Player Matchup

Chiron
Chiron
Brocatouille
Chiron
Level 43
God Stats
26W - 25L
1,469 SR
Queue Stats
30W - 35L
1,503 Elo+
Party 1
Vamana
Vamana
Melancholyism
Vamana
Level 140
God Stats
7W - 4L
1,500 SR
Queue Stats
266W - 268L
1,504 Elo+
Party 1
Da Ji
Da Ji
Moving X Object
Da Ji
Level 102
God Stats
2W - 0L
1,827 SR
Queue Stats
53W - 60L
1,519 Elo+
Party 1
Izanami
Izanami
ParadoxJosias
Izanami
Level 66
God Stats
147W - 82L
1,631 SR
Queue Stats
811W - 741L
1,502 Elo+
Solo
Aphrodite
Aphrodite
PoopPete
Aphrodite
Level 138
God Stats
9W - 6L
1,763 SR
Queue Stats
343W - 345L
1,456 Elo+
Party 1
Team Averages
Level 98
1,638 SR
1,497 Elo+

VS

Team Averages
Level 90
1,670 SR
1,452 Elo+
Mulan
Mulan
Brucery
Mulan
Level 67
God Stats
2W - 3L
1,463 SR
Queue Stats
6W - 14L
1,381 Elo+
Solo
Izanami
Izanami
Oxycleans
Izanami
Level 101
God Stats
18W - 11L
1,809 SR
Queue Stats
497W - 465L
1,494 Elo+
Solo
Ymir
Ymir
Thraxed-Joker582
Ymir
Level 80
God Stats
1W - 1L
1,798 SR
Queue Stats
39W - 38L
1,432 Elo+
Solo
Bacchus
Bacchus
dancorona
Bacchus
Level 55
God Stats
5W - 5L
1,593 SR
Queue Stats
90W - 111L
1,440 Elo+
Solo
Scylla
Scylla
skunkmega187
Scylla
Level 148
God Stats
20W - 13L
1,684 SR
Queue Stats
197W - 189L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
6 / 1 / 1
6,056
606
7,061
6,841
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 0 / 2
6,621
662
4,148
4,564
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
6 / 2 / 4
6,271
627
6,607
5,039
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
12
4 / 0 / 1
6,755
676
2,258
5,734
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
PoopPete
Aphrodite
9
2 / 2 / 5
5,734
573
6,192
7,353
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Brucery
Mulan
8
0 / 6 / 1
4,708
471
2,749
7,777
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Oxycleans
Izanami
8
3 / 4 / 1
5,535
554
6,249
8,189
1,933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 5 / 3
5,197
520
3,377
9,252
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Bacchus
dancorona
Bacchus
8
0 / 5 / 0
4,709
471
2,309
7,272
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
9
0 / 3 / 0
5,144
514
1,973
4,903
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
22
Kills
4
5
Deaths
23
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
1
1
6.5
L
Mulan
Brucery
Mulan
0
6
1
0.08
W
4
0
2
5
W
6
2
4
4
L
Izanami
Oxycleans
Izanami
3
4
1
0.88
W
Izanami
4
0
1
4.5
W
Aphrodite
PoopPete
Aphrodite
2
2
5
2.25
L
1
5
3
0.5
L
Bacchus
dancorona
Bacchus
0
5
0
0
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,266
Damage
16,657
29,531
Taken
37,393
12,466
Mitigated
15,200
12,760
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,061
5,306
55
370
6,841
2,978
575
2,376
4,465
0
23,098
L
Mulan
Brucery
Mulan
2,749
702
0
1,313
7,777
3,834
0
0
7,777
0
16,902
W
4,148
1,661
0
1,311
4,564
2,765
278
49
4,317
0
29,722
W
6,607
2,570
111
351
5,039
2,817
0
1,210
3,725
0
24,489
L
Izanami
Oxycleans
Izanami
6,249
4,329
0
2,677
8,189
1,933
481
3,096
4,653
0
30,028
W
Izanami
2,258
1,895
0
2,892
5,734
1,793
0
2,437
3,195
0
45,155
W
Aphrodite
PoopPete
Aphrodite
6,192
949
2,874
4,796
7,353
2,113
302
1,403
5,950
24,719
0
L
3,377
823
0
1,580
9,252
5,817
0
2,077
6,932
14,688
0
L
Bacchus
dancorona
Bacchus
2,309
798
0
44
7,272
2,516
0
310
6,936
25,551
0
L
Scylla
1,973
140
0
1,245
4,903
1,100
0
0
4,903
28,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
25,293
290
Minions Killed
238
0
Camps Cleared
0
930,896
Distance Traveled
868,610
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,056
606
48
5
0
192,403
0
L
Mulan
4,708
471
43
4
0
171,665
4
W
Vamana
6,621
662
56
6
0
176,550
1
W
Da Ji
6,271
627
47
5
0
218,194
0
L
Izanami
5,535
554
65
7
0
163,687
1
W
Izanami
6,755
676
95
10
0
174,875
1
W
Aphrodite
5,734
573
44
4
0
168,874
1
L
Ymir
5,197
520
15
2
0
179,102
4
L
Bacchus
4,709
471
54
5
0
187,772
2
L
Scylla
5,144
514
61
6
0
166,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role