Player Matchup

Artemis
Artemis
Dommy_The_Commie
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
962 Elo+
Solo
Zeus
Zeus
Dr C Pogue
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,354 Elo+
Solo
Yemoja
Yemoja
Marked Night
Yemoja
Level 20
God Stats
60W - 33L
1,424 SR
Queue Stats
141W - 117L
1,293 Elo+
Solo
Hun Batz
Hun Batz
MrL703
Hun Batz
Level 16
God Stats
4W - 0L
1,493 SR
Queue Stats
50W - 68L
1,331 Elo+
Solo
Kukulkan
Kukulkan
Okoklol
Kukulkan
Level 29
God Stats
117W - 93L
1,536 SR
Queue Stats
600W - 615L
1,383 Elo+
Solo
Team Averages
Level 17
1,491 SR
1,265 Elo+

VS

Team Averages
Level 22
1,354 SR
1,255 Elo+
Raijin
Raijin
Black KaiserXII
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,318 Elo+
Solo
Ares
Ares
PoppaJournee
Ares
Level 21
God Stats
3W - 4L
1,302 SR
Queue Stats
162W - 201L
1,236 Elo+
Solo
Anubis
Anubis
badonky
Anubis
Level 28
God Stats
6W - 4L
1,237 SR
Queue Stats
202W - 230L
1,317 Elo+
Solo
Thor
Thor
rodri_mrt26
Thor
Level 11
God Stats
24W - 17L
1,529 SR
Queue Stats
25W - 22L
1,390 Elo+
Solo
Achilles
Achilles
slagathor69
Achilles
Level 25
God Stats
0W - 1L
1,205 SR
Queue Stats
2W - 3L
1,015 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 21
10,545
1,055
15,531
9,883
4,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
15 / 0 / 12
12,293
1,229
28,116
4,450
1,294
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
17
10 / 0 / 12
11,908
1,191
12,149
7,576
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
MrL703
Hun Batz
17
9 / 0 / 11
11,246
1,125
13,418
8,758
3,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Okoklol
Kukulkan
17
0 / 0 / 17
10,276
1,028
5,466
2,575
962
Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,616
862
6,575
13,210
6,356
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 11 / 1
9,047
905
3,723
23,786
12,086
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
badonky
Anubis
14
0 / 8 / 2
8,759
876
10,477
11,581
6,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 0
8,566
857
3,631
15,413
8,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
slagathor69
Achilles
15
0 / 7 / 0
8,723
872
5,234
21,804
19,212
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
6
38
Kills
2
2
Deaths
38
73
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
4
2
21
7.25
W
15
0
12
21
W
Yemoja
10
0
12
16
W
Hun Batz
MrL703
Hun Batz
9
0
11
14.5
W
Kukulkan
Okoklol
Kukulkan
0
0
17
8.5
L
1
11
1
0.14
L
Anubis
badonky
Anubis
0
8
2
0.13
L
1
5
0
0.2
L
Achilles
slagathor69
Achilles
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,680
Damage
29,640
33,242
Taken
85,794
17,883
Mitigated
52,688
6,699
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,575
984
219
625
13,210
6,356
0
5,839
7,371
24,683
0
W
15,531
9,649
0
3,092
9,883
4,663
0
5,564
4,319
0
21,860
W
28,116
1,195
1,142
704
4,450
1,294
0
3,243
1,207
48,652
0
W
Yemoja
12,149
2,185
1,012
749
7,576
7,364
0
5,235
2,341
18,740
0
W
Hun Batz
MrL703
Hun Batz
13,418
7,292
0
0
8,758
3,600
0
5,172
3,586
0
23,066
W
Kukulkan
Okoklol
Kukulkan
5,466
436
0
0
2,575
962
0
1,678
897
38,886
0
L
3,723
1,772
0
1,665
23,786
12,086
0
11,552
12,234
19,507
0
L
Anubis
badonky
Anubis
10,477
426
348
560
11,581
6,194
0
6,215
5,366
29,817
0
L
3,631
1,740
0
372
15,413
8,840
0
8,234
7,179
0
9,958
L
Achilles
slagathor69
Achilles
5,234
2,933
0
212
21,804
19,212
0
13,891
7,913
117
16,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,268
Gold Earned
43,711
186
Minions Killed
132
5
Camps Cleared
3
864,642
Distance Traveled
701,461
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,616
862
41
4
1
120,088
0
W
Artemis
10,545
1,055
24
2
0
150,177
0
W
Zeus
12,293
1,229
65
7
1
170,222
1
W
Yemoja
11,908
1,191
20
2
1
200,909
0
W
Hun Batz
11,246
1,125
15
2
3
170,740
0
W
Kukulkan
10,276
1,028
62
6
0
172,594
1
L
Ares
9,047
905
21
2
2
135,501
0
L
Anubis
8,759
876
48
5
0
114,454
0
L
Thor
8,566
857
9
1
0
189,585
0
L
Achilles
8,723
872
13
1
0
141,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role