Player Matchup

Loki
Loki
ChikaraSubete
Loki
Level 27
God Stats
2W - 3L
1,617 SR
Queue Stats
85W - 53L
1,679 Elo+
Solo
Terra
Terra
JaneluFuteGrase
Terra
Level 17
God Stats
3W - 1L
1,715 SR
Queue Stats
46W - 23L
1,678 Elo+
Party 1
Danzaburou
Danzaburou
M4zte
Danzaburou
Level 29
God Stats
21W - 18L
1,516 SR
Queue Stats
100W - 85L
1,573 Elo+
Solo
Hades
Hades
Shagath74
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 36L
1,682 Elo+
Solo
Nemesis
Nemesis
TerroremFanGirl
Nemesis
Level 9
God Stats
1W - 6L
1,758 SR
Queue Stats
129W - 96L
1,732 Elo+
Party 1
Team Averages
Level 20
1,621 SR
1,669 Elo+

VS

Team Averages
Level 17
1,632 SR
1,686 Elo+
Set
Set
Huanchаn
Set
Level 25
God Stats
2W - 0L
1,883 SR
Queue Stats
131W - 37L
1,858 Elo+
Party 2
Sol
Sol
NezerKing
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,502 Elo+
Solo
Tiamat
Tiamat
WhereIsTheMap
Tiamat
Level 8
God Stats
6W - 3L
1,649 SR
Queue Stats
17W - 10L
1,648 Elo+
Solo
Apollo
Apollo
XXXTRANSFACTION
Apollo
Level 26
God Stats
6W - 3L
1,629 SR
Queue Stats
178W - 49L
1,825 Elo+
Party 2
Chronos
Chronos
blasgamer43
Chronos
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,518
704
351
2,289
487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 3
3,393
679
1,366
3,149
1,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
M4zte
Danzaburou
5
3 / 1 / 0
3,629
726
1,821
2,093
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Shagath74
Hades
2
0 / 1 / 0
2,521
504
0
882
183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 0 / 0
3,769
754
1,298
2,384
659

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,637
727
927
1,783
434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 3 / 0
2,744
549
1,171
2,736
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 0
3,270
654
648
2,257
853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 0 / 2
4,089
818
1,445
1,668
414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
blasgamer43
Chronos
5
0 / 0 / 0
3,009
602
1,376
1,973
349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
0
0
2
L
0
1
3
1.5
L
Danzaburou
M4zte
Danzaburou
3
1
0
3
W
0
3
0
0
L
Hades
Shagath74
Hades
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
1
0
2
2
W
Chronos
blasgamer43
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,836
Damage
5,567
10,797
Taken
10,417
3,921
Mitigated
2,480
3,768
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
351
83
0
678
2,289
487
0
0
2,289
0
13,771
W
927
466
0
1,171
1,783
434
0
42
1,741
0
9,624
L
1,366
601
247
1,008
3,149
1,660
0
1,491
1,658
5,821
0
L
Danzaburou
M4zte
Danzaburou
1,821
898
0
620
2,093
932
26
1,056
1,037
0
10,449
W
1,171
333
0
568
2,736
430
0
896
1,840
5,186
0
L
Hades
Shagath74
Hades
0
0
0
214
882
183
0
0
882
1,232
0
L
1,298
192
0
1,001
2,384
659
0
648
1,736
0
16,309
W
648
197
0
870
2,257
853
0
0
2,257
13,584
0
W
1,445
1,013
0
250
1,668
414
0
0
1,668
0
18,503
W
Chronos
blasgamer43
Chronos
1,376
373
0
1,498
1,973
349
0
428
1,545
9,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,830
Gold Earned
16,749
112
Minions Killed
123
0
Camps Cleared
0
428,132
Distance Traveled
505,003
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,518
704
33
7
0
113,726
1
W
Set
3,637
727
23
5
0
109,104
1
L
Terra
3,393
679
14
3
0
93,848
1
L
Danzaburou
3,629
726
21
4
0
89,162
3
W
Sol
2,744
549
7
1
0
102,008
0
L
Hades
2,521
504
1
0
0
30,025
2
L
Nemesis
3,769
754
43
9
0
101,371
2
W
Tiamat
3,270
654
30
6
0
98,371
1
W
Apollo
4,089
818
42
8
0
97,532
2
W
Chronos
3,009
602
21
4
0
97,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role