Player Matchup

Anubis
Anubis
Autokelly
Anubis
Level 15
God Stats
18W - 4L
1,521 SR
Queue Stats
111W - 103L
1,567 Elo+
Solo
King Arthur
King Arthur
Hybnosis
King Arthur
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 105L
1,463 Elo+
Party 1
Apollo
Apollo
ShootaCam
Apollo
Level 18
God Stats
2W - 2L
1,736 SR
Queue Stats
105W - 104L
1,396 Elo+
Party 1
Team Averages
Level 37
1,586 SR
1,475 Elo+

VS

Team Averages
Level 56
1,594 SR
1,551 Elo+
Rama
Rama
JinxyGunner
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,723 Elo+
Solo
Tiamat
Tiamat
ProfFlapFlap
Tiamat
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Chaac
Chaac
Whitexican2
Chaac
Level 15
God Stats
10W - 9L
1,782 SR
Queue Stats
168W - 196L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Autokelly
Anubis
14
13 / 3 / 3
9,983
908
11,933
10,131
5,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Hybnosis
King Arthur
12
3 / 2 / 14
8,280
753
5,616
10,704
7,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
ShootaCam
Apollo
10
2 / 2 / 11
7,758
705
4,984
6,208
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 1
9,535
867
5,534
8,138
2,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
0 / 5 / 6
7,125
648
5,145
7,868
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 8 / 5
7,342
667
6,326
11,708
3,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
7
7
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Autokelly
Anubis
13
3
3
4.83
W
King Arthur
Hybnosis
King Arthur
3
2
14
5
L
6
5
1
1.3
L
Tiamat
0
5
6
0.6
W
Apollo
ShootaCam
Apollo
2
2
11
3.75
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,533
Damage
17,005
27,043
Taken
27,714
14,445
Mitigated
9,541
8,326
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Autokelly
Anubis
11,933
123
0
5,172
10,131
5,063
1,322
1,116
8,825
48,384
0
W
King Arthur
Hybnosis
King Arthur
5,616
1,391
0
2,485
10,704
7,251
440
2,052
8,382
0
17,381
L
5,534
4,257
0
617
8,138
2,380
0
3,356
4,782
0
20,313
L
Tiamat
5,145
377
0
1,318
7,868
3,227
0
3,090
4,778
16,993
0
W
Apollo
ShootaCam
Apollo
4,984
3,498
0
669
6,208
2,131
1,271
1,488
4,560
0
23,512
L
6,326
2,847
118
2,169
11,708
3,934
0
5,540
6,168
0
21,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,021
Gold Earned
24,002
144
Minions Killed
96
0
Camps Cleared
0
567,604
Distance Traveled
503,857
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,983
908
88
8
0
169,118
2
W
King Arthur
8,280
753
17
2
0
197,449
2
L
Rama
9,535
867
39
4
0
161,250
2
L
Tiamat
7,125
648
34
3
0
170,509
0
W
Apollo
7,758
705
39
4
0
201,037
1
L
Chaac
7,342
667
23
2
0
172,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role