Player Matchup

Fenrir
Fenrir
Bronze III
HuntTheFrost
Fenrir
Bronze III
Level 151
God Stats
2W - 2L
1,739 SR
Queue Stats
35W - 36L
1,444 MMR
Solo
He Bo
He Bo
Gold I
ImStyle
He Bo
Gold I
Level 123
God Stats
7W - 1L
1,938 SR
Queue Stats
140W - 141L
1,437 MMR
Solo
Ra
Ra
Gold I
NachoLaVergota
Ra
Gold I
Level 146
God Stats
20W - 24L
1,689 SR
Queue Stats
307W - 302L
1,445 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
RαgnαS
Sun Wukong
Gold V
Level 141
God Stats
17W - 8L
1,677 SR
Queue Stats
27W - 22L
1,442 MMR
Solo
Medusa
Medusa
Gold IV
llHydro
Medusa
Gold IV
Level 129
God Stats
18W - 10L
1,638 SR
Queue Stats
248W - 248L
1,433 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,736 SR
1,440 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,515 SR
1,485 MMR
King Arthur
King Arthur
Bronze III
Akyllez
King Arthur
Bronze III
Level 125
God Stats
2W - 2L
1,560 SR
Queue Stats
3W - 15L
1,495 MMR
Party 1
Cerberus
Cerberus
Gold V
JöhnTheBaptist
Cerberus
Gold V
Level 115
God Stats
10W - 13L
1,513 SR
Queue Stats
239W - 248L
1,431 MMR
Solo
Apollo
Apollo
Gold V
KingVan3
Apollo
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
LemmeWreckU
Cupid
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold IV
ReaIGs
Loki
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 0 / 1
3,436
687
925
2,156
570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
ImStyle
He Bo
6
0 / 0 / 1
3,481
696
626
1,194
146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 1
3,577
715
732
1,321
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
RαgnαS
Sun Wukong
6
1 / 0 / 0
3,672
734
982
2,166
683
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Medusa
llHydro
Medusa
6
3 / 0 / 0
3,949
790
3,753
2,951
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SetAphroditePersephoneDanzaburouCu Chulainn

VS

Bans
Nu WaBellonaScyllaAnhurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akyllez
King Arthur
6
0 / 1 / 0
3,371
674
1,688
3,316
1,005
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
3
0 / 2 / 0
2,842
568
605
3,802
1,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
KingVan3
Apollo
6
0 / 1 / 0
3,384
677
171
2,725
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 0
2,893
579
823
2,405
418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Loki
ReaIGs
Loki
1
0 / 0 / 0
2,421
484
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Akyllez
King Arthur
0
1
0
0
W
Fenrir
1
0
1
1.5
W
He Bo
ImStyle
He Bo
0
0
1
0.5
L
Cerberus
0
2
0
0
L
Apollo
KingVan3
Apollo
0
1
0
0
L
0
2
0
0
W
1
0
1
1.5
L
Loki
ReaIGs
Loki
0
0
0
0
W
Sun Wukong
RαgnαS
Sun Wukong
1
0
0
1
W
Medusa
llHydro
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,018
Damage
3,287
9,788
Taken
12,248
2,442
Mitigated
3,229
3,811
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Akyllez
King Arthur
1,688
203
0
1,177
3,316
1,005
0
0
3,316
0
14,808
W
Fenrir
925
182
0
296
2,156
570
0
212
1,944
0
9,551
W
He Bo
ImStyle
He Bo
626
28
0
678
1,194
146
0
140
1,054
13,772
0
L
Cerberus
605
29
0
529
3,802
1,190
0
240
3,554
4,971
0
L
Apollo
KingVan3
Apollo
171
107
0
1,044
2,725
616
0
568
2,137
0
15,223
L
823
422
140
730
2,405
418
0
478
1,883
0
6,587
W
732
37
123
998
1,321
335
0
0
1,321
15,729
0
L
Loki
ReaIGs
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
RαgnαS
Sun Wukong
982
253
0
142
2,166
683
191
0
2,166
0
13,719
W
Medusa
llHydro
Medusa
3,753
2,228
0
1,574
2,951
708
157
253
2,698
0
15,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,115
Gold Earned
14,911
146
Minions Killed
89
0
Camps Cleared
0
519,107
Distance Traveled
364,249
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,371
674
38
8
0
81,879
0
W
Fenrir
3,436
687
18
4
0
108,355
0
W
He Bo
3,481
696
39
8
0
106,822
0
L
Cerberus
2,842
568
4
1
0
99,750
0
L
Apollo
3,384
677
33
7
0
92,918
0
L
Cupid
2,893
579
14
3
0
89,702
2
W
Ra
3,577
715
29
6
0
104,870
2
L
Loki
2,421
484
0
0
0
0
0
W
Sun Wukong
3,672
734
39
8
0
105,872
0
W
Medusa
3,949
790
21
4
0
93,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role