Player Matchup

Jormungandr
Jormungandr
Duisburgerbombe1
Jormungandr
Level 57
God Stats
0W - 1L
1,838 SR
Queue Stats
13W - 14L
1,517 Elo+
Party 2
Artemis
Artemis
christaetrr
Artemis
Level 86
God Stats
7W - 11L
1,629 SR
Queue Stats
34W - 43L
1,508 Elo+
Party 2
Odin
Odin
lmCG-
Odin
Level 76
God Stats
1W - 2L
1,729 SR
Queue Stats
8W - 15L
1,571 Elo+
Party 2
Team Averages
Level 73
1,732 SR
1,532 Elo+

VS

Team Averages
Level 111
1,622 SR
1,597 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SEC John Forge
Chaac
Level 127
God Stats
15W - 8L
1,743 SR
Queue Stats
148W - 101L
1,652 Elo+
Party 1
Nu Wa
Nu Wa
SEC Seli420
Nu Wa
Level 60
God Stats
43W - 27L
1,622 SR
Queue Stats
92W - 56L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Duisburgerbombe1
Jormungandr
11
2 / 4 / 3
8,041
619
4,404
9,555
3,521
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
christaetrr
Artemis
11
0 / 5 / 5
8,037
618
5,944
10,601
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
lmCG-
Odin
12
4 / 3 / 2
8,817
678
5,883
8,919
7,565
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 2 / 8
9,360
720
5,528
7,480
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 5
9,808
754
12,241
12,488
5,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 2 / 5
9,076
698
6,253
6,115
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
12
12
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
8
3
L
Jormungandr
Duisburgerbombe1
Jormungandr
2
4
3
0.88
W
6
2
5
4.25
W
4
2
5
3.25
L
Artemis
christaetrr
Artemis
0
5
5
0.5
L
Odin
lmCG-
Odin
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,231
Damage
24,022
29,075
Taken
26,083
14,054
Mitigated
10,559
2,453
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,528
1,890
0
1,790
7,480
2,822
1,686
1,844
5,636
0
38,367
L
Jormungandr
Duisburgerbombe1
Jormungandr
4,404
355
35
660
9,555
3,521
0
2,076
7,403
31,386
0
W
12,241
2,019
558
6,861
12,488
5,928
602
1,991
10,497
0
48,358
W
6,253
1,945
284
1,257
6,115
1,809
274
650
5,465
25,396
0
L
Artemis
christaetrr
Artemis
5,944
1,808
0
862
10,601
2,968
0
2,575
7,788
0
36,377
L
Odin
lmCG-
Odin
5,883
1,029
0
896
8,919
7,565
0
1,400
7,395
0
17,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,895
Gold Earned
28,244
127
Minions Killed
171
0
Camps Cleared
0
596,797
Distance Traveled
711,993
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,360
720
62
5
0
222,712
3
L
Jormungandr
8,041
619
47
4
0
171,009
1
W
Chaac
9,808
754
59
5
0
259,381
3
W
Nu Wa
9,076
698
50
4
0
229,900
0
L
Artemis
8,037
618
64
5
0
196,974
0
L
Odin
8,817
678
16
1
0
228,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role