Player Matchup

Ymir
Ymir
Enklimax
Ymir
Level 28
God Stats
15W - 23L
1,500 SR
Queue Stats
190W - 237L
1,359 Elo+
Party 1
Ra
Ra
I am fatbo1
Ra
Level 57
God Stats
26W - 17L
1,243 SR
Queue Stats
716W - 773L
1,315 Elo+
Party 1
Pele
Pele
MasterOogway668
Pele
Level 29
God Stats
5W - 7L
1,343 SR
Queue Stats
344W - 359L
1,394 Elo+
Party 1
Izanami
Izanami
asddsasd1312
Izanami
Level 22
God Stats
3W - 0L
1,798 SR
Queue Stats
3W - 0L
1,642 Elo+
Solo
Danzaburou
Danzaburou
charliedog555
Danzaburou
Level 14
God Stats
8W - 12L
1,648 SR
Queue Stats
100W - 117L
1,248 Elo+
Party 1
Team Averages
Level 30
1,506 SR
1,391 Elo+

VS

Team Averages
Level 23
1,435 SR
1,321 Elo+
Susano
Susano
AzDead_GoldenT
Susano
Level 24
God Stats
4W - 9L
1,385 SR
Queue Stats
128W - 202L
1,309 Elo+
Solo
Poseidon
Poseidon
RenShiRoxW_EWD
Poseidon
Level 23
God Stats
38W - 41L
1,420 SR
Queue Stats
133W - 129L
1,359 Elo+
Solo
Bellona
Bellona
S_e_r_r_a_s
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,209 Elo+
Solo
Hou Yi
Hou Yi
jonilobo69
Hou Yi
Level 29
God Stats
1W - 3L
1,437 SR
Queue Stats
329W - 323L
1,409 Elo+
Party 2
Ares
Ares
kumabda22
Ares
Level 25
God Stats
10W - 11L
1,435 SR
Queue Stats
36W - 48L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
7 / 0 / 8
9,083
649
5,745
6,300
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
9 / 1 / 10
9,248
661
12,150
9,087
4,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 1 / 7
9,343
667
10,662
10,650
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
asddsasd1312
Izanami
10
2 / 5 / 5
7,288
521
4,051
7,770
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
charliedog555
Danzaburou
13
8 / 2 / 9
9,060
647
10,730
6,879
2,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 0
7,248
518
7,891
12,678
4,346
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
8
0 / 4 / 1
5,469
391
3,722
5,852
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Bellona
S_e_r_r_a_s
Bellona
7
0 / 11 / 1
4,961
354
1,386
12,205
6,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
jonilobo69
Hou Yi
10
3 / 9 / 1
6,963
497
5,153
13,315
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
7
0 / 9 / 3
5,645
403
1,929
13,886
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
37
Kills
8
9
Deaths
37
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
Ymir
7
0
8
11
W
9
1
10
14
W
11
1
7
14.5
L
Poseidon
0
4
1
0.13
L
Bellona
S_e_r_r_a_s
Bellona
0
11
1
0.05
W
Izanami
asddsasd1312
Izanami
2
5
5
0.9
W
Danzaburou
charliedog555
Danzaburou
8
2
9
6.25
L
Hou Yi
jonilobo69
Hou Yi
3
9
1
0.39
L
Ares
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,338
Damage
20,081
40,686
Taken
57,936
18,603
Mitigated
22,858
17,016
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,891
2,672
0
0
12,678
4,346
0
2,573
10,105
0
37,026
W
Ymir
5,745
1,336
0
732
6,300
5,642
1,025
602
5,698
27,222
0
W
12,150
1,623
2,828
4,935
9,087
4,700
2,532
2,408
5,837
55,665
0
W
10,662
2,903
255
4,528
10,650
4,078
1,055
1,699
8,889
0
56,353
L
Poseidon
3,722
398
0
1,780
5,852
1,635
0
2,713
3,139
21,953
0
L
Bellona
S_e_r_r_a_s
Bellona
1,386
489
0
24
12,205
6,339
0
6,055
6,150
0
6,504
W
Izanami
asddsasd1312
Izanami
4,051
3,018
0
1,462
7,770
1,967
1,799
108
7,662
0
28,366
W
Danzaburou
charliedog555
Danzaburou
10,730
5,555
0
2,276
6,879
2,216
3,478
402
6,477
0
41,296
L
Hou Yi
jonilobo69
Hou Yi
5,153
2,405
0
2,229
13,315
4,067
364
2,904
10,411
0
28,115
L
Ares
1,929
240
0
1,142
13,886
6,471
0
3,650
10,236
9,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,022
Gold Earned
30,286
352
Minions Killed
179
0
Camps Cleared
0
1,300,331
Distance Traveled
1,037,917
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,248
518
66
5
0
262,976
0
W
Ymir
9,083
649
50
4
0
235,396
1
W
Ra
9,248
661
91
7
0
268,933
0
W
Pele
9,343
667
95
7
0
281,602
0
L
Poseidon
5,469
391
36
3
0
140,866
2
L
Bellona
4,961
354
12
1
0
198,194
0
W
Izanami
7,288
521
51
4
0
250,506
0
W
Danzaburou
9,060
647
65
5
0
263,894
0
L
Hou Yi
6,963
497
59
4
0
197,228
0
L
Ares
5,645
403
6
0
0
238,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role