Player Matchup

Bakasura
Bakasura
Diamond IV
Mew5122
Bakasura
Diamond IV
Level 109
God Stats
3W - 3L
1,729 SR
Queue Stats
105W - 69L
2,715 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,729 SR
2,715 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,304 SR
2,262 MMR
Ares
Ares
Platinum III
Rebrand Soda
Ares
Platinum III
Level 101
God Stats
0W - 1L
1,304 SR
Queue Stats
23W - 34L
2,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mew5122
Bakasura
18
2 / 2 / 0
11,392
876
9,360
17,286
11,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
CernunnosHe BoIzanamiChronosSkadi

VS

Bans
PoseidonUllrVulcanBellonaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
9,429
725
7,622
11,861
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Mew5122
Bakasura
2
2
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,360
Damage
7,622
17,286
Taken
11,861
11,524
Mitigated
10,184
11,084
Healing
1,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Mew5122
Bakasura
9,360
6,664
0
11,084
17,286
11,524
2,389
7,319
9,392
89
76,170
L
7,622
896
0
1,224
11,861
10,184
0
149
10,351
44,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,392
Gold Earned
9,429
162
Minions Killed
68
0
Camps Cleared
0
261,626
Distance Traveled
205,234
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,392
876
162
12
0
261,626
2
L
Ares
9,429
725
68
5
0
205,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role