Player Matchup

Nemesis
Nemesis
Bronze III
BigSmooth16X
Nemesis
Bronze III
Level 67
God Stats
3W - 2L
1,264 SR
Queue Stats
109W - 116L
1,327 MMR
Solo
Hercules
Hercules
Silver III
Floral4718
Hercules
Silver III
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 119L
1,322 MMR
Solo
Sylvanus
Sylvanus
Bronze III
JEV SENPAI
Sylvanus
Bronze III
Level 138
God Stats
3W - 6L
1,459 SR
Queue Stats
29W - 26L
1,313 MMR
Solo
Janus
Janus
Silver I
Snoopykiller22
Janus
Silver I
Level 126
God Stats
1W - 4L
1,422 SR
Queue Stats
34W - 40L
1,336 MMR
Solo
Chronos
Chronos
Bronze III
p00py__Pube
Chronos
Bronze III
Level 95
God Stats
47W - 45L
1,159 SR
Queue Stats
101W - 104L
1,333 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,361 SR
1,326 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 87
1,612 SR
1,326 MMR
Tsukuyomi
Tsukuyomi
Gold V
Chozen_Seraph
Tsukuyomi
Gold V
Level 65
God Stats
28W - 16L
1,584 SR
Queue Stats
181W - 181L
1,307 MMR
Solo
Amaterasu
Amaterasu
Silver III
Djsmitttt
Amaterasu
Silver III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 115L
1,332 MMR
Solo
Heimdallr
Heimdallr
Silver II
OG Wash
Heimdallr
Silver II
Level 69
God Stats
6W - 8L
1,594 SR
Queue Stats
45W - 41L
1,340 MMR
Solo
Ares
Ares
Silver I
YagiKira
Ares
Silver I
Level 87
God Stats
47W - 36L
1,792 SR
Queue Stats
488W - 484L
1,324 MMR
Solo
Ra
Ra
Platinum V
ike_official_
Ra
Platinum V
Level 85
God Stats
4W - 4L
1,590 SR
Queue Stats
308W - 303L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigSmooth16X
Nemesis
15
3 / 2 / 5
9,342
492
4,913
15,567
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Floral4718
Hercules
16
7 / 3 / 4
10,036
528
13,063
17,876
16,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
JEV SENPAI
Sylvanus
12
0 / 2 / 7
7,322
385
7,143
12,036
9,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 5
8,736
460
5,929
5,576
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
p00py__Pube
Chronos
11
1 / 3 / 2
7,303
384
3,874
10,474
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
PersephoneZeusDanzaburouCu ChulainnCthulhu

VS

Bans
ScyllaArachneHeraBakasuraChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chozen_Seraph
Tsukuyomi
17
2 / 4 / 1
10,368
546
5,065
13,500
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Djsmitttt
Amaterasu
14
1 / 5 / 4
9,368
493
4,610
15,083
14,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
OG Wash
Heimdallr
17
5 / 0 / 4
10,710
564
12,371
8,257
3,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
13
1 / 3 / 6
9,146
481
9,433
16,855
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 1 / 6
11,076
583
10,056
9,181
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
13
Kills
12
12
Deaths
13
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigSmooth16X
Nemesis
3
2
5
2.75
W
Tsukuyomi
Chozen_Seraph
Tsukuyomi
2
4
1
0.63
W
Amaterasu
Djsmitttt
Amaterasu
1
5
4
0.6
L
Hercules
Floral4718
Hercules
7
3
4
3
L
Sylvanus
JEV SENPAI
Sylvanus
0
2
7
1.75
W
Heimdallr
OG Wash
Heimdallr
5
0
4
7
L
2
2
5
2.25
W
Ares
1
3
6
1.33
W
3
1
6
6
L
Chronos
p00py__Pube
Chronos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,922
Damage
41,535
61,529
Taken
62,876
37,837
Mitigated
39,475
22,513
Healing
26,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigSmooth16X
Nemesis
4,913
1,604
0
6,122
15,567
6,516
26
3,210
12,106
0
59,228
W
Tsukuyomi
Chozen_Seraph
Tsukuyomi
5,065
1,149
0
4,535
13,500
5,127
0
1,556
11,852
0
73,337
W
Amaterasu
Djsmitttt
Amaterasu
4,610
2,274
0
5,932
15,083
14,864
1,140
2,014
13,004
0
40,158
L
Hercules
Floral4718
Hercules
13,063
4,992
0
7,842
17,876
16,668
750
5,276
12,111
114
58,891
L
Sylvanus
JEV SENPAI
Sylvanus
7,143
1,666
1,959
2,497
12,036
9,620
465
5,090
6,795
22,088
4,693
W
Heimdallr
OG Wash
Heimdallr
12,371
6,366
0
3,621
8,257
3,956
5,381
2,486
5,729
0
78,061
L
5,929
235
0
419
5,576
1,803
660
2,317
2,963
49,607
0
W
Ares
9,433
146
0
4,103
16,855
11,147
400
7,152
9,619
28,889
0
W
10,056
947
3,487
4,491
9,181
4,381
1,359
2,938
6,041
79,703
0
L
Chronos
p00py__Pube
Chronos
3,874
1,425
46
3,628
10,474
3,230
0
2,810
7,612
39,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
50,668
423
Minions Killed
506
0
Camps Cleared
0
1,564,743
Distance Traveled
1,785,098
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,342
492
108
6
0
422,868
7
W
Tsukuyomi
10,368
546
121
6
0
373,257
3
W
Amaterasu
9,368
493
76
4
0
336,307
2
L
Hercules
10,036
528
96
5
0
330,606
1
L
Sylvanus
7,322
385
50
3
0
271,006
8
W
Heimdallr
10,710
564
136
7
0
330,088
1
L
Janus
8,736
460
110
6
0
275,052
3
W
Ares
9,146
481
24
1
0
380,995
6
W
Ra
11,076
583
149
8
0
364,451
2
L
Chronos
7,303
384
59
3
0
265,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role