Player Matchup

Danzaburou
Danzaburou
CRACKYINDAHOUSE
Danzaburou
Level 34
God Stats
32W - 27L
1,726 SR
Queue Stats
178W - 217L
1,439 Elo+
Party 1
Amaterasu
Amaterasu
SwissRidler
Amaterasu
Level 104
God Stats
1W - 3L
1,284 SR
Queue Stats
181W - 215L
1,424 Elo+
Party 1
Tiamat
Tiamat
danielryann
Tiamat
Level 124
God Stats
1W - 3L
1,229 SR
Queue Stats
34W - 33L
1,525 Elo+
Solo
Team Averages
Level 87
1,413 SR
1,463 Elo+

VS

Team Averages
Level 61
1,645 SR
1,628 Elo+
Medusa
Medusa
Ambreprn
Medusa
Level 28
God Stats
70W - 36L
1,657 SR
Queue Stats
98W - 61L
1,627 Elo+
Party 2
Hun Batz
Hun Batz
khorwenn
Hun Batz
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 72L
1,624 Elo+
Party 2
Scylla
Scylla
zK_Apote
Scylla
Level 67
God Stats
46W - 14L
1,777 SR
Queue Stats
89W - 54L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CRACKYINDAHOUSE
Danzaburou
17
13 / 6 / 4
15,109
839
17,974
16,095
5,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
SwissRidler
Amaterasu
16
0 / 10 / 12
11,698
650
8,926
20,928
9,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
18
9 / 9 / 7
14,618
812
17,250
14,561
9,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ambreprn
Medusa
16
1 / 6 / 13
11,670
648
10,229
17,438
5,957
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
khorwenn
Hun Batz
14
8 / 11 / 9
12,677
704
10,824
18,599
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
zK_Apote
Scylla
18
16 / 5 / 5
14,817
823
21,271
15,473
5,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
22
Kills
25
25
Deaths
22
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ambreprn
Medusa
1
6
13
1.25
W
Danzaburou
CRACKYINDAHOUSE
Danzaburou
13
6
4
2.5
W
Amaterasu
SwissRidler
Amaterasu
0
10
12
0.6
W
Tiamat
9
9
7
1.39
L
Hun Batz
khorwenn
Hun Batz
8
11
9
1.14
L
Scylla
zK_Apote
Scylla
16
5
5
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,150
Damage
42,324
51,584
Taken
51,510
24,862
Mitigated
16,834
11,507
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ambreprn
Medusa
10,229
5,563
294
3,848
17,438
5,957
890
5,994
11,444
0
51,196
W
Danzaburou
CRACKYINDAHOUSE
Danzaburou
17,974
9,273
0
5,551
16,095
5,049
2,639
7,425
8,468
0
66,685
W
Amaterasu
SwissRidler
Amaterasu
8,926
3,827
0
3,525
20,928
9,894
763
6,415
14,233
116
33,558
W
Tiamat
17,250
1,675
0
2,431
14,561
9,919
250
6,823
7,489
59,290
0
L
Hun Batz
khorwenn
Hun Batz
10,824
3,250
486
1,631
18,599
5,622
0
5,185
13,414
0
43,794
L
Scylla
zK_Apote
Scylla
21,271
1,633
819
5,693
15,473
5,255
0
6,571
8,902
70,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
39,164
199
Minions Killed
218
0
Camps Cleared
0
887,908
Distance Traveled
862,608
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,670
648
68
4
0
300,197
2
W
Danzaburou
15,109
839
75
4
0
295,241
0
W
Amaterasu
11,698
650
38
2
0
301,257
2
W
Tiamat
14,618
812
86
5
0
291,410
0
L
Hun Batz
12,677
704
51
3
0
275,397
4
L
Scylla
14,817
823
99
6
0
287,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role