Player Matchup

Sylvanus
Sylvanus
AdryPelos
Sylvanus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 170L
1,402 Elo+
Solo
Zeus
Zeus
DennisdeK
Zeus
Level 69
God Stats
1W - 16L
1,130 SR
Queue Stats
186W - 194L
1,482 Elo+
Solo
Ravana
Ravana
EllemaPablo
Ravana
Level 116
God Stats
4W - 12L
1,483 SR
Queue Stats
56W - 51L
1,451 Elo+
Party 2
Medusa
Medusa
SavannaBoom
Medusa
Level 69
God Stats
5W - 7L
1,529 SR
Queue Stats
131W - 143L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
cornetto-_-
Cu Chulainn
Level 119
God Stats
7W - 9L
1,562 SR
Queue Stats
105W - 86L
1,534 Elo+
Party 2
Team Averages
Level 86
1,441 SR
1,470 Elo+

VS

Team Averages
Level 109
1,548 SR
1,474 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AMUSEDHYPERION
Tiamat
Level 159
God Stats
33W - 30L
1,649 SR
Queue Stats
1,217W - 1,229L
1,458 Elo+
Solo
Chaac
Chaac
GMSTV 20
Chaac
Level 69
God Stats
3W - 3L
1,413 SR
Queue Stats
26W - 30L
1,429 Elo+
Party 1
Medusa
Medusa
MURINAIPAPA29
Medusa
Level 122
God Stats
6W - 8L
1,545 SR
Queue Stats
245W - 224L
1,453 Elo+
Solo
Xing Tian
Xing Tian
Xocas61
Xing Tian
Level 65
God Stats
11W - 7L
1,632 SR
Queue Stats
23W - 24L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdryPelos
Sylvanus
13
0 / 8 / 1
8,291
377
6,235
22,842
20,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
12
0 / 14 / 2
8,159
371
7,759
16,656
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
14
1 / 6 / 2
8,778
399
6,533
14,830
7,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
1 / 4 / 1
8,747
398
8,131
15,649
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
cornetto-_-
Cu Chulainn
16
3 / 8 / 2
10,124
460
18,275
23,658
19,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 3 / 10
11,059
503
5,538
18,307
10,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 0 / 12
11,407
519
11,101
9,520
6,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
GMSTV 20
Chaac
16
7 / 2 / 6
11,054
502
15,088
18,829
16,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
20 / 0 / 9
13,606
618
31,667
18,801
9,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Xocas61
Xing Tian
16
4 / 0 / 8
10,660
485
10,622
12,337
10,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
5
Kills
40
40
Deaths
5
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
10
3
W
5
0
12
11
L
Sylvanus
AdryPelos
Sylvanus
0
8
1
0.06
L
Zeus
0
14
2
0.07
L
Ravana
1
6
2
0.33
W
Chaac
GMSTV 20
Chaac
7
2
6
5
W
20
0
9
24.5
L
Medusa
1
4
1
0.38
W
Xing Tian
Xocas61
Xing Tian
4
0
8
8
L
Cu Chulainn
cornetto-_-
Cu Chulainn
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,933
Damage
74,016
93,635
Taken
77,794
58,469
Mitigated
53,258
22,562
Healing
32,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,538
1,004
0
7,613
18,307
10,239
214
1,178
17,129
0
69,085
W
11,101
1,363
353
5,859
9,520
6,857
1,264
2,613
6,907
74,895
0
L
Sylvanus
AdryPelos
Sylvanus
6,235
1,299
1,692
4,903
22,842
20,081
0
7,743
14,675
33,275
0
L
Zeus
7,759
707
0
1,157
16,656
5,658
0
2,436
14,087
39,676
0
L
Ravana
6,533
948
0
3,288
14,830
7,139
0
1,644
13,069
0
50,939
W
Chaac
GMSTV 20
Chaac
15,088
3,485
972
5,934
18,829
16,238
356
1,916
16,913
0
58,068
W
31,667
16,788
0
8,270
18,801
9,131
584
5,584
13,217
0
109,771
L
Medusa
8,131
3,927
0
4,045
15,649
5,685
0
5,344
10,031
0
55,405
W
Xing Tian
Xocas61
Xing Tian
10,622
899
0
3,903
12,337
10,793
1,276
2,703
9,634
45,518
0
L
Cu Chulainn
cornetto-_-
Cu Chulainn
18,275
5,930
0
7,477
23,658
19,906
0
3,564
20,050
0
69,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,099
Gold Earned
57,786
465
Minions Killed
549
0
Camps Cleared
0
1,800,078
Distance Traveled
2,091,659
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,059
503
114
5
0
443,146
5
W
Tiamat
11,407
519
126
6
0
390,130
6
L
Sylvanus
8,291
377
63
3
0
352,438
6
L
Zeus
8,159
371
89
4
0
315,414
1
L
Ravana
8,778
399
98
4
0
415,578
1
W
Chaac
11,054
502
101
5
0
390,456
4
W
Medusa
13,606
618
142
6
0
434,047
0
L
Medusa
8,747
398
108
5
0
329,136
2
W
Xing Tian
10,660
485
66
3
0
433,880
4
L
Cu Chulainn
10,124
460
107
5
0
387,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role