Player Matchup

Kukulkan
Kukulkan
Antoneuss
Kukulkan
Level 28
God Stats
1W - 4L
1,558 SR
Queue Stats
7W - 15L
1,435 Elo+
Solo
Vulcan
Vulcan
Danizop
Vulcan
Level 41
God Stats
0W - 2L
1,574 SR
Queue Stats
9W - 23L
1,200 Elo+
Solo
Medusa
Medusa
PushAndPoke
Medusa
Level 28
God Stats
2W - 1L
1,378 SR
Queue Stats
6W - 12L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
cheheche_EGS
Sun Wukong
Level 109
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
cleyfor
Tiamat
Level 46
God Stats
0W - 2L
1,223 SR
Queue Stats
7W - 12L
1,147 Elo+
Party 2
Team Averages
Level 50
1,490 SR
1,337 Elo+

VS

Team Averages
Level 62
1,571 SR
1,467 Elo+
Mercury
Mercury
Angelsriver
Mercury
Level 28
God Stats
5W - 6L
1,540 SR
Queue Stats
12W - 19L
1,418 Elo+
Party 3
Neith
Neith
Caellion
Neith
Level 46
God Stats
12W - 13L
1,428 SR
Queue Stats
13W - 15L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
GoldenCerberus
Cthulhu
Level 46
God Stats
4W - 5L
1,742 SR
Queue Stats
14W - 15L
1,527 Elo+
Party 1
Mulan
Mulan
darklingosa
Mulan
Level 103
God Stats
1W - 0L
1,645 SR
Queue Stats
3W - 5L
1,363 Elo+
Solo
Hel
Hel
heartshift
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antoneuss
Kukulkan
18
3 / 3 / 3
11,206
700
20,810
9,307
4,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Danizop
Vulcan
14
1 / 6 / 1
8,809
551
13,211
11,567
4,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
1 / 9 / 5
10,271
642
11,280
14,710
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
cheheche_EGS
Sun Wukong
16
2 / 7 / 4
9,682
605
10,824
18,806
19,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
cleyfor
Tiamat
18
2 / 7 / 2
10,576
661
16,931
16,093
10,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Angelsriver
Mercury
20
11 / 2 / 10
13,736
859
13,917
12,621
5,788
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Caellion
Neith
19
7 / 1 / 19
12,685
793
16,305
15,171
8,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 1 / 20
12,013
751
16,386
26,907
28,004
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
3 / 4 / 23
11,689
731
7,690
20,313
21,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 1 / 17
12,643
790
10,070
14,404
12,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
121
9
Kills
32
32
Deaths
9
15
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Mercury
Angelsriver
Mercury
11
2
10
8
L
Kukulkan
Antoneuss
Kukulkan
3
3
3
1.5
W
Neith
Caellion
Neith
7
1
19
16.5
L
Vulcan
Danizop
Vulcan
1
6
1
0.25
W
5
1
20
15
L
Medusa
1
9
5
0.39
L
Sun Wukong
cheheche_EGS
Sun Wukong
2
7
4
0.57
L
Tiamat
cleyfor
Tiamat
2
7
2
0.43
W
3
4
23
3.63
W
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,056
Damage
64,368
70,483
Taken
89,416
46,220
Mitigated
75,853
8,678
Healing
39,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Angelsriver
Mercury
13,917
7,416
0
139
12,621
5,788
1,596
8,101
4,272
0
39,827
L
Kukulkan
Antoneuss
Kukulkan
20,810
722
0
0
9,307
4,196
0
4,138
5,116
50,052
0
W
Neith
Caellion
Neith
16,305
7,549
2,235
5,414
15,171
8,643
2,807
9,428
5,625
0
61,587
L
Vulcan
Danizop
Vulcan
13,211
6,337
1,472
1,850
11,567
4,973
0
5,387
6,180
35,475
0
W
16,386
1,145
3,004
2,232
26,907
28,004
127
17,433
9,257
37,124
0
L
Medusa
11,280
4,177
0
0
14,710
7,313
0
6,941
7,733
0
34,446
L
Sun Wukong
cheheche_EGS
Sun Wukong
10,824
1,690
0
1,503
18,806
19,564
0
7,218
11,561
4,539
21,415
L
Tiamat
cleyfor
Tiamat
16,931
643
1,004
2,849
16,093
10,174
2
3,122
12,971
50,744
0
W
7,690
853
571
1,265
20,313
21,258
553
9,823
10,182
0
21,963
W
10,070
641
16,417
8,303
14,404
12,160
1,687
8,423
5,811
39,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,544
Gold Earned
62,766
319
Minions Killed
357
7
Camps Cleared
7
1,265,283
Distance Traveled
1,554,823
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,736
859
67
4
2
337,647
0
L
Kukulkan
11,206
700
78
5
2
289,890
0
W
Neith
12,685
793
113
7
3
283,244
3
L
Vulcan
8,809
551
41
3
1
252,955
3
W
Cthulhu
12,013
751
76
5
0
321,505
0
L
Medusa
10,271
642
60
4
2
235,005
0
L
Sun Wukong
9,682
605
49
3
0
250,417
0
L
Tiamat
10,576
661
91
6
2
237,016
0
W
Mulan
11,689
731
33
2
0
277,704
0
W
Hel
12,643
790
68
4
2
334,723
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role