Player Matchup

Ullr
Ullr
 
Ullr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AdriAres_5
Zeus
Level 102
God Stats
12W - 5L
1,470 SR
Queue Stats
254W - 234L
1,436 Elo+
Solo
Bakasura
Bakasura
GigityGangsta
Bakasura
Level 130
God Stats
6W - 4L
1,707 SR
Queue Stats
208W - 235L
1,413 Elo+
Party 1
Bellona
Bellona
RUSTYTICHNOR
Bellona
Level 89
God Stats
6W - 6L
1,486 SR
Queue Stats
297W - 314L
1,414 Elo+
Party 1
Sylvanus
Sylvanus
asteriaan
Sylvanus
Level 81
God Stats
8W - 5L
1,531 SR
Queue Stats
125W - 146L
1,420 Elo+
Solo
Team Averages
Level 93
1,539 SR
1,437 Elo+

VS

Team Averages
Level 61
1,535 SR
1,318 Elo+
Tiamat
Tiamat
Dani1980
Tiamat
Level 124
God Stats
33W - 28L
1,514 SR
Queue Stats
258W - 283L
1,404 Elo+
Solo
Fenrir
Fenrir
Liam120104
Fenrir
Level 46
God Stats
0W - 2L
1,767 SR
Queue Stats
4W - 19L
1,257 Elo+
Party 2
Jormungandr
Jormungandr
Pizzaman136
Jormungandr
Level 28
God Stats
0W - 3L
1,263 SR
Queue Stats
125W - 150L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
clarea1
Danzaburou
Level 47
God Stats
5W - 3L
1,632 SR
Queue Stats
157W - 172L
1,301 Elo+
Party 2
Thanatos
Thanatos
tb8521
Thanatos
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
103W - 117L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 1 / 5
7,092
473
7,279
7,442
2,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 4 / 3
8,233
549
9,775
6,362
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
GigityGangsta
Bakasura
14
3 / 0 / 6
8,281
552
5,115
10,302
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
RUSTYTICHNOR
Bellona
14
2 / 2 / 4
8,115
541
5,965
10,125
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
asteriaan
Sylvanus
12
5 / 1 / 7
7,201
480
7,100
7,958
8,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dani1980
Tiamat
14
2 / 2 / 2
7,712
514
3,900
7,058
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Liam120104
Fenrir
11
2 / 3 / 3
7,417
494
5,837
8,420
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Pizzaman136
Jormungandr
9
1 / 3 / 0
6,347
423
2,272
12,609
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
clarea1
Danzaburou
11
1 / 6 / 0
6,809
454
4,970
9,725
2,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
tb8521
Thanatos
13
2 / 5 / 1
7,303
487
5,016
9,750
4,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
8
8
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
5
5.5
W
5
4
3
1.63
L
Tiamat
Dani1980
Tiamat
2
2
2
1.5
W
Bakasura
GigityGangsta
Bakasura
3
0
6
6
L
Fenrir
Liam120104
Fenrir
2
3
3
1.17
L
Jormungandr
Pizzaman136
Jormungandr
1
3
0
0.33
W
Bellona
RUSTYTICHNOR
Bellona
2
2
4
2
W
Sylvanus
asteriaan
Sylvanus
5
1
7
8.5
L
Danzaburou
clarea1
Danzaburou
1
6
0
0.17
L
Thanatos
tb8521
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,234
Damage
21,995
42,189
Taken
47,562
23,901
Mitigated
22,285
13,622
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,279
4,081
0
3,565
7,442
2,436
90
1,039
6,378
0
39,750
W
9,775
781
0
773
6,362
2,323
183
1,278
4,953
48,341
0
L
Tiamat
Dani1980
Tiamat
3,900
975
0
2,770
7,058
4,661
512
4,246
2,519
35,623
0
W
Bakasura
GigityGangsta
Bakasura
5,115
3,966
0
2,874
10,302
4,317
0
631
9,536
0
47,556
L
Fenrir
Liam120104
Fenrir
5,837
1,975
0
3,192
8,420
2,817
0
1,460
6,576
0
34,942
L
Jormungandr
Pizzaman136
Jormungandr
2,272
420
0
1,662
12,609
7,793
120
4,056
8,450
13,794
0
W
Bellona
RUSTYTICHNOR
Bellona
5,965
1,613
0
4,525
10,125
6,503
336
1,192
8,554
0
47,274
W
Sylvanus
asteriaan
Sylvanus
7,100
3,149
501
1,384
7,958
8,322
555
1,775
6,146
21,295
4,842
L
Danzaburou
clarea1
Danzaburou
4,970
2,778
0
2,012
9,725
2,748
2,210
3,675
5,852
0
33,819
L
Thanatos
tb8521
Thanatos
5,016
955
0
5,180
9,750
4,266
785
2,052
7,413
0
31,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,922
Gold Earned
35,588
423
Minions Killed
290
0
Camps Cleared
0
1,290,760
Distance Traveled
1,251,413
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,092
473
68
5
0
264,990
5
W
Zeus
8,233
549
97
6
0
245,622
3
L
Tiamat
7,712
514
86
6
0
235,285
1
W
Bakasura
8,281
552
110
7
0
287,357
2
L
Fenrir
7,417
494
59
4
0
294,035
0
L
Jormungandr
6,347
423
19
1
0
236,938
0
W
Bellona
8,115
541
100
7
0
276,246
3
W
Sylvanus
7,201
480
48
3
0
216,545
1
L
Danzaburou
6,809
454
69
5
0
238,481
3
L
Thanatos
7,303
487
57
4
0
246,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role