemogemo
Cthulhu
0
7
0
0
L
1
3
0
0.33
L
Artemis
PaganBlo0D
Artemis
0
2
1
0.25
L
Nemesis
SenseiAbilox
Nemesis
1
4
0
0.25
W
Thanatos
arierep60
Thanatos
6
0
2
7
W
Sylvanus
hypeflash
Sylvanus
0
1
11
5.5
W
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,148
Damage
33,528
72,840
Taken
78,038
50,692
Mitigated
45,882
53,217
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CaptainDizzel
Cu Chulainn
7,206
1,025
0
6,210
23,583
18,526
994
11,091
12,492
0
56,632
W
Tiamat
Drawnman
Tiamat
11,380
2,274
0
6,798
12,925
10,143
2,231
1,797
11,128
77,687
0
W
11,115
1,457
3,866
7,197
13,081
6,356
1,047
7,066
6,015
79,360
0
L
Cthulhu
Gemogemo
Cthulhu
8,515
619
227
0
21,404
13,435
0
4,504
16,900
66,785
0
L
8,346
171
0
240
6,596
1,984
0
3,270
3,326
56,471
0
L
Artemis
PaganBlo0D
Artemis
4,743
1,510
0
2,303
9,127
2,979
0
4,287
4,840
0
30,413
L
Nemesis
SenseiAbilox
Nemesis
4,718
1,228
0
5,719
17,328
8,958
0
3,857
13,471
0
81,381
W
Thanatos
arierep60
Thanatos
10,005
2,169
0
18,747
16,314
7,965
0
1,103
15,211
0
118,074
W
Sylvanus
hypeflash
Sylvanus
4,514
465
4,772
5,066
14,932
17,601
507
3,683
11,249
20,582
0
W
16,134
12,419
0
6,771
15,588
8,627
10,179
3,603
11,985
0
174,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,676
Gold Earned
47,272
689
Minions Killed
548
0
Camps Cleared
0
2,226,460
Distance Traveled
1,820,195
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,879
412
110
5
0
425,190
4
W
Tiamat
13,023
543
129
5
0
390,218
8
W
Ra
13,247
552
125
5
0
476,479
6
L
Cthulhu
9,615
401
104
4
0
368,925
3
L
Janus
9,506
396
117
5
0
307,928
5
L
Artemis
7,538
314
56
2
0
209,425
3
L
Nemesis
10,734
447
161
7
0
508,727
3
W
Thanatos
13,460
561
143
6
0
476,240
6
W
Sylvanus
12,139
506
28
1
0
455,418
9
W
Izanami
16,807
700
264
11
0
428,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role