Player Matchup

Scylla
Scylla
Diamond II
Termoaktywny
Scylla
Diamond II
Level 159
God Stats
25W - 4L
1,869 SR
Queue Stats
90W - 27L
2,185 MMR
Party 1
Fenrir
Fenrir
Platinum II
YebacPolakow
Fenrir
Platinum II
Level 52
God Stats
25W - 4L
1,500 SR
Queue Stats
93W - 30L
1,994 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond IV
macienty21
Cu Chulainn
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,623 SR
1,893 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,442 SR
1,704 MMR
Ares
Ares
Platinum III
Zivimoor
Ares
Platinum III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum IV
rollaisbuis35
Zeus
Platinum IV
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 246L
1,848 MMR
Solo
Chaac
Chaac
Gold II
whenlock
Chaac
Gold II
Level 149
God Stats
0W - 2L
1,325 SR
Queue Stats
267W - 263L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 1 / 13
9,332
778
14,443
6,572
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
11 / 2 / 7
10,191
849
9,045
13,820
10,837
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
macienty21
Cu Chulainn
12
3 / 0 / 13
9,792
816
8,118
12,755
11,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Chang'eThothGuan YuPersephoneAphrodite

VS

Bans
SobekNe ZhaOsirisAchillesSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 8 / 3
7,900
658
5,959
15,572
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
2 / 5 / 0
7,635
636
8,019
7,618
2,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
whenlock
Chaac
11
1 / 5 / 2
8,000
667
5,500
12,158
8,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
3
3
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
1
13
10.5
W
Fenrir
11
2
7
7.25
L
Ares
0
8
3
0.19
W
Cu Chulainn
macienty21
Cu Chulainn
3
0
13
9.5
L
2
5
0
0.4
L
Chaac
whenlock
Chaac
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,606
Damage
19,478
33,147
Taken
35,348
25,346
Mitigated
23,293
10,305
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,443
1,758
0
1,006
6,572
2,510
722
4,116
2,456
43,279
0
W
Fenrir
9,045
2,242
1,426
3,068
13,820
10,837
631
5,651
8,169
596
35,137
L
Ares
5,959
435
0
1,126
15,572
11,407
0
7,321
7,864
12,931
0
W
Cu Chulainn
macienty21
Cu Chulainn
8,118
2,059
0
4,805
12,755
11,999
935
4,725
8,030
0
33,883
L
8,019
1,138
0
923
7,618
2,943
0
3,077
4,409
25,274
0
L
Chaac
whenlock
Chaac
5,500
1,312
186
2,822
12,158
8,943
0
3,658
8,312
0
36,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
23,535
146
Minions Killed
99
0
Camps Cleared
0
708,652
Distance Traveled
552,009
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,332
778
77
6
0
216,000
4
W
Fenrir
10,191
849
43
4
0
242,117
1
L
Ares
7,900
658
20
2
0
178,949
1
W
Cu Chulainn
9,792
816
26
2
0
250,535
5
L
Zeus
7,635
636
30
3
0
157,948
4
L
Chaac
8,000
667
49
4
0
215,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role