Player Matchup

Cthulhu
Cthulhu
Bry-AFF
Cthulhu
Level 24
God Stats
8W - 6L
1,661 SR
Queue Stats
21W - 22L
1,467 Elo+
Party 3
Nemesis
Nemesis
C0blyt
Nemesis
Level 6
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Amaterasu
Amaterasu
bassel_yasser12
Amaterasu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,535 Elo+
Solo
Pele
Pele
jennanaas
Pele
Level 29
God Stats
22W - 15L
1,640 SR
Queue Stats
140W - 173L
1,511 Elo+
Solo
Skadi
Skadi
michou70290
Skadi
Level 17
God Stats
7W - 6L
1,624 SR
Queue Stats
13W - 15L
1,463 Elo+
Party 3
Team Averages
Level 21
1,629 SR
1,527 Elo+

VS

Team Averages
Level 17
1,533 SR
1,387 Elo+
Loki
Loki
Djmclellan13
Loki
Level 22
God Stats
31W - 20L
1,489 SR
Queue Stats
168W - 188L
1,393 Elo+
Party 2
Agni
Agni
MozesShame
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,266 Elo+
Solo
Heimdallr
Heimdallr
dnbFrostekk
Heimdallr
Level 17
God Stats
21W - 25L
1,502 SR
Queue Stats
160W - 185L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
kpk12346
Danzaburou
Level 26
God Stats
16W - 10L
1,725 SR
Queue Stats
215W - 245L
1,485 Elo+
Party 2
Hachiman
Hachiman
mikydelaske
Hachiman
Level 16
God Stats
55W - 57L
1,447 SR
Queue Stats
72W - 83L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bry-AFF
Cthulhu
17
4 / 10 / 6
10,371
415
10,525
18,038
13,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
C0blyt
Nemesis
15
2 / 6 / 5
9,868
395
3,671
12,190
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
bassel_yasser12
Amaterasu
18
7 / 4 / 7
11,257
450
12,732
22,479
22,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
17
2 / 4 / 2
10,216
409
6,461
13,855
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 4 / 3
9,668
387
15,266
9,837
3,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 3
12,353
494
6,130
16,010
6,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 6 / 4
11,849
474
9,567
12,933
4,436
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
dnbFrostekk
Heimdallr
15
3 / 7 / 6
10,735
429
10,648
18,221
9,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
kpk12346
Danzaburou
20
14 / 0 / 8
15,310
612
22,583
20,100
8,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
mikydelaske
Hachiman
17
3 / 6 / 5
12,007
480
9,562
12,510
3,978
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
54
19
Kills
28
28
Deaths
22
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bry-AFF
Cthulhu
4
10
6
0.7
L
Nemesis
C0blyt
Nemesis
2
6
5
0.75
W
3
3
3
1.5
W
5
6
4
1.17
L
Amaterasu
bassel_yasser12
Amaterasu
7
4
7
2.63
W
Heimdallr
dnbFrostekk
Heimdallr
3
7
6
0.86
L
Pele
2
4
2
0.75
W
Danzaburou
kpk12346
Danzaburou
14
0
8
18
L
4
4
3
1.38
W
Hachiman
mikydelaske
Hachiman
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,655
Damage
58,490
76,399
Taken
79,774
52,744
Mitigated
33,233
15,578
Healing
21,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bry-AFF
Cthulhu
10,525
329
302
3,640
18,038
13,750
22
904
17,134
44,512
0
L
Nemesis
C0blyt
Nemesis
3,671
983
0
1,023
12,190
6,503
0
1,368
10,822
0
45,046
W
6,130
1,658
0
6,355
16,010
6,550
1,649
1,089
14,775
0
83,639
W
9,567
1,081
0
1,863
12,933
4,436
1,334
1,325
11,333
57,938
0
L
Amaterasu
bassel_yasser12
Amaterasu
12,732
5,498
0
7,386
22,479
22,750
0
3,498
18,981
481
41,992
W
Heimdallr
dnbFrostekk
Heimdallr
10,648
6,928
0
4,133
18,221
9,399
2,417
2,941
14,980
0
56,838
L
Pele
6,461
894
0
2,757
13,855
6,368
428
2,318
11,537
0
61,429
W
Danzaburou
kpk12346
Danzaburou
22,583
14,924
0
8,057
20,100
8,870
2,972
4,235
15,490
0
124,728
L
15,266
4,134
0
470
9,837
3,373
28
1,479
8,358
0
54,352
W
Hachiman
mikydelaske
Hachiman
9,562
5,419
0
811
12,510
3,978
0
670
11,490
0
52,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,380
Gold Earned
62,254
388
Minions Killed
581
0
Camps Cleared
0
2,322,964
Distance Traveled
2,051,923
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,371
415
69
3
0
508,911
0
L
Nemesis
9,868
395
71
3
0
448,408
1
W
Loki
12,353
494
151
6
0
423,183
0
W
Agni
11,849
474
108
4
0
388,366
1
L
Amaterasu
11,257
450
69
3
0
501,930
1
W
Heimdallr
10,735
429
65
3
0
330,112
1
L
Pele
10,216
409
98
4
0
416,422
3
W
Danzaburou
15,310
612
167
7
0
491,055
0
L
Skadi
9,668
387
81
3
0
447,293
0
W
Hachiman
12,007
480
90
4
0
419,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role