Player Matchup

Tiamat
Tiamat
Eman_pain2gain
Tiamat
Level 57
God Stats
0W - 3L
1,301 SR
Queue Stats
92W - 89L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
Silent_Demon6
Cthulhu
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
255W - 277L
1,555 Elo+
Party 1
Pele
Pele
franken_kid
Pele
Level 60
God Stats
1W - 4L
1,411 SR
Queue Stats
47W - 62L
1,568 Elo+
Party 1
Team Averages
Level 75
1,404 SR
1,555 Elo+

VS

Team Averages
Level 81
1,367 SR
1,387 Elo+
Neith
Neith
ImMatrixII
Neith
Level 66
God Stats
17W - 30L
1,167 SR
Queue Stats
51W - 76L
1,362 Elo+
Party 2
Tiamat
Tiamat
RxMagicMush
Tiamat
Level 109
God Stats
9W - 11L
1,498 SR
Queue Stats
38W - 51L
1,427 Elo+
Solo
Amaterasu
Amaterasu
lost hero 2025
Amaterasu
Level 67
God Stats
4W - 6L
1,438 SR
Queue Stats
86W - 97L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
8,840
631
9,089
12,120
7,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
12
3 / 4 / 3
8,844
632
10,970
14,532
9,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 3
8,725
623
5,586
9,695
3,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 2 / 10
9,610
686
11,036
9,580
3,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
14
8 / 2 / 5
10,420
744
13,140
9,959
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
lost hero 2025
Amaterasu
12
2 / 2 / 9
8,973
641
6,748
13,873
5,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
13
13
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Neith
3
2
10
4
W
Tiamat
8
2
5
5.25
L
Cthulhu
3
4
3
1.13
L
1
3
3
0.83
W
Amaterasu
lost hero 2025
Amaterasu
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
30,924
36,347
Taken
33,412
20,087
Mitigated
15,402
9,645
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,089
488
238
3,738
12,120
7,424
0
5,331
6,789
33,630
0
W
Neith
11,036
5,761
1,271
3,992
9,580
3,332
636
4,257
5,223
0
37,530
W
Tiamat
13,140
1,037
130
2,940
9,959
6,210
234
6,683
3,046
37,044
0
L
Cthulhu
10,970
537
954
2,293
14,532
9,609
0
5,473
9,059
36,512
0
L
5,586
471
0
2,422
9,695
3,054
0
2,484
7,211
0
43,116
W
Amaterasu
lost hero 2025
Amaterasu
6,748
2,469
325
2,525
13,873
5,860
616
8,680
4,974
0
26,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,409
Gold Earned
29,003
164
Minions Killed
140
0
Camps Cleared
0
727,562
Distance Traveled
728,717
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,840
631
54
4
0
236,067
1
W
Neith
9,610
686
48
3
0
226,874
0
W
Tiamat
10,420
744
46
3
0
251,655
1
L
Cthulhu
8,844
632
42
3
0
223,828
3
L
Pele
8,725
623
68
5
0
267,667
2
W
Amaterasu
8,973
641
46
3
0
250,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role