Player Matchup

Zeus
Zeus
MHunter_9
Zeus
Level 28
God Stats
10W - 3L
1,937 SR
Queue Stats
80W - 28L
1,772 Elo+
Party 1
Cerberus
Cerberus
RudiRage
Cerberus
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
129W - 82L
1,766 Elo+
Party 1
Erlang Shen
Erlang Shen
Salticrack
Erlang Shen
Level 145
God Stats
7W - 1L
1,984 SR
Queue Stats
116W - 76L
1,764 Elo+
Party 1
Team Averages
Level 73
1,807 SR
1,767 Elo+

VS

Team Averages
Level 69
1,524 SR
1,425 Elo+
Neith
Neith
Cinderell93
Neith
Level 65
God Stats
27W - 38L
1,644 SR
Queue Stats
52W - 72L
1,367 Elo+
Party 2
Chang'e
Chang'e
Danmer
Chang'e
Level 109
God Stats
6W - 4L
1,427 SR
Queue Stats
122W - 146L
1,486 Elo+
Party 2
King Arthur
King Arthur
Kokonut3
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
13 / 1 / 3
10,576
814
18,387
3,680
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
RudiRage
Cerberus
13
3 / 0 / 14
10,144
780
8,600
12,948
12,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Salticrack
Erlang Shen
13
1 / 2 / 16
8,893
684
10,278
10,184
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,739
595
5,258
12,095
3,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Danmer
Chang'e
11
2 / 6 / 1
7,763
597
5,962
10,364
2,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Kokonut3
King Arthur
10
0 / 5 / 1
7,138
549
4,940
19,614
8,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
17
Kills
3
3
Deaths
17
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Chang'e
Danmer
Chang'e
2
6
1
0.42
L
King Arthur
Kokonut3
King Arthur
0
5
1
0.1
W
Zeus
13
1
3
14.5
W
Cerberus
RudiRage
Cerberus
3
0
14
10
W
Erlang Shen
Salticrack
Erlang Shen
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,265
Damage
16,160
26,812
Taken
42,073
25,029
Mitigated
14,817
9,759
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,258
2,750
0
1,590
12,095
3,969
0
7,584
4,041
0
27,663
L
Chang'e
Danmer
Chang'e
5,962
1,443
3,060
2,399
10,364
2,733
0
6,798
3,091
16,952
0
L
King Arthur
Kokonut3
King Arthur
4,940
861
294
2,863
19,614
8,115
0
12,008
7,067
0
16,654
W
Zeus
18,387
1,438
0
208
3,680
1,496
1,044
197
3,483
58,323
0
W
Cerberus
RudiRage
Cerberus
8,600
351
0
5,012
12,948
12,800
360
3,481
9,467
32,918
0
W
Erlang Shen
Salticrack
Erlang Shen
10,278
2,957
0
4,539
10,184
10,733
854
2,417
7,767
153
35,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
22,640
187
Minions Killed
96
0
Camps Cleared
0
678,912
Distance Traveled
627,721
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,739
595
52
4
0
199,033
4
L
Chang'e
7,763
597
22
2
0
208,580
9
L
King Arthur
7,138
549
22
2
0
220,108
2
W
Zeus
10,576
814
81
6
0
216,539
3
W
Cerberus
10,144
780
58
4
0
239,034
2
W
Erlang Shen
8,893
684
48
4
0
223,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role