Player Matchup

Ares
Ares
Kaykiwi25
Ares
Level 97
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 35L
1,530 Elo+
Party 2
Ullr
Ullr
KillaKingFire
Ullr
Level 121
God Stats
5W - 5L
1,525 SR
Queue Stats
329W - 291L
1,590 Elo+
Solo
Sylvanus
Sylvanus
TheBestChance
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,558 Elo+
Party 2
Cerberus
Cerberus
WinionPhalanxe
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
finarfinz
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 130
1,548 SR
1,536 Elo+

VS

Team Averages
Level 94
1,474 SR
1,513 Elo+
Nike
Nike
AlphaFox1150
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,462 Elo+
Solo
Medusa
Medusa
McGhoulDR3AM
Medusa
Level 106
God Stats
5W - 8L
1,351 SR
Queue Stats
376W - 363L
1,527 Elo+
Solo
Thor
Thor
Rique431
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,534 Elo+
Party 1
Hel
Hel
Scruk
Hel
Level 66
God Stats
1W - 1L
1,279 SR
Queue Stats
35W - 32L
1,513 Elo+
Solo
Agni
Agni
TheOneMathias
Agni
Level 108
God Stats
4W - 4L
1,739 SR
Queue Stats
309W - 264L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
8 / 2 / 11
11,449
881
12,184
16,475
19,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 2 / 13
9,197
707
15,444
11,547
6,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TheBestChance
Sylvanus
17
6 / 2 / 13
10,411
801
10,589
18,645
22,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
16
2 / 2 / 15
9,522
732
14,043
27,773
16,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
finarfinz
Vulcan
17
4 / 1 / 11
10,329
795
17,965
12,090
7,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
9,076
698
9,296
20,387
20,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
15
1 / 5 / 5
8,439
649
10,589
16,456
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
15
2 / 5 / 4
8,733
672
9,958
14,256
4,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hel
Scruk
Hel
15
2 / 4 / 6
8,605
662
8,487
12,476
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 3
8,456
650
19,614
11,260
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
20
Kills
9
9
Deaths
20
63
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Ares
8
2
11
6.75
W
0
2
13
3.25
L
Medusa
1
5
5
0.7
L
Thor
2
5
4
0.8
L
Hel
Scruk
Hel
2
4
6
1.25
W
Sylvanus
TheBestChance
Sylvanus
6
2
13
6.25
L
2
2
3
1.75
W
Cerberus
2
2
15
4.75
W
Vulcan
finarfinz
Vulcan
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,225
Damage
57,944
86,530
Taken
74,835
72,418
Mitigated
41,617
55,664
Healing
40,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,296
876
735
1,458
20,387
20,694
0
14,318
6,069
0
20,529
W
Ares
12,184
617
2,431
2,395
16,475
19,950
871
5,887
10,513
17,568
0
W
15,444
5,596
1,578
2,295
11,547
6,138
3,526
5,008
6,364
0
44,171
L
Medusa
10,589
3,532
2,481
2,646
16,456
6,024
0
13,216
3,240
0
31,671
L
Thor
9,958
1,016
1,751
1,474
14,256
4,821
0
10,892
3,364
0
14,993
L
Hel
Scruk
Hel
8,487
1,066
21,644
6,521
12,476
6,221
0
8,148
4,328
15,480
0
W
Sylvanus
TheBestChance
Sylvanus
10,589
1,539
14,953
8,222
18,645
22,385
100
6,714
11,681
12,915
0
L
19,614
471
0
1,425
11,260
3,857
0
8,207
3,053
33,773
0
W
Cerberus
14,043
277
4,589
14,642
27,773
16,740
117
5,833
21,815
24,170
0
W
Vulcan
finarfinz
Vulcan
17,965
4,627
2,731
1,828
12,090
7,205
1,239
4,659
7,406
47,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,908
Gold Earned
43,309
143
Minions Killed
145
0
Camps Cleared
0
1,201,936
Distance Traveled
1,112,286
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,076
698
32
2
0
214,359
5
W
Ares
11,449
881
15
1
0
247,214
3
W
Ullr
9,197
707
50
4
0
223,820
1
L
Medusa
8,439
649
41
3
0
216,909
0
L
Thor
8,733
672
10
1
0
217,098
1
L
Hel
8,605
662
15
1
0
243,959
1
W
Sylvanus
10,411
801
3
0
0
238,187
0
L
Agni
8,456
650
47
4
0
219,961
1
W
Cerberus
9,522
732
17
1
0
259,987
1
W
Vulcan
10,329
795
58
4
0
232,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role