Player Matchup

Anubis
Anubis
BEBL
Anubis
Level 29
God Stats
10W - 10L
1,248 SR
Queue Stats
340W - 369L
1,433 Elo+
Solo
Tyr
Tyr
GoldNinjaChan
Tyr
Level 6
God Stats
0W - 3L
1,279 SR
Queue Stats
4W - 8L
1,207 Elo+
Party 1
Ymir
Ymir
Moonligh2100
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,213 Elo+
Party 1
Hachiman
Hachiman
Patowako
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,207 Elo+
Party 1
Thanatos
Thanatos
UNCLOUDABLE
Thanatos
Level 16
God Stats
1W - 3L
1,406 SR
Queue Stats
71W - 76L
1,318 Elo+
Solo
Team Averages
Level 17
1,386 SR
1,276 Elo+

VS

Team Averages
Level 9
1,532 SR
1,453 Elo+
Ao Kuang
Ao Kuang
GeorgeConnor
Ao Kuang
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
Tybezius
Janus
Level 25
God Stats
22W - 25L
1,482 SR
Queue Stats
795W - 748L
1,462 Elo+
Solo
Achilles
Achilles
coolhipfundad
Achilles
Level 16
God Stats
31W - 29L
1,511 SR
Queue Stats
41W - 43L
1,433 Elo+
Solo
Apollo
Apollo
eowk
Apollo
Level 1
God Stats
7W - 3L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Solo
Anhur
Anhur
marstw
Anhur
Level 3
God Stats
8W - 3L
1,669 SR
Queue Stats
13W - 5L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BEBL
Anubis
9
2 / 4 / 0
5,455
546
2,402
6,292
2,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,259
426
2,046
6,541
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 5 / 0
4,099
410
1,970
7,687
2,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Patowako
Hachiman
5
0 / 4 / 0
3,804
380
1,664
5,022
769
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
UNCLOUDABLE
Thanatos
7
0 / 6 / 1
4,617
462
3,374
7,427
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GeorgeConnor
Ao Kuang
12
8 / 0 / 2
7,152
715
4,750
7,742
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Tybezius
Janus
10
3 / 1 / 9
6,621
662
4,430
5,252
1,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
coolhipfundad
Achilles
8
1 / 0 / 8
5,295
530
2,587
3,172
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
eowk
Apollo
11
3 / 1 / 1
6,565
657
4,842
5,298
1,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
marstw
Anhur
12
7 / 0 / 4
6,875
688
5,855
4,766
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
22
23
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
BEBL
Anubis
2
4
0
0.5
W
Ao Kuang
GeorgeConnor
Ao Kuang
8
0
2
9
L
0
4
0
0
L
0
5
0
0
L
Hachiman
Patowako
Hachiman
0
4
0
0
W
Janus
Tybezius
Janus
3
1
9
7.5
L
Thanatos
UNCLOUDABLE
Thanatos
0
6
1
0.08
W
Achilles
coolhipfundad
Achilles
1
0
8
5
W
Apollo
eowk
Apollo
3
1
1
3.5
W
Anhur
marstw
Anhur
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,456
Damage
22,464
32,969
Taken
26,230
11,367
Mitigated
8,294
7,121
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BEBL
Anubis
2,402
39
0
1,121
6,292
2,493
0
2,494
3,798
20,246
0
W
Ao Kuang
GeorgeConnor
Ao Kuang
4,750
1,832
0
2,421
7,742
2,219
0
613
7,063
40,414
0
L
2,046
670
0
1,742
6,541
3,644
168
2,055
4,486
0
11,287
L
1,970
521
0
867
7,687
2,179
0
1,200
6,292
8,670
0
L
Hachiman
Patowako
Hachiman
1,664
945
0
320
5,022
769
0
900
4,058
0
9,511
W
Janus
Tybezius
Janus
4,430
1,574
373
2,889
5,252
1,879
349
1,224
3,906
26,266
0
L
Thanatos
UNCLOUDABLE
Thanatos
3,374
911
0
3,071
7,427
2,282
0
2,531
4,896
0
17,264
W
Achilles
coolhipfundad
Achilles
2,587
369
0
973
3,172
919
439
906
2,266
0
8,778
W
Apollo
eowk
Apollo
4,842
3,586
0
3,182
5,298
1,662
684
943
4,315
0
34,263
W
Anhur
marstw
Anhur
5,855
2,782
0
2,569
4,766
1,615
1,984
458
4,308
0
42,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,234
Gold Earned
32,508
138
Minions Killed
273
0
Camps Cleared
0
782,782
Distance Traveled
867,877
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,455
546
43
4
0
152,031
2
W
Ao Kuang
7,152
715
68
7
0
197,854
2
L
Tyr
4,259
426
23
2
0
163,188
0
L
Ymir
4,099
410
12
1
0
159,351
1
L
Hachiman
3,804
380
20
2
0
147,422
0
W
Janus
6,621
662
45
5
0
196,973
3
L
Thanatos
4,617
462
40
4
0
160,790
0
W
Achilles
5,295
530
15
2
0
176,341
1
W
Apollo
6,565
657
61
6
0
132,710
0
W
Anhur
6,875
688
84
8
0
163,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role