Player Matchup

Khepri
Khepri
 
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Broly5955
King Arthur
Level 20
God Stats
4W - 2L
1,741 SR
Queue Stats
63W - 60L
1,410 Elo+
Party 1
Izanami
Izanami
Phoenix3241927
Izanami
Level 6
God Stats
10W - 17L
1,365 SR
Queue Stats
18W - 23L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
ShadowRealmXX
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,213 Elo+
Solo
Pele
Pele
Shadowlord3478
Pele
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 5L
1,197 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,328 Elo+

VS

Team Averages
Level 19
1,500 SR
1,394 Elo+
Osiris
Osiris
GunPlayDeadly
Osiris
Level 4
God Stats
17W - 8L
1,500 SR
Queue Stats
366W - 199L
1,500 Elo+
Solo
Ymir
Ymir
SFGAirborne
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,331 Elo+
Solo
Sun Wukong
Sun Wukong
SalemStrife_YT
Sun Wukong
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,124 Elo+
Solo
Hel
Hel
binazoiuda
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,516 Elo+
Solo
Mercury
Mercury
crazyyyes
Mercury
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 7 / 14
9,837
984
5,950
16,531
18,495
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Broly5955
King Arthur
15
2 / 10 / 10
9,836
984
11,994
20,465
10,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
9 / 9 / 6
11,777
1,178
19,383
21,459
9,271
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
ShadowRealmXX
Kukulkan
15
5 / 8 / 8
10,644
1,064
8,128
8,820
3,034
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 11 / 8
10,086
1,009
13,779
20,749
14,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 1 / 10
17,377
1,738
45,490
15,451
13,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 5 / 17
11,842
1,184
5,953
13,472
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
SalemStrife_YT
Sun Wukong
17
3 / 5 / 11
10,375
1,038
8,163
13,317
9,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 2 / 20
10,622
1,062
9,273
12,976
5,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
crazyyyes
Mercury
18
7 / 7 / 15
11,661
1,166
12,160
14,007
5,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
118
20
Kills
45
45
Deaths
20
46
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
7
14
1
L
King Arthur
Broly5955
King Arthur
2
10
10
0.7
W
29
1
10
34
L
9
9
6
1.33
W
4
5
17
2.5
W
Sun Wukong
SalemStrife_YT
Sun Wukong
3
5
11
1.7
L
Kukulkan
ShadowRealmXX
Kukulkan
5
8
8
1.13
L
4
11
8
0.73
W
2
2
20
6
W
Mercury
crazyyyes
Mercury
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,234
Damage
81,039
88,024
Taken
69,223
56,227
Mitigated
45,311
3,722
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,950
1,132
0
0
16,531
18,495
0
3,332
13,199
17,623
0
L
King Arthur
Broly5955
King Arthur
11,994
3,409
0
853
20,465
10,742
0
2,910
17,531
68
25,368
W
45,490
33,913
0
4,567
15,451
13,538
0
4,216
11,235
28
71,120
L
19,383
14,076
0
708
21,459
9,271
0
1,918
19,541
0
33,982
W
5,953
2,032
0
868
13,472
11,344
0
3,595
9,877
20,383
0
W
Sun Wukong
SalemStrife_YT
Sun Wukong
8,163
3,190
0
1,890
13,317
9,371
0
1,523
11,794
0
22,296
L
Kukulkan
ShadowRealmXX
Kukulkan
8,128
2,010
0
0
8,820
3,034
0
52
8,768
23,557
0
L
13,779
4,080
0
2,161
20,749
14,685
0
7,042
13,682
0
26,945
W
9,273
2,323
3,887
4,435
12,976
5,270
0
2,510
10,466
21,542
0
W
Mercury
crazyyyes
Mercury
12,160
7,119
0
1,326
14,007
5,788
0
2,302
11,705
0
29,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,180
Gold Earned
61,877
139
Minions Killed
170
0
Camps Cleared
10
704,980
Distance Traveled
920,212
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,837
984
19
2
0
135,548
1
L
King Arthur
9,836
984
30
3
0
168,730
0
W
Osiris
17,377
1,738
38
4
7
192,882
0
L
Izanami
11,777
1,178
34
3
0
147,644
0
W
Ymir
11,842
1,184
23
2
2
159,029
0
W
Sun Wukong
10,375
1,038
25
3
1
167,240
0
L
Kukulkan
10,644
1,064
35
4
0
111,325
0
L
Pele
10,086
1,009
21
2
0
141,733
0
W
Hel
10,622
1,062
33
3
0
193,326
0
W
Mercury
11,661
1,166
51
5
0
207,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role