Player Matchup

Tiamat
Tiamat
Chewyrapter
Tiamat
Level 30
God Stats
12W - 11L
1,500 SR
Queue Stats
20W - 22L
1,389 Elo+
Solo
Neith
Neith
DishierStream98
Neith
Level 28
God Stats
6W - 4L
1,562 SR
Queue Stats
242W - 232L
1,356 Elo+
Solo
Danzaburou
Danzaburou
TTV_Bushido
Danzaburou
Level 32
God Stats
8W - 10L
1,370 SR
Queue Stats
100W - 147L
1,402 Elo+
Party 1
Ares
Ares
bgfsuugd
Ares
Level 19
God Stats
22W - 42L
1,304 SR
Queue Stats
23W - 53L
1,239 Elo+
Party 1
Artio
Artio
gaMMer117BLACK
Artio
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 12L
1,366 Elo+
Solo
Team Averages
Level 27
1,490 SR
1,350 Elo+

VS

Team Averages
Level 18
1,421 SR
1,307 Elo+
Chernobog
Chernobog
B4UShout792
Chernobog
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 75L
1,317 Elo+
Solo
Neith
Neith
EoftheT
Neith
Level 28
God Stats
5W - 9L
1,467 SR
Queue Stats
90W - 83L
1,353 Elo+
Solo
Olorun
Olorun
Godiessz
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Lloyd35z_
Yemoja
Level 7
God Stats
3W - 7L
1,164 SR
Queue Stats
19W - 22L
1,115 Elo+
Solo
Tiamat
Tiamat
YeomanShip
Tiamat
Level 28
God Stats
14W - 16L
1,474 SR
Queue Stats
68W - 111L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 2 / 4
7,108
508
5,524
7,220
4,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 0 / 1
8,113
580
7,553
6,662
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
TTV_Bushido
Danzaburou
14
12 / 1 / 1
9,428
673
14,822
13,530
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
9
1 / 2 / 4
6,817
487
1,453
6,293
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 3
6,285
449
1,257
5,025
2,519
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B4UShout792
Chernobog
11
1 / 2 / 0
6,493
464
4,152
8,880
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
EoftheT
Neith
11
1 / 8 / 2
6,277
448
6,537
12,251
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Godiessz
Olorun
9
1 / 6 / 2
5,966
426
3,119
8,705
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Lloyd35z_
Yemoja
8
0 / 2 / 0
5,562
397
259
5,503
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
YeomanShip
Tiamat
10
1 / 3 / 2
6,142
439
4,980
8,719
5,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
21
Kills
4
5
Deaths
21
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
B4UShout792
Chernobog
1
2
0
0.5
W
Tiamat
3
2
4
2.5
W
3
0
1
3.5
L
Neith
EoftheT
Neith
1
8
2
0.25
L
Olorun
Godiessz
Olorun
1
6
2
0.33
L
Yemoja
Lloyd35z_
Yemoja
0
2
0
0
W
Danzaburou
TTV_Bushido
Danzaburou
12
1
1
12.5
L
Tiamat
YeomanShip
Tiamat
1
3
2
0.67
W
Ares
1
2
4
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,609
Damage
19,047
38,730
Taken
44,058
20,500
Mitigated
18,377
19,919
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
B4UShout792
Chernobog
4,152
1,949
0
2,204
8,880
2,907
374
982
7,850
0
30,126
W
Tiamat
5,524
605
0
3,040
7,220
4,025
200
2,573
4,647
28,910
0
W
7,553
3,307
0
4,568
6,662
2,332
1,493
507
6,155
0
43,435
L
Neith
EoftheT
Neith
6,537
2,491
0
4,118
12,251
3,751
1,002
1,027
11,224
0
30,325
L
Olorun
Godiessz
Olorun
3,119
1,081
231
2,368
8,705
3,498
150
3,468
5,137
15,205
0
L
Yemoja
Lloyd35z_
Yemoja
259
26
517
161
5,503
2,775
243
183
5,320
15,624
0
W
Danzaburou
TTV_Bushido
Danzaburou
14,822
8,794
0
9,903
13,530
5,399
3,914
2,758
10,772
0
58,678
L
Tiamat
YeomanShip
Tiamat
4,980
341
0
2,566
8,719
5,446
481
2,380
6,293
28,934
0
W
Ares
1,453
120
0
612
6,293
6,225
574
1,293
5,000
6,994
0
W
1,257
242
210
1,586
5,025
2,519
583
1,227
3,798
9,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
30,440
254
Minions Killed
222
0
Camps Cleared
0
1,052,822
Distance Traveled
1,118,608
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,493
464
64
5
0
250,482
0
W
Tiamat
7,108
508
47
3
0
229,939
0
W
Neith
8,113
580
79
6
0
224,484
0
L
Neith
6,277
448
51
4
0
223,638
0
L
Olorun
5,966
426
35
3
0
157,259
3
L
Yemoja
5,562
397
31
2
0
228,029
2
W
Danzaburou
9,428
673
104
7
0
215,452
2
L
Tiamat
6,142
439
41
3
0
259,200
0
W
Ares
6,817
487
10
1
0
217,289
1
W
Artio
6,285
449
14
1
0
165,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role