Player Matchup

Bellona
Bellona
Callumiz
Bellona
Level 18
God Stats
9W - 8L
1,614 SR
Queue Stats
65W - 72L
1,472 Elo+
Solo
Sylvanus
Sylvanus
ChocReappeR
Sylvanus
Level 16
God Stats
11W - 8L
1,854 SR
Queue Stats
74W - 83L
1,394 Elo+
Solo
Fenrir
Fenrir
NqtXim
Fenrir
Level 17
God Stats
0W - 4L
1,121 SR
Queue Stats
30W - 42L
1,316 Elo+
Party 1
Hera
Hera
Playerman702
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,423 Elo+
Party 1
Osiris
Osiris
Private_Bar702
Osiris
Level 7
God Stats
1W - 2L
1,366 SR
Queue Stats
7W - 10L
1,324 Elo+
Party 1
Team Averages
Level 15
1,491 SR
1,386 Elo+

VS

Team Averages
Level 20
1,511 SR
1,482 Elo+
Apollo
Apollo
Jippix
Apollo
Level 25
God Stats
1W - 0L
1,635 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LyrxDer
Cthulhu
Level 12
God Stats
3W - 5L
1,419 SR
Queue Stats
3W - 8L
1,242 Elo+
Solo
Khepri
Khepri
QuackSanity
Khepri
Level 27
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Sammerin0
Chang'e
Level 18
God Stats
1W - 0L
1,520 SR
Queue Stats
2W - 0L
1,715 Elo+
Party 2
Fenrir
Fenrir
zoro_rikiki
Fenrir
Level 19
God Stats
7W - 5L
1,500 SR
Queue Stats
466W - 489L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Callumiz
Bellona
20
8 / 4 / 2
13,103
504
16,492
21,772
27,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
ChocReappeR
Sylvanus
19
6 / 0 / 12
12,893
496
17,981
18,245
20,912
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
NqtXim
Fenrir
18
9 / 7 / 6
11,795
454
17,289
17,018
7,621
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 11 / 7
10,258
395
13,993
17,503
6,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 3
10,119
389
10,634
16,354
13,723
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jippix
Apollo
20
6 / 7 / 2
13,163
506
18,192
17,404
7,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
LyrxDer
Cthulhu
20
4 / 1 / 2
13,856
533
14,317
26,308
27,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
16
2 / 9 / 5
10,253
394
5,453
26,275
21,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Sammerin0
Chang'e
17
4 / 8 / 10
12,244
471
16,917
20,373
14,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
9 / 4 / 3
13,762
529
10,675
19,335
10,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
28
Kills
25
25
Deaths
29
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Callumiz
Bellona
8
4
2
2.25
L
Sylvanus
ChocReappeR
Sylvanus
6
0
12
12
W
Apollo
Jippix
Apollo
6
7
2
1
W
Cthulhu
LyrxDer
Cthulhu
4
1
2
5
L
Fenrir
NqtXim
Fenrir
9
7
6
1.71
L
2
11
7
0.5
L
3
3
3
1.5
W
Khepri
2
9
5
0.5
W
Chang'e
Sammerin0
Chang'e
4
8
10
1.13
W
Fenrir
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,389
Damage
65,554
90,892
Taken
109,695
76,952
Mitigated
81,577
17,080
Healing
36,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Callumiz
Bellona
16,492
6,124
0
880
21,772
27,994
0
7,131
14,465
0
106,793
L
Sylvanus
ChocReappeR
Sylvanus
17,981
6,611
3,906
9,210
18,245
20,912
320
7,057
11,013
58,031
0
W
Apollo
Jippix
Apollo
18,192
12,908
1,137
6,775
17,404
7,692
4,474
8,195
9,209
0
81,764
W
Cthulhu
LyrxDer
Cthulhu
14,317
822
0
12,294
26,308
27,527
2,767
4,404
21,760
81,588
0
L
Fenrir
NqtXim
Fenrir
17,289
8,727
0
492
17,018
7,621
2,081
6,194
10,774
0
64,015
L
13,993
4,624
0
2,392
17,503
6,702
629
7,313
10,065
60,100
0
L
10,634
3,397
0
200
16,354
13,723
0
8,266
7,888
0
42,234
W
Khepri
5,453
1,166
0
6,089
26,275
21,789
638
11,268
15,007
27,111
0
W
Chang'e
Sammerin0
Chang'e
16,917
2,080
2,739
5,174
20,373
14,191
784
4,987
15,361
47,293
0
W
Fenrir
10,675
2,971
0
2,711
19,335
10,378
6,872
3,120
16,215
0
88,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,168
Gold Earned
63,278
482
Minions Killed
545
0
Camps Cleared
0
2,064,122
Distance Traveled
2,296,948
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,103
504
175
7
0
496,579
0
L
Sylvanus
12,893
496
71
3
0
404,304
8
W
Apollo
13,163
506
144
6
0
437,445
0
W
Cthulhu
13,856
533
144
6
0
512,680
0
L
Fenrir
11,795
454
97
4
0
410,432
0
L
Hera
10,258
395
88
3
0
331,041
4
L
Osiris
10,119
389
51
2
0
421,766
0
W
Khepri
10,253
394
47
2
0
419,377
1
W
Chang'e
12,244
471
66
3
0
460,398
3
W
Fenrir
13,762
529
144
6
0
467,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role