Player Matchup

Sylvanus
Sylvanus
Hokage Birdd
Sylvanus
Level 133
God Stats
4W - 3L
1,500 SR
Queue Stats
393W - 374L
1,541 Elo+
Party 2
Baba Yaga
Baba Yaga
Zyntri
Baba Yaga
Level 145
God Stats
6W - 3L
1,686 SR
Queue Stats
396W - 377L
1,524 Elo+
Party 2
Thor
Thor
lNFURI8
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,597 Elo+
Solo
Amaterasu
Amaterasu
selewarpy
Amaterasu
Level 126
God Stats
22W - 14L
1,747 SR
Queue Stats
779W - 731L
1,554 Elo+
Solo
Skadi
Skadi
xxToxiicSnipezx
Skadi
Level 124
God Stats
25W - 19L
1,613 SR
Queue Stats
65W - 62L
1,525 Elo+
Party 2
Team Averages
Level 130
1,609 SR
1,548 Elo+

VS

Team Averages
Level 96
1,567 SR
1,572 Elo+
Cerberus
Cerberus
ALT3R3D-BR41N
Cerberus
Level 60
God Stats
4W - 1L
1,671 SR
Queue Stats
17W - 11L
1,614 Elo+
Solo
Tyr
Tyr
CuckooSoup
Tyr
Level 122
God Stats
22W - 26L
1,558 SR
Queue Stats
782W - 681L
1,577 Elo+
Party 1
Neith
Neith
Kuroi-Ryu1
Neith
Level 102
God Stats
14W - 14L
1,641 SR
Queue Stats
554W - 480L
1,553 Elo+
Party 1
Tiamat
Tiamat
Smokey-Chan1
Tiamat
Level 89
God Stats
53W - 50L
1,236 SR
Queue Stats
371W - 353L
1,549 Elo+
Party 1
He Bo
He Bo
superMarioisPro
He Bo
Level 109
God Stats
4W - 7L
1,730 SR
Queue Stats
217W - 169L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hokage Birdd
Sylvanus
13
4 / 2 / 1
7,981
469
5,347
10,729
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
Zyntri
Baba Yaga
14
1 / 4 / 3
8,294
488
6,398
9,482
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
lNFURI8
Thor
14
2 / 3 / 4
8,506
500
5,665
10,683
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
selewarpy
Amaterasu
15
0 / 3 / 1
8,964
527
3,305
11,569
9,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 5 / 1
8,681
511
8,873
11,262
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALT3R3D-BR41N
Cerberus
15
1 / 1 / 9
9,217
542
6,116
14,732
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 0 / 2
10,044
591
7,337
11,535
13,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
18
5 / 1 / 0
11,038
649
9,968
10,057
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
15
3 / 3 / 1
8,576
504
5,167
9,654
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 3 / 1
8,801
518
8,103
7,782
3,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
8
Kills
17
17
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ALT3R3D-BR41N
Cerberus
1
1
9
5.5
W
4
0
2
5
L
Sylvanus
Hokage Birdd
Sylvanus
4
2
1
2.25
W
Neith
5
1
0
5
W
Tiamat
3
3
1
1.17
L
Baba Yaga
Zyntri
Baba Yaga
1
4
3
0.63
L
Thor
lNFURI8
Thor
2
3
4
1.33
L
Amaterasu
selewarpy
Amaterasu
0
3
1
0.17
W
4
3
1
1.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,588
Damage
36,691
53,725
Taken
53,760
26,218
Mitigated
37,195
15,768
Healing
20,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ALT3R3D-BR41N
Cerberus
6,116
141
0
2,919
14,732
10,482
0
3,946
10,628
44,257
0
W
7,337
1,238
0
6,111
11,535
13,218
340
654
10,831
0
62,866
L
Sylvanus
Hokage Birdd
Sylvanus
5,347
1,678
872
2,916
10,729
6,552
0
6,637
4,070
27,732
7,242
W
Neith
9,968
3,869
0
4,262
10,057
4,167
2,047
452
9,605
0
92,359
W
Tiamat
5,167
418
0
4,670
9,654
6,203
297
1,804
7,798
43,776
0
L
Baba Yaga
Zyntri
Baba Yaga
6,398
319
0
2,400
9,482
3,606
0
6,873
2,609
57,424
0
L
Thor
lNFURI8
Thor
5,665
649
0
4,103
10,683
4,138
46
3,475
7,158
0
49,697
L
Amaterasu
selewarpy
Amaterasu
3,305
1,707
0
2,861
11,569
9,005
2,639
1,522
9,696
0
54,513
W
8,103
221
0
2,525
7,782
3,125
0
3,846
3,630
52,966
0
L
8,873
4,284
0
2,616
11,262
2,917
0
879
10,383
0
55,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,426
Gold Earned
47,676
498
Minions Killed
594
0
Camps Cleared
0
1,572,281
Distance Traveled
1,695,902
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,217
542
87
5
0
351,004
2
W
Tyr
10,044
591
120
7
0
392,333
2
L
Sylvanus
7,981
469
53
3
0
308,073
1
W
Neith
11,038
649
182
11
0
304,110
3
W
Tiamat
8,576
504
96
6
0
333,260
4
L
Baba Yaga
8,294
488
114
7
0
330,546
5
L
Thor
8,506
500
86
5
0
362,275
0
L
Amaterasu
8,964
527
138
8
0
277,434
3
W
He Bo
8,801
518
109
6
0
315,195
3
L
Skadi
8,681
511
107
6
0
293,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role