Player Matchup

Anubis
Anubis
DeaDZombies1000
Anubis
Level 67
God Stats
19W - 14L
1,665 SR
Queue Stats
126W - 93L
1,597 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kaliber0024
Ah Muzen Cab
Level 37
God Stats
2W - 1L
1,332 SR
Queue Stats
30W - 31L
1,583 Elo+
Solo
Heimdallr
Heimdallr
Papitellez69
Heimdallr
Level 27
God Stats
174W - 105L
1,594 SR
Queue Stats
203W - 126L
1,575 Elo+
Party 2
Ymir
Ymir
Sbellefontaine1
Ymir
Level 29
God Stats
18W - 17L
1,656 SR
Queue Stats
693W - 733L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
lakesnake2
Amaterasu
Level 34
God Stats
3W - 4L
1,271 SR
Queue Stats
106W - 110L
1,601 Elo+
Party 1
Team Averages
Level 39
1,503 SR
1,581 Elo+

VS

Team Averages
Level 61
1,644 SR
1,488 Elo+
Medusa
Medusa
Cuddlezworth
Medusa
Level 18
God Stats
1W - 1L
1,673 SR
Queue Stats
12W - 24L
1,387 Elo+
Party 4
Fenrir
Fenrir
DocMcScruffins
Fenrir
Level 121
God Stats
13W - 11L
1,669 SR
Queue Stats
361W - 359L
1,554 Elo+
Party 3
Scylla
Scylla
Durnick
Scylla
Level 111
God Stats
4W - 6L
1,765 SR
Queue Stats
681W - 699L
1,552 Elo+
Party 3
Guan Yu
Guan Yu
Sleepy81
Guan Yu
Level 6
God Stats
26W - 21L
1,543 SR
Queue Stats
40W - 34L
1,567 Elo+
Party 3
Ymir
Ymir
sirnomington
Ymir
Level 47
God Stats
2W - 3L
1,572 SR
Queue Stats
103W - 151L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,520
684
3,173
4,774
2,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Kaliber0024
Ah Muzen Cab
11
1 / 0 / 1
6,360
578
5,223
5,343
1,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Papitellez69
Heimdallr
13
4 / 1 / 1
7,611
692
5,876
4,490
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 2
5,427
493
2,069
5,197
3,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
lakesnake2
Amaterasu
12
3 / 1 / 3
6,835
621
3,647
5,599
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 1 / 0
5,349
486
3,547
5,770
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 3
5,503
500
1,948
5,701
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Durnick
Scylla
11
1 / 3 / 1
6,326
575
1,392
5,532
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Sleepy81
Guan Yu
10
2 / 3 / 0
5,578
507
1,664
7,307
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 2
5,512
501
3,971
6,725
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
5
5
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
1
0
2
W
2
1
5
4.5
L
0
2
3
0.75
L
Scylla
Durnick
Scylla
1
3
1
0.5
W
Ah Muzen Cab
Kaliber0024
Ah Muzen Cab
1
0
1
1.5
W
Heimdallr
Papitellez69
Heimdallr
4
1
1
4.5
W
1
2
2
1
L
Guan Yu
Sleepy81
Guan Yu
2
3
0
0.67
W
Amaterasu
lakesnake2
Amaterasu
3
1
3
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,988
Damage
12,522
25,403
Taken
31,035
12,145
Mitigated
11,579
9,044
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,547
1,322
0
2,085
5,770
1,204
0
1,337
4,433
0
22,027
W
3,173
219
0
2,338
4,774
2,588
276
1,264
3,427
47,114
0
L
1,948
441
0
2,152
5,701
1,744
0
386
5,315
0
21,399
L
Scylla
Durnick
Scylla
1,392
50
0
610
5,532
1,433
0
1,016
4,516
35,144
0
W
Ah Muzen Cab
Kaliber0024
Ah Muzen Cab
5,223
2,597
0
3,943
5,343
1,973
664
1,396
3,947
0
45,565
W
Heimdallr
Papitellez69
Heimdallr
5,876
4,078
0
385
4,490
2,068
818
0
4,315
0
43,186
W
2,069
160
0
1,250
5,197
3,291
90
1,761
3,436
14,431
0
L
Guan Yu
Sleepy81
Guan Yu
1,664
171
0
2,805
7,307
4,342
0
927
6,380
0
18,181
W
Amaterasu
lakesnake2
Amaterasu
3,647
2,200
0
1,128
5,599
2,225
0
856
4,690
0
33,847
L
3,971
568
0
795
6,725
2,856
0
1,576
5,149
18,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
28,268
360
Minions Killed
261
0
Camps Cleared
0
1,028,077
Distance Traveled
1,050,040
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,349
486
41
4
0
203,261
1
W
Anubis
7,520
684
97
9
0
175,223
3
L
Fenrir
5,503
500
51
5
0
182,795
3
L
Scylla
6,326
575
85
8
0
229,202
0
W
Ah Muzen Cab
6,360
578
95
9
0
212,522
1
W
Heimdallr
7,611
692
76
7
0
179,951
0
W
Ymir
5,427
493
18
2
0
200,678
2
L
Guan Yu
5,578
507
41
4
0
220,530
1
W
Amaterasu
6,835
621
74
7
0
259,703
3
L
Ymir
5,512
501
43
4
0
214,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role