Player Matchup

Hun Batz
Hun Batz
CruxisHell
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 58L
1,652 Elo+
Party 2
Amaterasu
Amaterasu
Dredl0ck
Amaterasu
Level 108
God Stats
6W - 1L
1,934 SR
Queue Stats
8W - 1L
1,900 Elo+
Party 2
Vulcan
Vulcan
HerboViridis
Vulcan
Level 143
God Stats
1W - 0L
1,744 SR
Queue Stats
72W - 36L
1,702 Elo+
Party 2
Team Averages
Level 127
1,726 SR
1,752 Elo+

VS

Team Averages
Level 133
1,544 SR
1,654 Elo+
Baron Samedi
Baron Samedi
Orzenic
Baron Samedi
Level 127
God Stats
3W - 1L
1,779 SR
Queue Stats
16W - 16L
1,549 Elo+
Solo
Hera
Hera
Quazar3846
Hera
Level 129
God Stats
1W - 6L
1,531 SR
Queue Stats
407W - 321L
1,720 Elo+
Party 1
Hun Batz
Hun Batz
Redzpro
Hun Batz
Level 144
God Stats
7W - 4L
1,324 SR
Queue Stats
702W - 517L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CruxisHell
Hun Batz
17
5 / 4 / 4
12,841
676
15,030
14,698
5,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Dredl0ck
Amaterasu
15
4 / 1 / 8
12,531
660
7,812
16,418
13,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
16
3 / 2 / 5
12,342
650
19,171
11,167
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Orzenic
Baron Samedi
15
0 / 3 / 5
11,847
624
8,064
23,182
19,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 3 / 1
12,108
637
12,241
9,408
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Redzpro
Hun Batz
15
2 / 6 / 3
11,761
619
10,972
16,223
5,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
7
7
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CruxisHell
Hun Batz
5
4
4
1.75
W
Amaterasu
Dredl0ck
Amaterasu
4
1
8
8
W
Vulcan
3
2
5
2.75
L
Baron Samedi
Orzenic
Baron Samedi
0
3
5
0.83
L
5
3
1
1.83
L
Hun Batz
Redzpro
Hun Batz
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
31,277
42,283
Taken
48,813
22,681
Mitigated
27,951
14,805
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CruxisHell
Hun Batz
15,030
5,351
0
3,041
14,698
5,039
1,930
7,274
7,258
0
79,170
W
Amaterasu
Dredl0ck
Amaterasu
7,812
3,483
1,370
6,149
16,418
13,920
631
7,352
8,922
0
35,110
W
Vulcan
19,171
4,377
260
3,985
11,167
3,722
1,308
5,371
5,635
77,924
0
L
Baron Samedi
Orzenic
Baron Samedi
8,064
745
1,133
6,693
23,182
19,100
167
9,857
12,912
43,815
0
L
12,241
2,845
0
1,278
9,408
3,153
80
2,631
6,640
52,093
0
L
Hun Batz
Redzpro
Hun Batz
10,972
2,077
0
836
16,223
5,698
0
5,967
10,016
0
61,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
35,716
239
Minions Killed
241
0
Camps Cleared
0
1,173,472
Distance Traveled
995,147
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,841
676
85
4
0
367,001
2
W
Amaterasu
12,531
660
33
2
0
394,188
5
W
Vulcan
12,342
650
121
6
0
412,283
4
L
Baron Samedi
11,847
624
45
2
0
339,555
0
L
Hera
12,108
637
101
5
0
298,873
3
L
Hun Batz
11,761
619
95
5
0
356,719
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role