Player Matchup

Sun Wukong
Sun Wukong
Dotanick361
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Tapita_UwU
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
k0riin
Ra
Level 108
God Stats
0W - 1L
1,259 SR
Queue Stats
10W - 20L
1,370 Elo+
Solo
Team Averages
Level 43
1,420 SR
1,457 Elo+

VS

Team Averages
Level 60
1,596 SR
1,460 Elo+
Tyr
Tyr
AyubSAnchez7u7
Tyr
Level 109
God Stats
2W - 0L
1,623 SR
Queue Stats
4W - 5L
1,459 Elo+
Party 2
Rama
Rama
DaddyCakess
Rama
Level 68
God Stats
2W - 0L
1,665 SR
Queue Stats
145W - 111L
1,421 Elo+
Solo
Cerberus
Cerberus
PanaMoment
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dotanick361
Sun Wukong
13
4 / 5 / 4
10,967
609
8,107
14,300
13,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
13
2 / 5 / 2
10,654
592
5,953
10,672
4,437
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
14
4 / 6 / 4
11,211
623
15,580
14,682
9,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 9
12,378
688
18,038
20,244
19,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 5 / 7
13,123
729
7,504
10,743
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
PanaMoment
Cerberus
14
3 / 5 / 8
11,152
620
7,740
14,306
6,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
10
Kills
16
16
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
7
5
7
2.1
L
Sun Wukong
Dotanick361
Sun Wukong
4
5
4
1.2
W
Cerberus
PanaMoment
Cerberus
3
5
8
1.4
L
Skadi
2
5
2
0.6
L
Ra
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,640
Damage
33,282
39,654
Taken
45,293
27,943
Mitigated
30,257
8,376
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,038
1,609
0
6,281
20,244
19,128
489
5,050
15,194
7,084
53,520
W
7,504
5,785
0
440
10,743
4,151
2,190
4,594
6,149
0
78,807
L
Sun Wukong
Dotanick361
Sun Wukong
8,107
811
0
2,601
14,300
13,996
333
3,449
10,851
0
22,748
W
Cerberus
PanaMoment
Cerberus
7,740
582
0
2,716
14,306
6,978
422
5,976
8,330
23,104
0
L
Skadi
5,953
2,423
0
1,284
10,672
4,437
61
2,761
7,911
0
22,590
L
Ra
15,580
1,264
1,290
3,201
14,682
9,510
190
3,486
11,196
57,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,832
Gold Earned
36,653
147
Minions Killed
220
0
Camps Cleared
0
911,559
Distance Traveled
918,727
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,378
688
58
3
0
382,488
3
W
Rama
13,123
729
129
7
0
248,182
4
L
Sun Wukong
10,967
609
24
1
0
302,266
1
W
Cerberus
11,152
620
33
2
0
288,057
2
L
Skadi
10,654
592
34
2
0
276,399
0
L
Ra
11,211
623
89
5
0
332,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role