Player Matchup

Artemis
Artemis
 
Artemis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Balthilux
Cthulhu
Level 102
God Stats
2W - 0L
1,624 SR
Queue Stats
31W - 42L
1,542 Elo+
Party 1
Horus
Horus
NuKe X Shadows
Horus
Level 128
God Stats
1W - 2L
1,811 SR
Queue Stats
32W - 25L
1,811 Elo+
Party 1
Agni
Agni
TorpedoRocksXXX
Agni
Level 129
God Stats
2W - 1L
1,628 SR
Queue Stats
29W - 26L
1,676 Elo+
Party 1
Team Averages
Level 101
1,641 SR
1,632 Elo+

VS

Team Averages
Level 49
1,527 SR
1,507 Elo+
Ymir
Ymir
DangerVirus
Ymir
Level 125
God Stats
1W - 5L
1,630 SR
Queue Stats
531W - 515L
1,560 Elo+
Party 3
Izanami
Izanami
Fizduś
Izanami
Level 23
God Stats
25W - 19L
1,699 SR
Queue Stats
135W - 123L
1,467 Elo+
Party 3
Danzaburou
Danzaburou
Waytoka
Danzaburou
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
atome2
Tiamat
Level 16
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
0 / 3 / 6
8,804
734
4,444
5,610
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Balthilux
Cthulhu
16
4 / 3 / 7
10,056
838
8,537
12,994
14,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 2 / 10
9,965
830
8,707
12,896
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
12 / 1 / 8
11,495
958
18,006
10,275
5,363
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
9,536
795
11,125
15,686
13,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Fizduś
Izanami
15
4 / 4 / 5
9,385
782
6,679
9,050
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Waytoka
Danzaburou
13
1 / 6 / 1
8,081
673
4,016
10,655
3,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
atome2
Tiamat
13
1 / 7 / 2
7,618
635
968
9,596
3,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
21
Kills
9
9
Deaths
21
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
3
6
1
W
Cthulhu
Balthilux
Cthulhu
4
3
7
2.5
L
3
4
5
1.38
L
Izanami
Fizduś
Izanami
4
4
5
1.63
W
5
2
10
5
W
12
1
8
16
L
Danzaburou
Waytoka
Danzaburou
1
6
1
0.25
L
Tiamat
atome2
Tiamat
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,694
Damage
22,788
41,775
Taken
44,987
31,021
Mitigated
23,687
11,704
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,444
1,957
0
1,490
5,610
2,259
1,636
2,065
3,545
0
20,823
W
Cthulhu
Balthilux
Cthulhu
8,537
463
0
2,164
12,994
14,765
608
2,570
10,424
32,557
0
L
11,125
2,610
0
2,718
15,686
13,277
0
7,677
7,821
31,336
0
L
Izanami
Fizduś
Izanami
6,679
4,801
0
525
9,050
3,328
0
6,353
2,672
0
25,658
W
8,707
3,278
1,962
2,937
12,896
8,634
454
3,541
9,355
0
21,298
W
18,006
2,737
125
3,026
10,275
5,363
3,019
4,355
5,920
39,651
0
L
Danzaburou
Waytoka
Danzaburou
4,016
1,597
0
2,220
10,655
3,671
0
8,144
2,390
0
21,989
L
Tiamat
atome2
Tiamat
968
468
0
1,304
9,596
3,411
0
4,840
4,681
4,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
34,620
181
Minions Killed
147
7
Camps Cleared
7
856,919
Distance Traveled
717,023
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,804
734
37
3
3
189,947
2
W
Cthulhu
10,056
838
57
5
0
212,974
3
L
Ymir
9,536
795
45
4
3
184,665
1
L
Izanami
9,385
782
47
4
3
206,400
1
W
Horus
9,965
830
25
2
1
228,736
4
W
Agni
11,495
958
62
5
3
225,262
4
L
Danzaburou
8,081
673
41
3
1
172,034
0
L
Tiamat
7,618
635
14
1
0
153,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role