Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DerianM1T3
Terra
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 15L
1,724 Elo+
Solo
Ao Kuang
Ao Kuang
Kenco338
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,714 Elo+
Solo
Anubis
Anubis
Seetj925
Anubis
Level 29
God Stats
42W - 37L
1,639 SR
Queue Stats
46W - 42L
1,633 Elo+
Solo
Guan Yu
Guan Yu
factual-chevron3
Guan Yu
Level 8
God Stats
4W - 2L
1,589 SR
Queue Stats
28W - 27L
1,541 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,622 Elo+

VS

Team Averages
Level 20
1,582 SR
1,679 Elo+
Hun Batz
Hun Batz
Podolak
Hun Batz
Level 26
God Stats
3W - 3L
1,724 SR
Queue Stats
6W - 8L
1,729 Elo+
Solo
Medusa
Medusa
Portallands12
Medusa
Level 8
God Stats
3W - 3L
1,774 SR
Queue Stats
5W - 6L
1,678 Elo+
Solo
Yemoja
Yemoja
TwitchTat20
Yemoja
Level 29
God Stats
1W - 3L
1,311 SR
Queue Stats
65W - 77L
1,558 Elo+
Solo
Ullr
Ullr
Weak3ns Dad
Ullr
Level 24
God Stats
12W - 14L
1,601 SR
Queue Stats
66W - 66L
1,658 Elo+
Solo
Vulcan
Vulcan
X_ProBeast00_X
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 0 / 4
6,243
624
7,457
4,953
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
10
3 / 0 / 4
6,099
610
3,426
4,504
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Kenco338
Ao Kuang
11
4 / 0 / 3
6,146
615
2,397
5,978
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
Seetj925
Anubis
10
1 / 0 / 4
5,848
585
3,783
4,506
2,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 2
6,090
609
4,162
8,045
5,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Podolak
Hun Batz
7
0 / 3 / 0
4,660
466
2,012
7,574
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 0
4,131
413
2,078
6,765
1,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
7
0 / 2 / 0
4,105
411
2,543
5,966
2,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
5,342
534
4,454
7,219
1,636
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 0
5,334
533
2,382
3,692
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
13
Kills
0
1
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
4
5
W
Terra
3
0
4
5
W
Ao Kuang
Kenco338
Ao Kuang
4
0
3
5.5
L
Hun Batz
Podolak
Hun Batz
0
3
0
0
L
0
4
0
0
W
Anubis
Seetj925
Anubis
1
0
4
3
L
Yemoja
0
2
0
0
L
0
3
0
0
L
0
1
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,225
Damage
13,469
27,986
Taken
31,216
14,998
Mitigated
8,262
15,133
Healing
7,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,457
2,729
0
3,296
4,953
1,764
952
1,540
3,413
0
36,662
W
Terra
3,426
229
765
1,476
4,504
3,527
264
750
3,754
15,806
0
W
Ao Kuang
Kenco338
Ao Kuang
2,397
612
0
4,452
5,978
1,858
0
465
5,513
29,765
0
L
Hun Batz
Podolak
Hun Batz
2,012
762
0
3,445
7,574
1,697
0
1,874
5,700
0
18,622
L
2,078
702
0
1,293
6,765
1,522
0
1,596
5,168
0
12,342
W
Anubis
Seetj925
Anubis
3,783
127
0
2,276
4,506
2,219
423
2,170
2,336
34,540
0
L
Yemoja
2,543
691
770
1,417
5,966
2,540
0
1,605
4,361
13,456
0
L
4,454
2,201
0
543
7,219
1,636
0
1,641
5,578
0
29,250
L
2,382
1,657
0
245
3,692
867
398
2,890
802
29,977
0
W
4,162
581
280
2,588
8,045
5,630
424
0
8,045
0
28,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
23,572
297
Minions Killed
212
0
Camps Cleared
0
994,143
Distance Traveled
893,676
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,243
624
63
6
0
165,648
1
W
Terra
6,099
610
28
3
0
217,467
3
W
Ao Kuang
6,146
615
66
7
0
226,093
3
L
Hun Batz
4,660
466
46
5
0
171,327
0
L
Medusa
4,131
413
23
2
0
218,464
2
W
Anubis
5,848
585
77
8
0
184,292
0
L
Yemoja
4,105
411
25
3
0
154,384
0
L
Ullr
5,342
534
63
6
0
168,984
2
L
Vulcan
5,334
533
55
6
0
180,517
1
W
Guan Yu
6,090
609
63
6
0
200,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role