Player Matchup

Ganesha
Ganesha
ABigGorilla9557
Ganesha
Level 47
God Stats
13W - 10L
1,625 SR
Queue Stats
266W - 279L
1,486 Elo+
Party 1
Thanatos
Thanatos
Alecto_BG
Thanatos
Level 15
God Stats
14W - 12L
1,610 SR
Queue Stats
29W - 26L
1,470 Elo+
Party 1
Tiamat
Tiamat
Killerkun333
Tiamat
Level 3
God Stats
1W - 2L
1,468 SR
Queue Stats
12W - 25L
1,673 Elo+
Solo
Sun Wukong
Sun Wukong
Maj0rSweatMJ
Sun Wukong
Level 35
God Stats
5W - 9L
1,252 SR
Queue Stats
213W - 228L
1,474 Elo+
Party 1
Thor
Thor
StormisaGod
Thor
Level 12
God Stats
1W - 3L
1,406 SR
Queue Stats
24W - 20L
1,495 Elo+
Party 1
Team Averages
Level 22
1,472 SR
1,520 Elo+

VS

Team Averages
Level 20
1,625 SR
1,473 Elo+
Apollo
Apollo
AngelHost
Apollo
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
63W - 58L
1,533 Elo+
Party 2
Bakasura
Bakasura
BigOlShepherd
Bakasura
Level 11
God Stats
2W - 0L
1,716 SR
Queue Stats
18W - 10L
1,485 Elo+
Solo
Merlin
Merlin
Koffiq17
Merlin
Level 28
God Stats
12W - 14L
1,494 SR
Queue Stats
52W - 51L
1,490 Elo+
Solo
Amaterasu
Amaterasu
danivora16
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,274 Elo+
Solo
Ymir
Ymir
fastestbartender
Ymir
Level 29
God Stats
13W - 4L
1,917 SR
Queue Stats
109W - 110L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
10,656
426
11,676
35,728
40,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Alecto_BG
Thanatos
14
3 / 13 / 4
10,509
420
4,546
20,922
7,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
11
1 / 6 / 0
8,904
356
4,947
10,534
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Maj0rSweatMJ
Sun Wukong
20
6 / 4 / 2
13,390
536
18,347
27,759
26,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 16 / 0
9,917
397
4,077
23,309
10,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AngelHost
Apollo
20
19 / 0 / 10
16,377
655
35,727
22,649
10,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
BigOlShepherd
Bakasura
20
8 / 2 / 4
14,685
587
12,656
21,167
10,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Koffiq17
Merlin
20
7 / 2 / 7
15,125
605
19,342
12,148
5,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
danivora16
Amaterasu
18
3 / 5 / 6
12,083
483
11,727
20,271
23,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
10 / 2 / 20
15,055
602
15,633
18,497
25,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
11
Kills
47
47
Deaths
11
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Thanatos
Alecto_BG
Thanatos
3
13
4
0.38
W
Apollo
AngelHost
Apollo
19
0
10
24
W
Bakasura
BigOlShepherd
Bakasura
8
2
4
5
L
Tiamat
1
6
0
0.17
W
Merlin
Koffiq17
Merlin
7
2
7
5.25
L
Sun Wukong
Maj0rSweatMJ
Sun Wukong
6
4
2
1.75
L
1
16
0
0.06
W
Amaterasu
danivora16
Amaterasu
3
5
6
1.2
W
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,593
Damage
95,085
118,252
Taken
94,732
90,636
Mitigated
75,269
26,491
Healing
42,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,676
913
0
4,851
35,728
40,908
0
11,892
22,761
55,702
0
L
Thanatos
Alecto_BG
Thanatos
4,546
1,051
0
8,146
20,922
7,681
319
7,572
13,205
0
35,488
W
Apollo
AngelHost
Apollo
35,727
22,008
0
15,426
22,649
10,841
6,106
4,598
18,051
0
161,866
W
Bakasura
BigOlShepherd
Bakasura
12,656
8,611
0
12,502
21,167
10,663
0
2,376
18,757
0
100,413
L
Tiamat
4,947
454
0
1,524
10,534
4,840
0
5,534
4,823
25,935
0
W
Merlin
Koffiq17
Merlin
19,342
942
330
5,418
12,148
5,244
7,109
4,014
7,678
104,221
0
L
Sun Wukong
Maj0rSweatMJ
Sun Wukong
18,347
3,395
0
8,927
27,759
26,716
978
5,649
21,355
0
101,397
L
4,077
679
0
3,043
23,309
10,491
783
4,328
18,602
0
37,306
W
Amaterasu
danivora16
Amaterasu
11,727
3,100
0
5,545
20,271
23,195
100
3,073
17,198
0
56,748
W
15,633
3,593
0
2,981
18,497
25,326
730
2,815
15,655
51,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,376
Gold Earned
73,325
412
Minions Killed
682
0
Camps Cleared
0
1,956,334
Distance Traveled
2,408,285
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,656
426
41
2
0
478,691
3
L
Thanatos
10,509
420
68
3
0
419,322
0
W
Apollo
16,377
655
209
8
0
454,525
8
W
Bakasura
14,685
587
171
7
0
557,635
0
L
Tiamat
8,904
356
46
2
0
222,025
2
W
Merlin
15,125
605
164
7
0
429,392
1
L
Sun Wukong
13,390
536
176
7
0
452,520
2
L
Thor
9,917
397
81
3
0
383,776
2
W
Amaterasu
12,083
483
77
3
0
494,469
5
W
Ymir
15,055
602
61
2
0
472,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role