Player Matchup

Cthulhu
Cthulhu
FernandoGod3105
Cthulhu
Level 24
God Stats
5W - 5L
1,566 SR
Queue Stats
17W - 13L
1,467 Elo+
Party 1
Sol
Sol
Guidojr
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,375 Elo+
Party 1
Jing Wei
Jing Wei
Maki_katsuhira
Jing Wei
Level 24
God Stats
0W - 2L
1,121 SR
Queue Stats
10W - 8L
1,363 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Skydog21
Cu Chulainn
Level 26
God Stats
4W - 4L
1,715 SR
Queue Stats
11W - 8L
1,249 Elo+
Party 1
Sun Wukong
Sun Wukong
SnowyflakeFox
Sun Wukong
Level 8
God Stats
3W - 5L
1,323 SR
Queue Stats
3W - 6L
1,307 Elo+
Party 1
Team Averages
Level 17
1,445 SR
1,352 Elo+

VS

Team Averages
Level 22
1,475 SR
1,389 Elo+
Merlin
Merlin
Elcryss22
Merlin
Level 16
God Stats
1W - 1L
1,210 SR
Queue Stats
10W - 13L
1,379 Elo+
Solo
Neith
Neith
Ethanopian
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,167 Elo+
Party 2
Ymir
Ymir
Janoyyy
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
MajorGrace
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,404 Elo+
Solo
Ne Zha
Ne Zha
QuirkyGamerGirl
Ne Zha
Level 63
God Stats
3W - 2L
1,664 SR
Queue Stats
13W - 14L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 4
5,435
362
2,120
7,636
2,287
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes

Shoes

+6%
Movement Speed

Sol
5
0 / 4 / 3
5,145
343
1,140
7,207
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
5
1 / 3 / 5
5,392
359
1,201
6,275
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Skydog21
Cu Chulainn
4
0 / 2 / 4
4,945
330
367
5,624
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
SnowyflakeFox
Sun Wukong
14
8 / 1 / 1
8,695
580
6,435
13,613
13,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elcryss22
Merlin
12
3 / 2 / 1
8,092
539
17,775
6,465
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
3 / 5 / 5
8,378
559
7,768
11,585
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Janoyyy
Ymir
9
2 / 8 / 3
7,525
502
3,322
12,958
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
MajorGrace
Vamana
13
1 / 1 / 0
8,343
556
2,264
7,787
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 2 / 3
8,626
575
4,877
9,457
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
10
Kills
13
13
Deaths
18
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
Elcryss22
Merlin
3
2
1
1.75
W
Neith
3
5
5
1.1
L
1
3
4
1
L
Sol
0
4
3
0.38
W
Ymir
Janoyyy
Ymir
2
8
3
0.44
W
Vamana
MajorGrace
Vamana
1
1
0
1
L
Jing Wei
1
3
5
1.17
W
4
2
3
2.75
L
Cu Chulainn
Skydog21
Cu Chulainn
0
2
4
1
L
Sun Wukong
SnowyflakeFox
Sun Wukong
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,263
Damage
36,006
40,355
Taken
48,252
20,797
Mitigated
21,975
3,395
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Elcryss22
Merlin
17,775
168
0
426
6,465
2,064
2,354
857
5,341
47,274
0
W
Neith
7,768
4,348
0
5,491
11,585
3,553
5,866
1,201
10,384
0
45,914
L
2,120
205
0
479
7,636
2,287
0
3,001
4,575
5,655
0
L
Sol
1,140
479
0
535
7,207
1,916
0
5,310
1,589
5,334
0
W
Ymir
Janoyyy
Ymir
3,322
923
0
880
12,958
7,034
496
1,082
11,876
19,342
0
W
Vamana
MajorGrace
Vamana
2,264
1,165
0
1,854
7,787
5,927
886
0
7,787
1,613
37,432
L
Jing Wei
1,201
1,010
123
912
6,275
1,516
0
3,570
2,643
0
6,073
W
4,877
2,441
0
4,474
9,457
3,397
1,864
120
9,337
0
55,361
L
Cu Chulainn
Skydog21
Cu Chulainn
367
196
0
596
5,624
1,654
0
4,307
1,201
0
3,117
L
Sun Wukong
SnowyflakeFox
Sun Wukong
6,435
1,611
0
750
13,613
13,424
111
4,165
9,025
0
27,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
40,964
88
Minions Killed
345
0
Camps Cleared
0
535,492
Distance Traveled
1,324,619
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,092
539
79
5
0
261,597
0
W
Neith
8,378
559
66
4
0
233,857
0
L
Cthulhu
5,435
362
14
1
0
111,292
1
L
Sol
5,145
343
10
1
0
96,254
1
W
Ymir
7,525
502
26
2
0
272,489
4
W
Vamana
8,343
556
82
5
0
242,645
3
L
Jing Wei
5,392
359
12
1
0
82,160
1
W
Ne Zha
8,626
575
92
6
0
314,031
1
L
Cu Chulainn
4,945
330
4
0
0
56,891
0
L
Sun Wukong
8,695
580
48
3
0
188,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role