Player Matchup

Kukulkan
Kukulkan
CRIMPSON KNIGHT
Kukulkan
Level 105
God Stats
1W - 1L
1,737 SR
Queue Stats
15W - 27L
1,332 Elo+
Solo
Achilles
Achilles
DosBlacNMild
Achilles
Level 86
God Stats
96W - 101L
1,494 SR
Queue Stats
679W - 760L
1,356 Elo+
Solo
Anhur
Anhur
Edu-Doratt20
Anhur
Level 89
God Stats
3W - 8L
1,159 SR
Queue Stats
639W - 602L
1,471 Elo+
Solo
Thanatos
Thanatos
lucas-cintra192
Thanatos
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 214L
1,566 Elo+
Solo
Bellona
Bellona
silenser21
Bellona
Level 76
God Stats
0W - 1L
1,592 SR
Queue Stats
4W - 4L
1,173 Elo+
Solo
Team Averages
Level 94
1,496 SR
1,380 Elo+

VS

Team Averages
Level 85
1,511 SR
1,405 Elo+
Hera
Hera
Compton FD
Hera
Level 56
God Stats
3W - 0L
1,762 SR
Queue Stats
159W - 185L
1,332 Elo+
Solo
Hel
Hel
ItsIsco
Hel
Level 105
God Stats
14W - 8L
1,606 SR
Queue Stats
521W - 514L
1,464 Elo+
Solo
Mercury
Mercury
Zeno Blurrr
Mercury
Level 108
God Stats
3W - 4L
1,306 SR
Queue Stats
54W - 54L
1,476 Elo+
Solo
Aphrodite
Aphrodite
barbiequilaa
Aphrodite
Level 69
God Stats
383W - 272L
1,463 SR
Queue Stats
1,280W - 1,300L
1,415 Elo+
Solo
Mulan
Mulan
wockrocket
Mulan
Level 89
God Stats
5W - 5L
1,418 SR
Queue Stats
42W - 50L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 6 / 3
8,843
491
11,905
8,737
3,601
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
DosBlacNMild
Achilles
11
3 / 4 / 1
7,879
438
7,133
13,652
9,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 3
7,316
406
5,301
12,350
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
2 / 10 / 2
8,403
467
9,742
15,880
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
silenser21
Bellona
12
2 / 7 / 3
7,575
421
8,722
19,590
10,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,050
447
7,323
6,508
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
16
12 / 2 / 7
10,569
587
12,739
14,760
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Zeno Blurrr
Mercury
16
11 / 1 / 10
10,512
584
13,677
14,823
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
barbiequilaa
Aphrodite
13
1 / 1 / 8
8,010
445
7,481
8,189
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
15
6 / 4 / 8
9,105
506
14,497
18,386
18,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
10
Kills
30
30
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
6
3
0.58
W
0
2
3
0.75
L
Achilles
DosBlacNMild
Achilles
3
4
1
0.88
L
1
3
3
0.83
W
Hel
12
2
7
7.75
W
Mercury
Zeno Blurrr
Mercury
11
1
10
16
W
Aphrodite
barbiequilaa
Aphrodite
1
1
8
5
L
Thanatos
2
10
2
0.3
L
Bellona
silenser21
Bellona
2
7
3
0.5
W
Mulan
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,803
Damage
55,717
70,209
Taken
62,666
33,050
Mitigated
36,340
18,044
Healing
31,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,905
1,069
744
1,171
8,737
3,601
0
2,204
6,458
42,594
0
W
7,323
1,715
0
0
6,508
1,443
2,114
360
6,148
44,871
0
L
Achilles
DosBlacNMild
Achilles
7,133
1,706
0
869
13,652
9,326
0
7,884
5,680
0
27,593
L
5,301
2,189
0
1,580
12,350
3,279
0
8,293
4,057
0
34,365
W
Hel
12,739
1,086
6,451
8,439
14,760
6,156
1,379
4,400
10,360
60,275
0
W
Mercury
Zeno Blurrr
Mercury
13,677
6,621
0
2,451
14,823
6,064
239
1,872
12,951
0
58,745
W
Aphrodite
barbiequilaa
Aphrodite
7,481
397
4,602
4,171
8,189
4,400
548
1,468
6,721
32,431
801
L
Thanatos
9,742
4,239
0
6,957
15,880
5,985
1,512
3,767
11,963
0
53,812
L
Bellona
silenser21
Bellona
8,722
4,518
354
6,369
19,590
10,859
44
5,359
13,831
0
24,152
W
Mulan
14,497
2,123
0
5,668
18,386
18,277
685
3,805
14,581
0
44,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
46,246
299
Minions Killed
357
0
Camps Cleared
0
1,587,233
Distance Traveled
1,778,932
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,843
491
72
4
0
310,461
9
W
Hera
8,050
447
55
3
0
349,849
0
L
Achilles
7,879
438
46
3
0
337,659
3
L
Anhur
7,316
406
51
3
0
307,327
6
W
Hel
10,569
587
93
5
0
355,127
4
W
Mercury
10,512
584
90
5
0
394,695
8
W
Aphrodite
8,010
445
54
3
0
374,315
2
L
Thanatos
8,403
467
93
5
0
304,929
0
L
Bellona
7,575
421
37
2
0
326,857
0
W
Mulan
9,105
506
65
4
0
304,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role