Player Matchup

Hades
Hades
Topcris2020
Hades
Level 29
God Stats
5W - 3L
1,829 SR
Queue Stats
75W - 104L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
Vicentola
Cthulhu
Level 23
God Stats
18W - 15L
1,544 SR
Queue Stats
113W - 104L
1,469 Elo+
Party 1
Thanatos
Thanatos
fw-Leonzinho
Thanatos
Level 27
God Stats
16W - 20L
1,724 SR
Queue Stats
418W - 438L
1,502 Elo+
Party 1
Hera
Hera
kingsg25
Hera
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,365 Elo+
Solo
Izanami
Izanami
leooogarcia
Izanami
Level 28
God Stats
3W - 5L
1,538 SR
Queue Stats
68W - 59L
1,546 Elo+
Party 1
Team Averages
Level 24
1,627 SR
1,485 Elo+

VS

Team Averages
Level 14
1,420 SR
1,391 Elo+
Cerberus
Cerberus
BaronHannibal
Cerberus
Level 4
God Stats
0W - 3L
1,261 SR
Queue Stats
6W - 9L
1,374 Elo+
Solo
Tyr
Tyr
CARREAEASY
Tyr
Level 18
God Stats
13W - 14L
1,569 SR
Queue Stats
55W - 52L
1,529 Elo+
Solo
Artemis
Artemis
CaiLuaKaiSol
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Solo
Bakasura
Bakasura
Oxiggeno
Bakasura
Level 14
God Stats
4W - 5L
1,492 SR
Queue Stats
8W - 12L
1,360 Elo+
Solo
Vulcan
Vulcan
SORIEGUEDOM
Vulcan
Level 29
God Stats
0W - 3L
1,278 SR
Queue Stats
14W - 19L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 8
13,408
559
9,952
22,303
11,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Vicentola
Cthulhu
13
2 / 1 / 13
11,178
466
5,792
13,142
12,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
fw-Leonzinho
Thanatos
20
17 / 2 / 5
14,069
586
20,022
22,166
13,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
18
4 / 5 / 8
12,735
531
9,080
11,477
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
leooogarcia
Izanami
18
10 / 2 / 9
13,331
555
12,976
17,016
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaronHannibal
Cerberus
5
1 / 2 / 0
6,930
289
1,437
6,514
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 1
8,422
351
4,538
11,843
5,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
CaiLuaKaiSol
Artemis
14
1 / 14 / 2
9,287
387
8,953
19,486
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Oxiggeno
Bakasura
17
2 / 9 / 1
10,558
440
4,719
21,067
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
20
7 / 8 / 3
13,591
566
22,345
16,075
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
36
Kills
11
11
Deaths
37
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BaronHannibal
Cerberus
1
2
0
0.5
L
0
4
1
0.13
L
Artemis
CaiLuaKaiSol
Artemis
1
14
2
0.14
L
Bakasura
Oxiggeno
Bakasura
2
9
1
0.28
L
Vulcan
7
8
3
1.06
W
3
1
8
7
W
Cthulhu
Vicentola
Cthulhu
2
1
13
8.5
W
Thanatos
fw-Leonzinho
Thanatos
17
2
5
9.75
W
Hera
4
5
8
1.6
W
Izanami
leooogarcia
Izanami
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,822
Damage
41,992
86,104
Taken
74,985
50,572
Mitigated
26,734
47,872
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BaronHannibal
Cerberus
1,437
0
0
2,634
6,514
2,519
0
3,427
3,021
8,100
0
L
4,538
808
0
3,318
11,843
5,663
0
5,809
5,995
0
39,254
L
Artemis
CaiLuaKaiSol
Artemis
8,953
3,855
0
1,820
19,486
5,930
0
5,799
13,559
0
36,040
L
Bakasura
Oxiggeno
Bakasura
4,719
3,887
0
2,669
21,067
7,278
10
3,469
17,522
0
63,830
L
Vulcan
22,345
9,248
0
770
16,075
5,344
0
5,867
10,064
80,421
0
W
9,952
1,453
788
14,294
22,303
11,219
2,776
2,276
19,867
95,999
0
W
Cthulhu
Vicentola
Cthulhu
5,792
825
384
1,650
13,142
12,688
1,030
5,562
7,580
14,746
0
W
Thanatos
fw-Leonzinho
Thanatos
20,022
6,670
0
20,957
22,166
13,672
3,497
6,023
16,143
0
100,998
W
Hera
9,080
2,784
0
1,177
11,477
5,153
1,483
4,476
7,001
80,217
0
W
Izanami
leooogarcia
Izanami
12,976
9,654
0
8,622
17,016
7,840
9,266
5,445
11,571
0
96,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,721
Gold Earned
48,788
579
Minions Killed
399
0
Camps Cleared
0
2,043,396
Distance Traveled
1,581,719
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,930
289
23
1
0
133,423
4
L
Tyr
8,422
351
64
3
0
292,918
2
L
Artemis
9,287
387
73
3
0
290,224
2
L
Bakasura
10,558
440
116
5
0
418,785
2
L
Vulcan
13,591
566
123
5
0
446,369
4
W
Hades
13,408
559
139
6
0
422,850
2
W
Cthulhu
11,178
466
6
0
0
401,262
4
W
Thanatos
14,069
586
120
5
0
510,023
2
W
Hera
12,735
531
141
6
0
335,276
5
W
Izanami
13,331
555
173
7
0
373,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role