Player Matchup

Khepri
Khepri
Fr3nchBaguette
Khepri
Level 87
God Stats
5W - 4L
1,532 SR
Queue Stats
23W - 23L
1,571 Elo+
Solo
Amaterasu
Amaterasu
Kacaline45
Amaterasu
Level 143
God Stats
5W - 0L
1,759 SR
Queue Stats
126W - 82L
1,661 Elo+
Party 2
Chaac
Chaac
Lee0ne
Chaac
Level 128
God Stats
3W - 1L
1,830 SR
Queue Stats
37W - 28L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
Lordakon
Danzaburou
Level 160
God Stats
17W - 4L
2,062 SR
Queue Stats
578W - 475L
1,631 Elo+
Party 3
Tiamat
Tiamat
lnkee
Tiamat
Level 155
God Stats
21W - 26L
1,562 SR
Queue Stats
374W - 320L
1,643 Elo+
Party 3
Team Averages
Level 135
1,749 SR
1,634 Elo+

VS

Team Averages
Level 123
1,619 SR
1,639 Elo+
Pele
Pele
Arcannx
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mornefort3
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,622 Elo+
Solo
Achilles
Achilles
Trävïs
Achilles
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
513W - 251L
1,657 Elo+
Solo
Hou Yi
Hou Yi
χιασ
Hou Yi
Level 158
God Stats
9W - 8L
1,865 SR
Queue Stats
232W - 210L
1,666 Elo+
Party 1
Khepri
Khepri
ѕιgиσяαн
Khepri
Level 160
God Stats
28W - 21L
1,728 SR
Queue Stats
183W - 176L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
8,332
521
4,885
9,809
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Kacaline45
Amaterasu
15
2 / 1 / 5
8,729
546
7,297
11,124
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Lee0ne
Chaac
15
1 / 1 / 0
8,672
542
6,503
14,615
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Lordakon
Danzaburou
16
6 / 0 / 4
9,988
624
10,888
10,746
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
lnkee
Tiamat
16
3 / 1 / 7
9,337
584
12,610
6,212
6,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arcannx
Pele
14
1 / 1 / 0
7,984
499
5,355
12,505
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 5 / 1
7,713
482
5,132
8,454
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Trävïs
Achilles
16
1 / 2 / 0
8,708
544
11,048
14,000
11,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
χιασ
Hou Yi
14
1 / 3 / 1
8,071
504
8,632
10,393
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 3 / 0
6,846
428
1,128
12,570
7,002
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
4
4
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
Arcannx
Pele
1
1
0
1
W
2
1
8
6
W
Amaterasu
Kacaline45
Amaterasu
2
1
5
4.5
W
Chaac
Lee0ne
Chaac
1
1
0
1
W
Danzaburou
Lordakon
Danzaburou
6
0
4
8
L
0
5
1
0.1
L
Achilles
Trävïs
Achilles
1
2
0
0.5
W
Tiamat
lnkee
Tiamat
3
1
7
6.5
L
Hou Yi
χιασ
Hou Yi
1
3
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,183
Damage
31,295
52,506
Taken
57,922
34,564
Mitigated
29,856
21,169
Healing
22,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Arcannx
Pele
5,355
840
0
5,652
12,505
4,417
0
4,323
8,182
0
62,661
W
4,885
386
0
2,871
9,809
7,937
0
2,293
7,392
19,681
0
W
Amaterasu
Kacaline45
Amaterasu
7,297
2,659
0
1,468
11,124
5,733
0
985
10,034
0
71,970
W
Chaac
Lee0ne
Chaac
6,503
2,363
0
8,476
14,615
10,402
0
0
13,830
0
57,560
W
Danzaburou
Lordakon
Danzaburou
10,888
6,392
0
5,422
10,746
3,631
596
765
9,967
0
76,381
L
5,132
221
1,154
2,006
8,454
2,977
0
4,296
4,158
61,704
0
L
Achilles
Trävïs
Achilles
11,048
3,587
0
6,733
14,000
11,160
16
1,162
12,288
0
53,694
W
Tiamat
lnkee
Tiamat
12,610
2,167
0
2,932
6,212
6,861
753
1,881
4,213
77,898
0
L
Hou Yi
χιασ
Hou Yi
8,632
4,611
0
4,256
10,393
4,300
0
2,453
7,940
0
53,199
L
1,128
163
0
2,762
12,570
7,002
0
5,261
7,309
14,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,058
Gold Earned
39,322
536
Minions Killed
508
0
Camps Cleared
0
1,650,823
Distance Traveled
1,590,703
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,984
499
117
7
0
354,740
4
W
Khepri
8,332
521
15
1
0
320,019
6
W
Amaterasu
8,729
546
118
7
0
391,550
10
W
Chaac
8,672
542
116
7
0
311,007
5
W
Danzaburou
9,988
624
128
8
0
294,054
6
L
Ra
7,713
482
155
10
0
315,006
8
L
Achilles
8,708
544
100
6
0
336,797
5
W
Tiamat
9,337
584
159
10
0
334,193
4
L
Hou Yi
8,071
504
119
7
0
259,179
8
L
Khepri
6,846
428
17
1
0
324,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role