Player Matchup

Zeus
Zeus
Chabshot
Zeus
Level 29
God Stats
10W - 7L
1,680 SR
Queue Stats
67W - 49L
1,606 Elo+
Solo
Mulan
Mulan
DedicatedFate
Mulan
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 43L
1,548 Elo+
Solo
Bakasura
Bakasura
ElBushman
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,935 Elo+
Solo
Sylvanus
Sylvanus
Jhyver
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,667 Elo+
Solo
Vulcan
Vulcan
LoverBoyr
Vulcan
Level 18
God Stats
0W - 1L
1,515 SR
Queue Stats
4W - 5L
1,573 Elo+
Solo
Team Averages
Level 14
1,539 SR
1,666 Elo+

VS

Team Averages
Level 23
1,491 SR
1,622 Elo+
Awilix
Awilix
Andife
Awilix
Level 29
God Stats
9W - 5L
1,582 SR
Queue Stats
156W - 128L
1,627 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hellraiserzzz
Cu Chulainn
Level 16
God Stats
4W - 6L
1,599 SR
Queue Stats
116W - 104L
1,614 Elo+
Solo
Scylla
Scylla
Ihxrmless
Scylla
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 97L
1,586 Elo+
Solo
Artemis
Artemis
ShinkiroYaiba
Artemis
Level 29
God Stats
5W - 2L
1,276 SR
Queue Stats
220W - 240L
1,563 Elo+
Solo
Cthulhu
Cthulhu
TorchwoodGuy
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 8 / 2
9,500
500
12,885
11,741
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 11 / 1
8,298
437
9,024
17,084
10,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
ElBushman
Bakasura
9
2 / 3 / 1
7,013
369
2,050
6,498
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Jhyver
Sylvanus
14
3 / 6 / 2
8,730
459
5,850
17,189
13,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
LoverBoyr
Vulcan
12
0 / 7 / 1
7,546
397
4,517
10,077
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Andife
Awilix
20
15 / 1 / 4
12,663
666
15,523
14,041
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Hellraiserzzz
Cu Chulainn
17
11 / 3 / 5
11,517
606
12,349
20,860
13,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Ihxrmless
Scylla
17
5 / 1 / 4
11,306
595
7,366
10,276
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
17
1 / 2 / 7
11,257
592
9,811
9,358
3,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TorchwoodGuy
Cthulhu
15
3 / 4 / 11
9,738
513
5,725
13,856
8,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
11
Kills
35
35
Deaths
11
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Awilix
Andife
Awilix
15
1
4
17
L
Zeus
5
8
2
0.75
L
1
11
1
0.14
L
Bakasura
ElBushman
Bakasura
2
3
1
0.83
W
Cu Chulainn
Hellraiserzzz
Cu Chulainn
11
3
5
4.5
W
Scylla
Ihxrmless
Scylla
5
1
4
7
L
Sylvanus
Jhyver
Sylvanus
3
6
2
0.67
L
Vulcan
LoverBoyr
Vulcan
0
7
1
0.07
W
Artemis
1
2
7
2.25
W
Cthulhu
TorchwoodGuy
Cthulhu
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
50,774
62,589
Taken
68,391
32,375
Mitigated
36,083
9,807
Healing
22,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Andife
Awilix
15,523
7,072
0
676
14,041
6,943
3,379
3,141
10,900
0
113,455
L
Zeus
12,885
1,526
0
1,000
11,741
3,472
108
2,893
8,750
58,458
0
L
9,024
3,306
0
2,810
17,084
10,050
250
2,153
14,868
0
43,201
L
Bakasura
ElBushman
Bakasura
2,050
1,561
0
1,226
6,498
1,932
0
631
5,843
0
19,890
W
Cu Chulainn
Hellraiserzzz
Cu Chulainn
12,349
3,415
0
10,071
20,860
13,815
992
1,554
19,306
0
65,513
W
Scylla
Ihxrmless
Scylla
7,366
971
0
3,254
10,276
3,878
557
6,051
4,225
71,406
0
L
Sylvanus
Jhyver
Sylvanus
5,850
1,223
808
3,243
17,189
13,833
78
4,873
12,214
22,591
3,680
L
Vulcan
LoverBoyr
Vulcan
4,517
1,119
0
720
10,077
3,088
0
2,188
7,823
35,071
0
W
Artemis
9,811
4,695
0
4,317
9,358
3,428
3,994
5,733
3,625
0
73,924
W
Cthulhu
TorchwoodGuy
Cthulhu
5,725
512
1,077
3,494
13,856
8,019
659
6,486
7,360
36,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,087
Gold Earned
56,481
353
Minions Killed
627
0
Camps Cleared
0
1,441,633
Distance Traveled
1,852,988
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,663
666
151
8
0
431,200
8
L
Zeus
9,500
500
101
5
0
297,373
3
L
Mulan
8,298
437
90
5
0
292,362
1
L
Bakasura
7,013
369
45
2
0
192,687
0
W
Cu Chulainn
11,517
606
125
7
0
373,039
5
W
Scylla
11,306
595
138
7
0
365,639
4
L
Sylvanus
8,730
459
37
2
0
310,964
4
L
Vulcan
7,546
397
80
4
0
348,247
3
W
Artemis
11,257
592
142
7
0
322,138
4
W
Cthulhu
9,738
513
71
4
0
360,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role