Player Matchup

Tyr
Tyr
Killer yards
Tyr
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
564W - 611L
1,645 Elo+
Solo
Tiamat
Tiamat
Savage-_Wallaroo
Tiamat
Level 129
God Stats
7W - 6L
1,655 SR
Queue Stats
10W - 14L
1,553 Elo+
Party 1
Hou Yi
Hou Yi
brouillardboum
Hou Yi
Level 147
God Stats
8W - 8L
1,645 SR
Queue Stats
29W - 45L
1,557 Elo+
Party 1
Team Averages
Level 133
1,600 SR
1,585 Elo+

VS

Team Averages
Level 92
1,618 SR
1,419 Elo+
Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DjMo0se
Tiamat
Level 48
God Stats
0W - 2L
1,896 SR
Queue Stats
3W - 5L
1,285 Elo+
Solo
Cupid
Cupid
arboledasgo
Cupid
Level 109
God Stats
9W - 14L
1,459 SR
Queue Stats
28W - 60L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 13
11,607
774
10,653
14,434
14,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 3 / 9
11,178
745
10,139
11,361
8,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 4 / 11
11,384
759
15,740
13,041
5,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 8 / 6
10,480
699
8,343
15,829
6,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
DjMo0se
Tiamat
12
0 / 3 / 7
9,847
656
7,943
10,944
15,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 10 / 2
11,819
788
11,649
15,368
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
21
Kills
10
10
Deaths
21
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
8
6
0.75
L
Tiamat
DjMo0se
Tiamat
0
3
7
1.17
W
6
3
13
4.17
W
7
3
9
3.83
L
7
10
2
0.8
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,532
Damage
27,935
38,836
Taken
42,141
27,600
Mitigated
27,014
12,464
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,343
2,481
0
3,131
15,829
6,341
0
3,361
12,200
0
43,220
L
Tiamat
DjMo0se
Tiamat
7,943
1,352
0
1,943
10,944
15,151
50
1,702
9,040
25,190
0
W
10,653
1,195
0
1,949
14,434
14,168
166
4,081
10,353
0
40,548
W
10,139
637
900
4,533
11,361
8,013
76
1,294
10,067
46,462
0
L
11,649
5,934
234
2,502
15,368
5,522
0
4,359
10,682
0
33,515
W
15,740
8,626
1,076
4,006
13,041
5,419
1,162
2,668
10,373
0
37,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,169
Gold Earned
32,146
183
Minions Killed
145
0
Camps Cleared
0
817,443
Distance Traveled
726,730
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,480
699
55
4
0
251,400
1
L
Tiamat
9,847
656
29
2
0
251,634
4
W
Tyr
11,607
774
45
3
0
299,570
4
W
Tiamat
11,178
745
77
5
0
273,286
2
L
Cupid
11,819
788
61
4
0
223,696
3
W
Hou Yi
11,384
759
61
4
0
244,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role