Player Matchup

Hera
Hera
BappoStayStrapo
Hera
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BlueberryJerryy
Bacchus
Level 16
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JankyShooter
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Neith
Neith
Jinx3658
Neith
Level 69
God Stats
1W - 0L
1,769 SR
Queue Stats
2W - 2L
1,725 Elo+
Party 2
Susano
Susano
VirtualVirus20
Susano
Level 126
God Stats
1W - 3L
1,730 SR
Queue Stats
59W - 44L
1,472 Elo+
Party 2
Team Averages
Level 65
1,645 SR
1,539 Elo+

VS

Team Averages
Level 55
1,411 SR
1,388 Elo+
Jormungandr
Jormungandr
A_HIMALAYAN_JEW
Jormungandr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 89L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
DRJapan123
Danzaburou
Level 26
God Stats
1W - 4L
1,442 SR
Queue Stats
85W - 116L
1,396 Elo+
Party 1
The Morrigan
The Morrigan
Jiirou64
The Morrigan
Level 78
God Stats
0W - 3L
1,382 SR
Queue Stats
111W - 144L
1,325 Elo+
Solo
Cu Chulainn
Cu Chulainn
JmacDaBeazt
Cu Chulainn
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 62L
1,510 Elo+
Solo
Fenrir
Fenrir
WhoaUDead
Fenrir
Level 44
God Stats
22W - 32L
1,233 SR
Queue Stats
141W - 164L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,340
467
7,964
11,848
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 7
9,066
453
8,629
13,478
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
JankyShooter
Cu Chulainn
14
2 / 7 / 3
9,063
453
6,297
15,584
10,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Jinx3658
Neith
17
6 / 7 / 8
10,593
530
14,010
19,147
8,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 0 / 7
11,443
572
12,810
14,660
6,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A_HIMALAYAN_JEW
Jormungandr
14
3 / 3 / 8
8,770
439
11,998
13,577
5,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
DRJapan123
Danzaburou
15
5 / 6 / 6
10,082
504
10,821
13,564
4,721
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Jiirou64
The Morrigan
15
1 / 6 / 1
9,410
471
6,027
13,821
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
JmacDaBeazt
Cu Chulainn
18
6 / 6 / 2
11,475
574
16,675
16,742
17,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
WhoaUDead
Fenrir
14
6 / 0 / 1
9,441
472
3,897
9,100
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
21
Kills
21
21
Deaths
21
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A_HIMALAYAN_JEW
Jormungandr
3
3
8
2.33
W
2
6
4
0.67
W
3
1
7
6.5
L
Danzaburou
DRJapan123
Danzaburou
5
6
6
1.33
W
Cu Chulainn
JankyShooter
Cu Chulainn
2
7
3
0.5
L
The Morrigan
Jiirou64
The Morrigan
1
6
1
0.25
W
Neith
Jinx3658
Neith
6
7
8
1.43
L
Cu Chulainn
JmacDaBeazt
Cu Chulainn
6
6
2
1.17
W
8
0
7
11.5
L
Fenrir
WhoaUDead
Fenrir
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,710
Damage
49,418
74,717
Taken
66,804
43,853
Mitigated
35,975
23,645
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A_HIMALAYAN_JEW
Jormungandr
11,998
2,636
927
3,287
13,577
5,631
56
4,519
9,058
40,197
0
W
7,964
2,040
771
2,105
11,848
4,634
700
3,702
7,858
64,738
0
W
8,629
1,244
0
792
13,478
13,818
757
6,145
7,270
17,977
0
L
Danzaburou
DRJapan123
Danzaburou
10,821
3,922
138
2,749
13,564
4,721
320
3,561
10,003
0
46,536
W
Cu Chulainn
JankyShooter
Cu Chulainn
6,297
2,093
388
1,876
15,584
10,413
972
1,111
14,048
161
39,657
L
The Morrigan
Jiirou64
The Morrigan
6,027
1,138
0
1,842
13,821
5,065
758
4,944
8,877
53,715
0
W
Neith
Jinx3658
Neith
14,010
7,932
501
10,172
19,147
8,240
1,989
6,380
12,583
0
70,518
L
Cu Chulainn
JmacDaBeazt
Cu Chulainn
16,675
3,089
0
2,966
16,742
17,010
0
2,509
14,233
5,654
74,536
W
12,810
2,561
0
7,040
14,660
6,748
0
2,919
11,617
0
86,924
L
Fenrir
WhoaUDead
Fenrir
3,897
787
0
1,963
9,100
3,548
34
1,221
7,879
0
52,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,505
Gold Earned
49,178
450
Minions Killed
508
0
Camps Cleared
0
1,908,227
Distance Traveled
1,661,757
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,770
439
66
3
0
354,729
4
W
Hera
9,340
467
102
5
0
361,672
3
W
Bacchus
9,066
453
25
1
0
415,004
3
L
Danzaburou
10,082
504
78
4
0
309,106
1
W
Cu Chulainn
9,063
453
69
3
0
357,035
0
L
The Morrigan
9,410
471
115
6
0
304,532
3
W
Neith
10,593
530
109
5
0
316,744
8
L
Cu Chulainn
11,475
574
157
8
0
368,283
0
W
Susano
11,443
572
145
7
0
457,772
1
L
Fenrir
9,441
472
92
5
0
325,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role