Player Matchup

Sylvanus
Sylvanus
Bronze III
ICEFikser
Sylvanus
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
MasterWolfx
Danzaburou
Gold IV
Level 101
God Stats
11W - 10L
1,762 SR
Queue Stats
30W - 41L
1,620 MMR
Party 2
Nox
Nox
Silver II
WellaPeppa
Nox
Silver II
Level 56
God Stats
1W - 4L
1,591 SR
Queue Stats
15W - 22L
1,356 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 74
1,618 SR
1,492 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 78
1,546 SR
1,482 MMR
Apollo
Apollo
Bronze III
Jacharon
Apollo
Bronze III
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 38L
1,542 MMR
Solo
Cerberus
Cerberus
Gold V
Vizija
Cerberus
Gold V
Level 89
God Stats
25W - 21L
1,608 SR
Queue Stats
36W - 41L
1,425 MMR
Party 1
Zeus
Zeus
Gold I
Zorbnikas
Zeus
Gold I
Level 59
God Stats
24W - 29L
1,531 SR
Queue Stats
76W - 90L
1,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ICEFikser
Sylvanus
10
1 / 5 / 4
8,849
632
6,721
11,255
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
MasterWolfx
Danzaburou
11
1 / 5 / 4
8,904
636
6,445
11,019
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 2
8,650
618
4,307
8,653
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuThothAphroditeHerculesPersephone

VS

Bans
ScyllaBacchusRaSobekHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jacharon
Apollo
14
5 / 3 / 9
10,172
727
8,266
8,483
3,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Vizija
Cerberus
14
3 / 1 / 12
10,812
772
5,186
10,020
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Zeus
14
7 / 1 / 8
10,362
740
12,397
4,545
1,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
15
15
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ICEFikser
Sylvanus
1
5
4
0.6
W
Apollo
Jacharon
Apollo
5
3
9
3.17
L
Danzaburou
MasterWolfx
Danzaburou
1
5
4
0.6
W
Cerberus
Vizija
Cerberus
3
1
12
9
L
3
5
2
0.8
W
Zeus
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,473
Damage
25,849
30,927
Taken
23,048
19,846
Mitigated
12,770
6,644
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ICEFikser
Sylvanus
6,721
1,383
564
2,184
11,255
12,595
0
5,894
5,127
15,260
0
W
Apollo
Jacharon
Apollo
8,266
5,364
0
3,096
8,483
3,417
2,266
3,926
4,445
0
49,191
L
Danzaburou
MasterWolfx
Danzaburou
6,445
2,011
0
3,062
11,019
4,235
210
6,271
4,478
0
43,411
W
Cerberus
Vizija
Cerberus
5,186
68
0
2,538
10,020
7,662
212
3,986
5,844
19,680
0
L
4,307
116
0
834
8,653
3,016
0
4,726
3,643
24,897
0
W
Zeus
12,397
461
0
370
4,545
1,691
565
2,746
1,683
50,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
31,346
142
Minions Killed
221
0
Camps Cleared
0
704,338
Distance Traveled
828,838
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,849
632
16
1
0
240,984
6
W
Apollo
10,172
727
103
7
0
267,645
5
L
Danzaburou
8,904
636
81
6
0
236,371
3
W
Cerberus
10,812
772
40
3
0
292,644
9
L
Nox
8,650
618
45
3
0
226,983
3
W
Zeus
10,362
740
78
6
0
268,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role