Player Matchup

Ymir
Ymir
AcyrlicRose
Ymir
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 66L
1,500 Elo+
Party 2
Chernobog
Chernobog
GRIZZLY AND GUN
Chernobog
Level 126
God Stats
4W - 2L
1,801 SR
Queue Stats
162W - 124L
1,588 Elo+
Party 2
Raijin
Raijin
GRIZZLYnBUSH
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,607 Elo+
Party 2
Sol
Sol
MrNintey-Six
Sol
Level 62
God Stats
2W - 1L
1,658 SR
Queue Stats
12W - 11L
1,598 Elo+
Solo
Tsukuyomi
Tsukuyomi
Woffster
Tsukuyomi
Level 109
God Stats
0W - 3L
1,249 SR
Queue Stats
215W - 185L
1,543 Elo+
Solo
Team Averages
Level 94
1,542 SR
1,567 Elo+

VS

Team Averages
Level 112
1,568 SR
1,506 Elo+
Bellona
Bellona
ATK_SlimTim
Bellona
Level 108
God Stats
11W - 7L
1,538 SR
Queue Stats
573W - 536L
1,528 Elo+
Party 1
Bakasura
Bakasura
ATK_Tez
Bakasura
Level 122
God Stats
18W - 12L
1,292 SR
Queue Stats
295W - 297L
1,570 Elo+
Party 1
Heimdallr
Heimdallr
CarlHellsing279
Heimdallr
Level 108
God Stats
8W - 4L
1,641 SR
Queue Stats
63W - 67L
1,467 Elo+
Party 3
Kukulkan
Kukulkan
Th4tguy212
Kukulkan
Level 139
God Stats
4W - 9L
1,709 SR
Queue Stats
48W - 65L
1,499 Elo+
Party 3
Cerberus
Cerberus
WaifuTiamat
Cerberus
Level 82
God Stats
4W - 2L
1,657 SR
Queue Stats
131W - 130L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,464
373
6,039
16,893
8,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
GRIZZLY AND GUN
Chernobog
14
3 / 5 / 2
8,923
446
13,274
16,409
6,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
14
1 / 7 / 2
8,953
448
5,928
12,467
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 3 / 0
8,610
431
4,439
12,063
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Woffster
Tsukuyomi
15
3 / 5 / 0
9,331
467
8,225
13,223
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ATK_SlimTim
Bellona
18
1 / 2 / 7
12,015
601
9,440
15,381
14,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
ATK_Tez
Bakasura
19
9 / 1 / 4
12,329
616
10,052
15,871
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
CarlHellsing279
Heimdallr
15
1 / 3 / 10
9,618
481
7,326
10,913
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Th4tguy212
Kukulkan
19
11 / 0 / 4
12,626
631
15,074
8,018
3,478
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
WaifuTiamat
Cerberus
16
6 / 1 / 8
10,635
532
8,057
21,487
16,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
7
Kills
28
28
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
ATK_SlimTim
Bellona
1
2
7
2.25
W
Bakasura
ATK_Tez
Bakasura
9
1
4
11
L
0
8
2
0.13
W
Heimdallr
CarlHellsing279
Heimdallr
1
3
10
2
L
Chernobog
GRIZZLY AND GUN
Chernobog
3
5
2
0.8
L
Raijin
1
7
2
0.29
L
0
3
0
0
W
Kukulkan
Th4tguy212
Kukulkan
11
0
4
13
W
Cerberus
WaifuTiamat
Cerberus
6
1
8
10
L
Tsukuyomi
Woffster
Tsukuyomi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,905
Damage
49,949
71,055
Taken
71,670
27,715
Mitigated
45,129
17,618
Healing
33,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ATK_SlimTim
Bellona
9,440
2,800
0
6,563
15,381
14,335
588
6,273
8,762
0
72,975
W
Bakasura
ATK_Tez
Bakasura
10,052
7,375
0
9,806
15,871
6,751
0
1,099
14,692
0
71,738
L
6,039
405
99
1,129
16,893
8,712
184
9,676
7,147
24,392
0
W
Heimdallr
CarlHellsing279
Heimdallr
7,326
3,572
453
4,235
10,913
3,940
3,092
2,369
8,504
0
45,243
L
Chernobog
GRIZZLY AND GUN
Chernobog
13,274
7,170
0
6,208
16,409
6,385
1,633
4,125
11,979
0
71,092
L
Raijin
5,928
915
0
31
12,467
4,158
561
3,286
8,821
47,136
0
L
4,439
444
0
6,243
12,063
3,920
0
4,199
7,504
58,404
0
W
Kukulkan
Th4tguy212
Kukulkan
15,074
1,654
0
1,572
8,018
3,478
1,048
3,010
4,986
90,369
0
W
Cerberus
WaifuTiamat
Cerberus
8,057
782
478
10,096
21,487
16,625
757
5,595
15,834
56,101
0
L
Tsukuyomi
Woffster
Tsukuyomi
8,225
1,770
0
3,908
13,223
4,540
0
1,845
10,550
0
70,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,281
Gold Earned
57,223
485
Minions Killed
636
0
Camps Cleared
0
1,758,002
Distance Traveled
1,950,244
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,015
601
148
7
0
374,107
2
W
Bakasura
12,329
616
134
7
0
446,311
2
L
Ymir
7,464
373
39
2
0
394,697
0
W
Heimdallr
9,618
481
77
4
0
351,053
6
L
Chernobog
8,923
446
94
5
0
378,114
0
L
Raijin
8,953
448
116
6
0
285,859
0
L
Sol
8,610
431
109
5
0
302,420
2
W
Kukulkan
12,626
631
146
7
0
405,396
3
W
Cerberus
10,635
532
131
7
0
373,377
2
L
Tsukuyomi
9,331
467
127
6
0
396,912
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role