Player Matchup

Neith
Neith
ELMACIAS017
Neith
Level 29
God Stats
1W - 7L
1,474 SR
Queue Stats
80W - 101L
1,511 Elo+
Solo
Hel
Hel
Shi3rke
Hel
Level 16
God Stats
36W - 54L
1,475 SR
Queue Stats
107W - 160L
1,447 Elo+
Solo
Chaac
Chaac
whycantisayfork
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,650 Elo+
Solo
Team Averages
Level 24
1,483 SR
1,536 Elo+

VS

Team Averages
Level 67
1,508 SR
1,568 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
KojouAkatsuk1
Scylla
Level 27
God Stats
12W - 1L
1,500 SR
Queue Stats
165W - 51L
1,761 Elo+
Party 1
Chaac
Chaac
StarStorm0
Chaac
Level 16
God Stats
2W - 3L
1,525 SR
Queue Stats
6W - 9L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,877
688
4,781
8,665
2,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
9
2 / 7 / 1
6,480
648
1,716
7,589
1,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 2
7,073
707
7,429
11,532
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
8 / 3 / 6
8,564
856
9,175
6,851
2,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 1 / 5
8,006
801
7,401
4,485
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
1 / 2 / 12
7,271
727
5,090
9,001
4,421
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
15
15
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
3
6
3.67
L
2
5
2
0.6
W
6
1
5
8.5
L
Hel
2
7
1
0.36
W
Chaac
1
2
12
3.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,926
Damage
21,666
27,786
Taken
20,337
12,476
Mitigated
8,157
4,848
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,175
3,252
0
187
6,851
2,478
604
0
6,676
0
25,188
L
4,781
1,985
0
720
8,665
2,671
0
3,190
5,312
0
17,896
W
7,401
392
0
459
4,485
1,258
675
509
3,926
32,097
0
L
Hel
1,716
0
186
599
7,589
1,841
0
1,468
6,065
9,055
0
W
Chaac
5,090
1,293
0
2,611
9,001
4,421
61
1,348
7,517
124
21,431
L
7,429
1,847
0
3,343
11,532
7,964
0
2,612
8,770
0
30,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,430
Gold Earned
23,841
85
Minions Killed
121
0
Camps Cleared
0
474,829
Distance Traveled
505,607
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,564
856
46
5
0
169,309
2
L
Neith
6,877
688
33
3
0
159,119
0
W
Scylla
8,006
801
50
5
0
157,199
1
L
Hel
6,480
648
17
2
0
125,949
0
W
Chaac
7,271
727
25
3
0
179,099
0
L
Chaac
7,073
707
35
4
0
189,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role