Player Matchup

Apollo
Apollo
DevilS3npai
Apollo
Level 28
God Stats
20W - 14L
1,444 SR
Queue Stats
43W - 42L
1,608 Elo+
Solo
Nemesis
Nemesis
DraginazoLyL
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 33L
1,518 Elo+
Solo
Tiamat
Tiamat
El Chuleta7031
Tiamat
Level 17
God Stats
20W - 18L
1,613 SR
Queue Stats
150W - 129L
1,584 Elo+
Solo
Cthulhu
Cthulhu
GodOfSpeed52
Cthulhu
Level 28
God Stats
1W - 4L
1,152 SR
Queue Stats
276W - 299L
1,584 Elo+
Solo
Kukulkan
Kukulkan
yaboydowrk2453
Kukulkan
Level 23
God Stats
2W - 1L
1,768 SR
Queue Stats
152W - 169L
1,383 Elo+
Solo
Team Averages
Level 25
1,495 SR
1,535 Elo+

VS

Team Averages
Level 22
1,565 SR
1,543 Elo+
Yemoja
Yemoja
BURNZANATOR8U
Yemoja
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
239W - 247L
1,501 Elo+
Solo
Vamana
Vamana
DuduXd345
Vamana
Level 14
God Stats
2W - 0L
1,767 SR
Queue Stats
7W - 5L
1,605 Elo+
Solo
Neith
Neith
Jager Buns
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo
Sol
Sol
Mr Luis Mex
Sol
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 33L
1,612 Elo+
Solo
Anubis
Anubis
Newtdogg420264
Anubis
Level 28
God Stats
17W - 20L
1,556 SR
Queue Stats
173W - 220L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
0 / 1 / 0
10,550
754
0
1,078
184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
DraginazoLyL
Nemesis
20
2 / 5 / 7
13,441
960
15,030
30,530
14,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 1
10,729
766
339
235
295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
GodOfSpeed52
Cthulhu
18
2 / 3 / 7
12,596
900
18,193
20,494
8,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
19
7 / 9 / 2
14,036
1,003
28,611
31,383
23,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 6
13,267
948
6,874
8,198
3,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Vamana
DuduXd345
Vamana
19
3 / 6 / 7
12,764
912
13,421
24,070
14,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
20
1 / 2 / 12
13,262
947
16,909
9,235
3,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 0 / 9
15,529
1,109
18,673
10,984
4,473
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 3 / 12
13,480
963
19,850
18,177
9,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
11
Kills
18
18
Deaths
11
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Apollo
0
1
0
0
L
Nemesis
DraginazoLyL
Nemesis
2
5
7
1.1
W
Vamana
DuduXd345
Vamana
3
6
7
1.08
L
0
0
1
0.5
L
Cthulhu
GodOfSpeed52
Cthulhu
2
3
7
1.83
W
Neith
1
2
12
3.5
W
7
0
9
11.5
W
3
3
12
3
L
Kukulkan
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,173
Damage
75,727
83,720
Taken
70,664
46,846
Mitigated
36,039
7,306
Healing
24,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,874
1,804
1,679
487
8,198
3,565
0
5,364
2,834
23,370
0
L
Apollo
0
0
0
0
1,078
184
0
491
587
0
1,553
L
Nemesis
DraginazoLyL
Nemesis
15,030
4,385
219
3,933
30,530
14,917
0
14,080
16,450
0
44,750
W
Vamana
DuduXd345
Vamana
13,421
6,849
0
5,962
24,070
14,190
0
14,260
9,780
0
39,270
L
339
0
0
0
235
295
0
120
115
982
0
L
Cthulhu
GodOfSpeed52
Cthulhu
18,193
504
622
1,463
20,494
8,404
0
11,968
8,526
44,365
0
W
Neith
16,909
6,909
0
1,596
9,235
3,819
0
7,324
1,887
0
41,973
W
18,673
6,899
0
6,223
10,984
4,473
0
7,239
3,745
59,678
0
W
19,850
1,046
394
8,373
18,177
9,992
0
12,902
5,275
42,993
0
L
Kukulkan
28,611
4,626
0
1,069
31,383
23,046
0
18,738
12,645
58,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,352
Gold Earned
68,302
210
Minions Killed
306
5
Camps Cleared
14
718,709
Distance Traveled
1,268,602
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,267
948
25
2
8
248,285
0
L
Apollo
10,550
754
3
0
3
21,504
0
L
Nemesis
13,441
960
61
4
1
296,005
0
W
Vamana
12,764
912
45
3
0
265,729
0
L
Tiamat
10,729
766
5
0
0
18,172
0
L
Cthulhu
12,596
900
60
4
1
157,068
0
W
Neith
13,262
947
69
5
0
241,717
4
W
Sol
15,529
1,109
107
8
5
287,126
3
W
Anubis
13,480
963
60
4
1
225,745
1
L
Kukulkan
14,036
1,003
81
6
0
225,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role