Player Matchup

Thor
Thor
El_Voltaje_02
Thor
Level 4
God Stats
1W - 3L
1,263 SR
Queue Stats
5W - 11L
1,346 Elo+
Party 2
Ullr
Ullr
Jocsy527
Ullr
Level 66
God Stats
35W - 32L
1,597 SR
Queue Stats
414W - 435L
1,416 Elo+
Party 2
Ra
Ra
Kokokska_
Ra
Level 25
God Stats
0W - 2L
1,274 SR
Queue Stats
105W - 108L
1,367 Elo+
Party 4
Fafnir
Fafnir
ZvddisticVibez
Fafnir
Level 68
God Stats
12W - 16L
1,629 SR
Queue Stats
137W - 152L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
de89nnio
Sun Wukong
Level 46
God Stats
6W - 9L
1,413 SR
Queue Stats
280W - 299L
1,378 Elo+
Party 4
Team Averages
Level 42
1,435 SR
1,390 Elo+

VS

Team Averages
Level 81
1,535 SR
1,482 Elo+
Chiron
Chiron
Brocatouille
Chiron
Level 43
God Stats
26W - 25L
1,549 SR
Queue Stats
30W - 35L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
FUeGzs
Ne Zha
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,409 Elo+
Party 3
Ao Kuang
Ao Kuang
LosoSabroso
Ao Kuang
Level 39
God Stats
8W - 4L
1,626 SR
Queue Stats
61W - 59L
1,488 Elo+
Party 3
Osiris
Osiris
Melancholyism
Osiris
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
266W - 268L
1,513 Elo+
Party 1
The Morrigan
The Morrigan
PoopPete
The Morrigan
Level 138
God Stats
18W - 18L
1,500 SR
Queue Stats
343W - 345L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
7,120
375
3,876
15,310
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
15
5 / 3 / 1
8,749
460
9,609
11,396
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 10 / 1
7,201
379
4,386
11,530
4,345
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 4
8,655
456
7,114
16,640
16,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
de89nnio
Sun Wukong
14
0 / 4 / 1
8,195
431
2,194
12,482
6,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
4 / 4 / 1
9,067
477
7,073
11,465
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
FUeGzs
Ne Zha
14
0 / 3 / 5
8,768
461
5,515
11,408
5,422
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
LosoSabroso
Ao Kuang
15
5 / 0 / 5
10,463
551
8,254
13,040
4,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
12 / 0 / 0
11,771
620
15,353
8,052
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
PoopPete
The Morrigan
18
9 / 0 / 4
11,567
609
9,295
8,717
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
30
30
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
4
1
1.13
L
1
9
0
0.11
W
Ne Zha
FUeGzs
Ne Zha
0
3
5
0.83
L
Ullr
5
3
1
1.83
L
0
10
1
0.05
W
Ao Kuang
LosoSabroso
Ao Kuang
5
0
5
7.5
W
12
0
0
12
W
The Morrigan
PoopPete
The Morrigan
9
0
4
11
L
1
4
4
0.75
L
Sun Wukong
de89nnio
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
45,490
67,358
Taken
52,682
34,974
Mitigated
26,544
15,042
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,073
4,469
80
848
11,465
5,473
1,112
3,175
8,290
0
47,939
L
3,876
974
0
2,359
15,310
4,764
0
2,691
12,535
0
40,227
W
Ne Zha
FUeGzs
Ne Zha
5,515
2,748
210
2,560
11,408
5,422
1,100
2,722
8,686
0
49,787
L
Ullr
9,609
5,055
202
5,401
11,396
3,270
232
4,980
6,336
0
52,656
L
4,386
938
0
286
11,530
4,345
0
4,798
6,397
39,711
0
W
Ao Kuang
LosoSabroso
Ao Kuang
8,254
1,522
366
4,255
13,040
4,618
133
1,578
11,462
39,580
0
W
15,353
6,448
0
500
8,052
7,285
2,209
966
7,086
0
91,337
W
The Morrigan
PoopPete
The Morrigan
9,295
1,564
282
2,492
8,717
3,746
443
3,059
5,658
69,822
1,062
L
7,114
1,805
0
3,773
16,640
16,532
240
3,825
12,673
33,711
0
L
Sun Wukong
de89nnio
Sun Wukong
2,194
1,072
0
3,021
12,482
6,063
0
317
12,161
0
51,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
51,636
384
Minions Killed
531
0
Camps Cleared
0
1,490,325
Distance Traveled
1,828,960
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,067
477
84
4
0
316,510
0
L
Thor
7,120
375
71
4
0
291,946
0
W
Ne Zha
8,768
461
91
5
0
406,418
0
L
Ullr
8,749
460
101
5
0
284,698
5
L
Ra
7,201
379
68
4
0
244,263
2
W
Ao Kuang
10,463
551
61
3
0
394,060
6
W
Osiris
11,771
620
163
9
0
359,051
1
W
The Morrigan
11,567
609
132
7
0
352,921
0
L
Fafnir
8,655
456
39
2
0
332,813
4
L
Sun Wukong
8,195
431
105
6
0
336,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role