Player Matchup

Arachne
Arachne
Gold II
Fluffyman7869
Arachne
Gold II
Level 159
God Stats
6W - 5L
1,717 SR
Queue Stats
164W - 142L
1,635 MMR
Party 1
Ymir
Ymir
Gold II
GodBleach
Ymir
Gold II
Level 149
God Stats
3W - 1L
1,701 SR
Queue Stats
84W - 85L
1,634 MMR
Party 1
Neith
Neith
Gold I
Klirckie
Neith
Gold I
Level 86
God Stats
3W - 1L
1,279 SR
Queue Stats
133W - 129L
1,585 MMR
Party 2
Kukulkan
Kukulkan
Diamond V
humipy
Kukulkan
Diamond V
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 201L
1,698 MMR
Party 2
Bellona
Bellona
Platinum V
xurtive
Bellona
Platinum V
Level 87
God Stats
4W - 5L
1,623 SR
Queue Stats
41W - 36L
1,633 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,564 SR
1,637 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,608 SR
1,610 MMR
Osiris
Osiris
Gold II
 
Osiris
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
CandyCoatedCat
Nu Wa
Platinum V
Level 102
God Stats
4W - 9L
1,615 SR
Queue Stats
60W - 60L
1,669 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Silver I
DontCare8616
Ah Muzen Cab
Silver I
Level 127
God Stats
18W - 14L
1,700 SR
Queue Stats
503W - 512L
1,635 MMR
Solo
Cerberus
Cerberus
Gold III
Yuurrrrr8462
Cerberus
Gold III
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 130L
1,635 MMR
Solo
Mercury
Mercury
Platinum V
ahomelessrat
Mercury
Platinum V
Level 160
God Stats
9W - 7L
1,725 SR
Queue Stats
241W - 229L
1,613 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
13 / 2 / 5
15,185
660
16,575
19,360
8,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
17
2 / 1 / 12
11,605
505
7,171
19,826
18,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Klirckie
Neith
20
4 / 2 / 7
13,889
604
14,953
16,639
8,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
humipy
Kukulkan
20
2 / 2 / 12
13,806
600
9,121
11,383
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
xurtive
Bellona
20
1 / 4 / 2
13,392
582
10,490
19,499
14,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
DanzaburouSetCu ChulainnCthulhuApollo

VS

Bans
ScyllaCupidKing ArthurChernobogTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
4 / 0 / 1
11,653
507
9,337
17,414
16,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 5 / 2
10,731
467
17,650
9,320
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DontCare8616
Ah Muzen Cab
18
2 / 4 / 1
11,286
491
10,095
13,523
4,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Yuurrrrr8462
Cerberus
15
1 / 8 / 4
9,885
430
8,774
25,217
21,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
ahomelessrat
Mercury
19
2 / 5 / 2
11,778
512
6,244
15,721
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
22
Kills
11
11
Deaths
22
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
0
1
4.5
L
2
5
2
0.6
L
Ah Muzen Cab
DontCare8616
Ah Muzen Cab
2
4
1
0.63
W
Arachne
13
2
5
7.75
W
Ymir
2
1
12
8
W
Neith
Klirckie
Neith
4
2
7
3.75
L
Cerberus
Yuurrrrr8462
Cerberus
1
8
4
0.38
L
Mercury
ahomelessrat
Mercury
2
5
2
0.6
W
Kukulkan
humipy
Kukulkan
2
2
12
4
W
Bellona
xurtive
Bellona
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,310
Damage
52,100
86,707
Taken
81,195
54,678
Mitigated
52,764
40,731
Healing
27,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,337
3,240
0
11,707
17,414
16,840
0
0
17,414
0
74,359
L
17,650
2,075
0
1,901
9,320
2,853
0
3,308
5,842
80,954
0
L
Ah Muzen Cab
DontCare8616
Ah Muzen Cab
10,095
3,711
0
3,736
13,523
4,807
142
1,795
11,728
0
93,325
W
Arachne
16,575
10,662
0
9,616
19,360
8,933
7,383
5,300
13,774
0
123,477
W
Ymir
7,171
1,417
728
4,449
19,826
18,763
403
5,890
13,386
45,053
0
W
Neith
Klirckie
Neith
14,953
8,078
0
10,578
16,639
8,213
1,354
5,052
11,159
0
108,964
L
Cerberus
Yuurrrrr8462
Cerberus
8,774
916
0
5,388
25,217
21,966
0
7,831
17,202
44,658
0
L
Mercury
ahomelessrat
Mercury
6,244
2,157
0
5,070
15,721
6,298
1,000
2,922
12,717
0
90,862
W
Kukulkan
humipy
Kukulkan
9,121
915
0
4,498
11,383
4,210
3,114
6,179
4,804
109,086
0
W
Bellona
xurtive
Bellona
10,490
4,882
0
10,862
19,499
14,559
1,337
4,439
14,780
0
83,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,877
Gold Earned
55,333
757
Minions Killed
730
0
Camps Cleared
0
2,266,639
Distance Traveled
2,014,875
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,653
507
150
7
0
412,350
6
L
Nu Wa
10,731
467
144
6
0
393,868
10
L
Ah Muzen Cab
11,286
491
185
8
0
353,091
4
W
Arachne
15,185
660
161
7
0
523,369
6
W
Ymir
11,605
505
48
2
0
432,893
7
W
Neith
13,889
604
201
9
0
415,385
0
L
Cerberus
9,885
430
85
4
0
371,831
7
L
Mercury
11,778
512
166
7
0
483,735
8
W
Kukulkan
13,806
600
186
8
0
450,769
2
W
Bellona
13,392
582
161
7
0
444,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role