Player Matchup

Cthulhu
Cthulhu
AllPugLover76
Cthulhu
Level 14
God Stats
4W - 4L
1,550 SR
Queue Stats
5W - 6L
1,820 Elo+
Party 3
Pele
Pele
DawnguardX86
Pele
Level 3
God Stats
2W - 3L
1,771 SR
Queue Stats
11W - 12L
1,820 Elo+
Party 3
Amaterasu
Amaterasu
Lisiennie
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,670 Elo+
Solo
Skadi
Skadi
gspegele
Skadi
Level 24
God Stats
23W - 16L
1,606 SR
Queue Stats
49W - 26L
1,628 Elo+
Solo
Ymir
Ymir
m3tnbakom
Ymir
Level 15
God Stats
8W - 6L
1,506 SR
Queue Stats
34W - 44L
1,284 Elo+
Solo
Team Averages
Level 13
1,587 SR
1,644 Elo+

VS

Team Averages
Level 14
1,702 SR
1,681 Elo+
Janus
Janus
DogWanker
Janus
Level 23
God Stats
33W - 13L
1,672 SR
Queue Stats
310W - 108L
1,790 Elo+
Party 2
Ymir
Ymir
HardyArrgh
Ymir
Level 9
God Stats
4W - 0L
1,758 SR
Queue Stats
44W - 13L
1,830 Elo+
Party 1
Zeus
Zeus
JKJASA
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,625 Elo+
Party 2
Anhur
Anhur
RockStarrQc
Anhur
Level 13
God Stats
19W - 18L
1,728 SR
Queue Stats
309W - 332L
1,281 Elo+
Solo
Bakasura
Bakasura
xXBisonBoyXx
Bakasura
Level 8
God Stats
8W - 0L
1,853 SR
Queue Stats
41W - 10L
1,878 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 11 / 9
10,933
994
13,388
20,417
11,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 6 / 8
10,422
947
8,896
13,490
5,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Lisiennie
Amaterasu
16
4 / 7 / 2
9,993
908
6,236
18,565
9,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
gspegele
Skadi
17
3 / 7 / 5
10,781
980
13,723
12,238
5,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
4 / 9 / 10
12,190
1,108
12,394
21,933
25,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

43

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DogWanker
Janus
18
7 / 1 / 14
12,312
1,119
18,452
6,749
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
6 / 2 / 29
13,233
1,203
16,740
14,833
18,343
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
JKJASA
Zeus
19
10 / 3 / 21
12,951
1,177
19,161
9,647
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 8 / 18
10,644
968
8,343
13,743
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
xXBisonBoyXx
Bakasura
19
13 / 1 / 16
13,932
1,267
18,743
14,740
5,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
138
15
Kills
40
40
Deaths
15
34
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
11
9
0.59
L
2
6
8
1
W
Janus
DogWanker
Janus
7
1
14
14
W
6
2
29
10.25
W
Zeus
JKJASA
Zeus
10
3
21
6.83
L
Amaterasu
Lisiennie
Amaterasu
4
7
2
0.71
W
4
8
18
1.63
L
Skadi
gspegele
Skadi
3
7
5
0.79
L
Ymir
4
9
10
1
W
Bakasura
xXBisonBoyXx
Bakasura
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,637
Damage
81,439
86,643
Taken
59,712
56,463
Mitigated
34,654
3,694
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
13,388
636
234
675
20,417
11,420
0
14,964
5,021
47,545
0
L
8,896
1,362
0
263
13,490
5,219
0
7,764
5,266
0
23,382
W
Janus
DogWanker
Janus
18,452
1,166
0
0
6,749
2,264
0
3,188
3,561
57,261
0
W
16,740
2,759
0
1,626
14,833
18,343
0
7,086
7,747
26,737
0
W
Zeus
JKJASA
Zeus
19,161
7,264
0
1,754
9,647
3,328
0
6,020
3,627
28,368
0
L
Amaterasu
Lisiennie
Amaterasu
6,236
2,888
0
1,487
18,565
9,462
0
12,034
6,070
0
14,975
W
8,343
4,545
0
1,410
13,743
4,892
0
6,819
6,924
0
12,055
L
Skadi
gspegele
Skadi
13,723
5,945
0
231
12,238
5,061
0
6,248
5,370
0
41,005
L
Ymir
12,394
2,667
0
804
21,933
25,301
0
13,343
8,105
24,666
0
W
Bakasura
xXBisonBoyXx
Bakasura
18,743
13,660
0
1,897
14,740
5,827
0
2,669
12,071
0
32,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,319
Gold Earned
63,072
208
Minions Killed
198
5
Camps Cleared
8
969,674
Distance Traveled
940,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,933
994
73
7
1
209,192
0
L
Pele
10,422
947
34
3
0
211,286
0
W
Janus
12,312
1,119
109
10
1
205,218
0
W
Ymir
13,233
1,203
13
1
0
184,591
0
W
Zeus
12,951
1,177
26
2
0
155,005
0
L
Amaterasu
9,993
908
23
2
0
196,082
0
W
Anhur
10,644
968
13
1
0
142,774
0
L
Skadi
10,781
980
49
4
4
171,158
0
L
Ymir
12,190
1,108
29
3
0
181,956
0
W
Bakasura
13,932
1,267
37
3
7
252,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role