Player Matchup

Skadi
Skadi
Coldbllood
Skadi
Level 21
God Stats
15W - 2L
1,845 SR
Queue Stats
135W - 35L
1,941 Elo+
Party 2
Hercules
Hercules
go getta jay
Hercules
Level 153
God Stats
14W - 9L
1,426 SR
Queue Stats
303W - 210L
1,688 Elo+
Party 2
Nox
Nox
iixX zACEz Xxii
Nox
Level 144
God Stats
8W - 0L
1,977 SR
Queue Stats
95W - 50L
1,834 Elo+
Party 2
Team Averages
Level 106
1,749 SR
1,821 Elo+

VS

Team Averages
Level 53
1,481 SR
1,480 Elo+
Arachne
Arachne
Fenrir_murillo98
Arachne
Level 15
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
X_chefboyarDEAN
Vamana
Level 8
God Stats
8W - 8L
1,869 SR
Queue Stats
39W - 59L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
xZxX_Titan_XxZx
Kukulkan
Level 137
God Stats
23W - 24L
1,364 SR
Queue Stats
225W - 270L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
3 / 0 / 12
8,472
770
7,623
6,194
2,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
go getta jay
Hercules
12
8 / 0 / 7
8,781
798
8,325
11,188
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 8
8,253
750
4,353
3,771
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
6,270
570
2,391
9,534
3,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 1
6,270
570
3,086
9,601
5,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
11
1 / 3 / 0
7,290
663
6,866
6,065
2,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
0
12
9
L
0
9
1
0.06
L
0
4
1
0.13
W
Hercules
go getta jay
Hercules
8
0
7
11.5
W
5
1
8
9
L
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,301
Damage
12,343
21,153
Taken
25,200
12,985
Mitigated
10,909
6,043
Healing
2,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
7,623
3,620
0
1,586
6,194
2,058
2,025
1,951
4,168
0
40,802
L
2,391
1,784
0
344
9,534
3,141
0
1,197
8,187
0
12,041
L
3,086
1,108
0
1,578
9,601
5,288
0
2,400
7,076
0
8,786
W
Hercules
go getta jay
Hercules
8,325
3,095
0
4,007
11,188
9,682
595
3,428
7,585
0
24,619
W
4,353
288
0
450
3,771
1,245
527
1,602
2,094
24,279
0
L
Kukulkan
6,866
205
0
398
6,065
2,480
0
806
5,109
41,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,506
Gold Earned
19,830
136
Minions Killed
101
0
Camps Cleared
0
596,609
Distance Traveled
504,490
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,472
770
67
6
0
200,367
1
L
Arachne
6,270
570
20
2
0
158,156
1
L
Vamana
6,270
570
9
1
0
163,076
1
W
Hercules
8,781
798
32
3
0
215,231
0
W
Nox
8,253
750
37
3
0
181,011
0
L
Kukulkan
7,290
663
72
7
0
183,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role