Player Matchup

Cu Chulainn
Cu Chulainn
K33M0
Cu Chulainn
Level 85
God Stats
13W - 9L
1,442 SR
Queue Stats
209W - 311L
1,284 Elo+
Party 1
Tiamat
Tiamat
KING GOTAY
Tiamat
Level 60
God Stats
19W - 29L
1,352 SR
Queue Stats
133W - 209L
1,298 Elo+
Party 1
Danzaburou
Danzaburou
NYNY4178
Danzaburou
Level 46
God Stats
14W - 25L
1,536 SR
Queue Stats
108W - 185L
1,320 Elo+
Party 1
Team Averages
Level 64
1,444 SR
1,301 Elo+

VS

Team Averages
Level 66
1,500 SR
1,458 Elo+
Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DOODLE MASTER40
Ymir
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 52L
1,373 Elo+
Solo
Medusa
Medusa
Foodstamp Card
Medusa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
K33M0
Cu Chulainn
9
4 / 0 / 3
6,842
855
3,541
4,928
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
KING GOTAY
Tiamat
10
5 / 3 / 3
7,053
882
5,913
6,243
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NYNY4178
Danzaburou
9
0 / 0 / 4
6,024
753
1,654
5,686
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 4 / 2
5,780
723
5,447
5,775
1,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 2 / 0
4,950
619
622
2,267
934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 1
5,780
723
5,441
5,197
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
2
0.5
L
0
2
0
0
L
2
3
1
0.83
W
Cu Chulainn
K33M0
Cu Chulainn
4
0
3
5.5
W
Tiamat
KING GOTAY
Tiamat
5
3
3
2.17
W
Danzaburou
NYNY4178
Danzaburou
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,108
Damage
11,510
16,857
Taken
13,239
10,560
Mitigated
5,247
4,089
Healing
841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,447
434
0
672
5,775
1,862
2
2,965
2,735
19,543
0
L
622
303
0
169
2,267
934
0
429
1,767
2,474
0
L
5,441
2,399
0
0
5,197
2,451
0
2,473
2,658
77
13,403
W
Cu Chulainn
K33M0
Cu Chulainn
3,541
915
0
842
4,928
3,891
192
1,343
3,585
0
21,033
W
Tiamat
KING GOTAY
Tiamat
5,913
422
54
1,000
6,243
4,887
280
2,310
3,933
16,767
483
W
Danzaburou
NYNY4178
Danzaburou
1,654
554
0
2,193
5,686
1,782
936
2,576
3,110
0
16,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,919
Gold Earned
16,510
87
Minions Killed
54
0
Camps Cleared
0
431,610
Distance Traveled
289,497
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,780
723
25
3
0
122,774
2
L
Ymir
4,950
619
3
0
0
43,665
1
L
Medusa
5,780
723
26
3
0
123,058
0
W
Cu Chulainn
6,842
855
21
3
0
131,304
2
W
Tiamat
7,053
882
29
4
0
157,550
1
W
Danzaburou
6,024
753
37
5
0
142,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role