Player Matchup

Zeus
Zeus
DeRuHH
Zeus
Level 28
God Stats
2W - 1L
1,699 SR
Queue Stats
23W - 25L
1,362 Elo+
Solo
Danzaburou
Danzaburou
GodMaga
Danzaburou
Level 24
God Stats
6W - 12L
1,442 SR
Queue Stats
50W - 62L
1,378 Elo+
Solo
Ymir
Ymir
Liricos
Ymir
Level 29
God Stats
23W - 17L
1,557 SR
Queue Stats
112W - 148L
1,448 Elo+
Solo
Sol
Sol
RavenTheSixth
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,214 Elo+
Solo
Nu Wa
Nu Wa
регион57
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,539 SR
1,380 Elo+

VS

Team Averages
Level 30
1,641 SR
1,484 Elo+
Thor
Thor
CzeslawPaleta
Thor
Level 26
God Stats
2W - 2L
1,682 SR
Queue Stats
30W - 24L
1,535 Elo+
Party 1
Medusa
Medusa
Kiler006
Medusa
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 28L
1,418 Elo+
Party 1
Ymir
Ymir
POGxMaster
Ymir
Level 12
God Stats
4W - 1L
1,796 SR
Queue Stats
11W - 9L
1,530 Elo+
Party 1
Vulcan
Vulcan
Torbaborba8smake
Vulcan
Level 21
God Stats
5W - 4L
1,544 SR
Queue Stats
29W - 22L
1,438 Elo+
Party 1
Yemoja
Yemoja
runelord2004
Yemoja
Level 5
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DeRuHH
Zeus
14
0 / 12 / 1
8,480
848
11,900
18,441
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GodMaga
Danzaburou
14
0 / 5 / 0
8,418
842
5,359
9,880
3,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Liricos
Ymir
14
1 / 6 / 0
9,201
920
5,161
16,903
15,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 5 / 0
8,387
839
4,422
13,057
4,112
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 10 / 0
8,400
840
9,280
13,410
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

110

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 0 / 10
12,411
1,241
16,710
10,411
4,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Kiler006
Medusa
18
16 / 0 / 14
11,286
1,129
23,734
12,266
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
2 / 0 / 26
10,925
1,093
7,211
13,038
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 1 / 18
10,144
1,014
14,466
5,552
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
16
0 / 0 / 20
9,320
932
4,156
5,154
2,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
126
1
Kills
38
38
Deaths
1
1
Assists
88
Player
Kills
Deaths
Assists
KDA
W
17
0
10
22
L
Zeus
DeRuHH
Zeus
0
12
1
0.04
L
Danzaburou
GodMaga
Danzaburou
0
5
0
0
W
Medusa
Kiler006
Medusa
16
0
14
23
L
Ymir
Liricos
Ymir
1
6
0
0.17
W
2
0
26
15
L
0
5
0
0
W
3
1
18
12
W
Yemoja
0
0
20
10
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,122
Damage
66,277
71,691
Taken
46,421
34,241
Mitigated
28,993
2,435
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,710
5,105
0
0
10,411
4,724
0
5,878
4,533
0
30,895
L
Zeus
DeRuHH
Zeus
11,900
1,176
0
340
18,441
6,278
0
5,052
13,279
30,253
0
L
Danzaburou
GodMaga
Danzaburou
5,359
2,024
0
288
9,880
3,427
0
5,061
4,601
0
27,497
W
Medusa
Kiler006
Medusa
23,734
15,537
0
4,912
12,266
5,990
0
8,382
3,884
0
42,407
L
Ymir
Liricos
Ymir
5,161
184
0
708
16,903
15,730
0
7,188
9,470
17,205
0
W
7,211
1,714
0
1,291
13,038
13,739
0
7,856
3,656
16,020
0
L
4,422
670
0
1,099
13,057
4,112
0
2,686
10,349
28,499
0
W
14,466
3,662
116
720
5,552
2,282
0
3,782
1,770
49,103
0
W
Yemoja
4,156
407
5,437
896
5,154
2,258
0
4,865
289
11,410
0
L
9,280
2,881
0
0
13,410
4,694
0
5,109
8,159
24,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,886
Gold Earned
54,086
197
Minions Killed
205
4
Camps Cleared
6
759,777
Distance Traveled
938,947
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,411
1,241
28
3
3
195,919
3
L
Zeus
8,480
848
34
3
1
151,301
0
L
Danzaburou
8,418
842
37
4
2
164,825
0
W
Medusa
11,286
1,129
49
5
2
161,760
0
L
Ymir
9,201
920
33
3
0
164,180
2
W
Ymir
10,925
1,093
15
2
1
226,478
1
L
Sol
8,387
839
56
6
0
160,413
0
W
Vulcan
10,144
1,014
101
10
0
196,348
0
W
Yemoja
9,320
932
12
1
0
158,442
0
L
Nu Wa
8,400
840
37
4
1
119,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role