Player Matchup

Mercury
Mercury
Iceessence
Mercury
Level 18
God Stats
35W - 10L
1,500 SR
Queue Stats
47W - 14L
1,500 Elo+
Solo
Janus
Janus
THEKIDWONDER597
Janus
Level 28
God Stats
42W - 47L
1,493 SR
Queue Stats
244W - 288L
1,390 Elo+
Solo
Hel
Hel
VicFuji
Hel
Level 4
God Stats
1W - 2L
1,536 SR
Queue Stats
1W - 3L
1,368 Elo+
Party 1
Merlin
Merlin
leugimnauj
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 1
Agni
Agni
snakefire11
Agni
Level 17
God Stats
1W - 2L
1,526 SR
Queue Stats
18W - 14L
1,629 Elo+
Solo
Team Averages
Level 17
1,511 SR
1,451 Elo+

VS

Team Averages
Level 22
1,595 SR
1,503 Elo+
Bacchus
Bacchus
AndresVar23
Bacchus
Level 6
God Stats
7W - 7L
1,500 SR
Queue Stats
20W - 27L
1,467 Elo+
Solo
Bastet
Bastet
DANKINGTONKILLZ
Bastet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,476 Elo+
Solo
Cupid
Cupid
Dotaarrow
Cupid
Level 23
God Stats
8W - 2L
1,922 SR
Queue Stats
71W - 58L
1,593 Elo+
Solo
Tiamat
Tiamat
cauabutera
Tiamat
Level 29
God Stats
10W - 12L
1,490 SR
Queue Stats
148W - 178L
1,411 Elo+
Solo
Kukulkan
Kukulkan
夜雨时丶
Kukulkan
Level 24
God Stats
8W - 5L
1,566 SR
Queue Stats
271W - 287L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Iceessence
Mercury
17
2 / 13 / 9
11,304
942
9,817
23,616
8,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 5 / 7
11,575
965
13,263
13,163
4,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
15
0 / 8 / 6
9,722
810
3,171
13,804
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
leugimnauj
Merlin
18
1 / 4 / 10
11,400
950
13,239
15,520
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 6 / 7
12,740
1,062
23,932
21,796
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AndresVar23
Bacchus
20
6 / 2 / 20
13,771
1,148
10,951
17,631
19,600
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

17
2 / 3 / 8
10,815
901
6,937
10,295
4,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
Dotaarrow
Cupid
20
14 / 4 / 13
13,342
1,112
26,712
16,251
6,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
cauabutera
Tiamat
17
2 / 3 / 14
11,192
933
7,265
11,335
7,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
夜雨时丶
Kukulkan
20
12 / 1 / 20
15,385
1,282
29,093
12,978
5,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
111
13
Kills
36
36
Deaths
13
39
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AndresVar23
Bacchus
6
2
20
8
W
2
3
8
2
W
Cupid
Dotaarrow
Cupid
14
4
13
5.13
L
Mercury
Iceessence
Mercury
2
13
9
0.5
L
4
5
7
1.5
L
Hel
0
8
6
0.38
W
Tiamat
cauabutera
Tiamat
2
3
14
3
L
Merlin
leugimnauj
Merlin
1
4
10
1.5
L
6
6
7
1.58
W
Kukulkan
夜雨时丶
Kukulkan
12
1
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,422
Damage
80,958
87,899
Taken
68,490
30,670
Mitigated
43,843
9,250
Healing
15,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AndresVar23
Bacchus
10,951
309
1,047
4,572
17,631
19,600
0
11,624
6,007
19,707
0
W
6,937
1,831
0
120
10,295
4,222
0
6,833
3,462
0
15,228
W
Cupid
Dotaarrow
Cupid
26,712
14,551
922
4,707
16,251
6,578
0
14,268
1,983
0
50,595
L
Mercury
Iceessence
Mercury
9,817
5,110
0
800
23,616
8,690
0
12,010
11,606
0
26,272
L
13,263
979
633
2,352
13,163
4,173
0
8,186
4,977
30,827
0
L
Hel
3,171
228
435
992
13,804
4,713
0
6,787
7,017
5,516
0
W
Tiamat
cauabutera
Tiamat
7,265
246
0
1,332
11,335
7,778
0
10,678
657
18,492
0
L
Merlin
leugimnauj
Merlin
13,239
756
734
2,132
15,520
5,486
0
8,852
6,668
47,681
0
L
23,932
1,053
0
1,172
21,796
7,608
0
11,474
10,322
50,506
0
W
Kukulkan
夜雨时丶
Kukulkan
29,093
1,770
0
3,144
12,978
5,665
0
10,202
2,776
78,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,741
Gold Earned
64,505
207
Minions Killed
237
7
Camps Cleared
5
1,037,391
Distance Traveled
1,044,980
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,771
1,148
15
1
0
203,456
1
W
Bastet
10,815
901
20
2
5
202,595
2
W
Cupid
13,342
1,112
54
5
0
190,433
0
L
Mercury
11,304
942
28
2
3
234,460
0
L
Janus
11,575
965
33
3
0
202,968
0
L
Hel
9,722
810
6
1
1
163,140
0
W
Tiamat
11,192
933
31
3
0
194,980
0
L
Merlin
11,400
950
73
6
1
202,911
0
L
Agni
12,740
1,062
67
6
2
233,912
0
W
Kukulkan
15,385
1,282
117
10
0
253,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role