Player Matchup

Cthulhu
Cthulhu
ANAUL66
Cthulhu
Level 134
God Stats
4W - 4L
1,196 SR
Queue Stats
71W - 81L
1,276 Elo+
Party 1
Chaac
Chaac
GustaracerBR
Chaac
Level 16
God Stats
8W - 11L
1,306 SR
Queue Stats
42W - 72L
1,283 Elo+
Party 1
Susano
Susano
Jhowjhonis276
Susano
Level 19
God Stats
2W - 4L
1,298 SR
Queue Stats
63W - 84L
1,351 Elo+
Party 1
Zeus
Zeus
Rafa willian ZL
Zeus
Level 4
God Stats
1W - 2L
1,423 SR
Queue Stats
5W - 13L
1,424 Elo+
Party 1
Thor
Thor
komandokill
Thor
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 84L
1,441 Elo+
Party 1
Team Averages
Level 51
1,345 SR
1,355 Elo+

VS

Team Averages
Level 28
1,501 SR
1,551 Elo+
Izanami
Izanami
Abozzil
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,913 Elo+
Solo
Danzaburou
Danzaburou
Coffeemonkey123
Danzaburou
Level 28
God Stats
65W - 57L
1,510 SR
Queue Stats
81W - 73L
1,496 Elo+
Party 2
Merlin
Merlin
GwyndolinBear
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 67L
1,441 Elo+
Solo
Medusa
Medusa
LoRD WuKonG
Medusa
Level 29
God Stats
22W - 18L
1,447 SR
Queue Stats
22W - 18L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
the_Culturenaut
Sun Wukong
Level 25
God Stats
72W - 53L
1,549 SR
Queue Stats
347W - 348L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ANAUL66
Cthulhu
19
3 / 4 / 8
13,106
1,008
21,702
35,941
55,591
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 9 / 7
13,048
1,004
18,659
34,437
27,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 8 / 8
12,640
972
10,778
24,269
11,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 12 / 10
11,803
908
11,510
21,461
8,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
9 / 10 / 4
14,509
1,116
12,806
25,900
12,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abozzil
Izanami
20
6 / 8 / 21
14,119
1,086
23,983
14,570
6,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Coffeemonkey123
Danzaburou
20
9 / 2 / 21
14,113
1,086
30,930
16,913
7,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 1 / 23
15,092
1,161
27,582
11,062
4,788
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
20
16 / 5 / 17
15,625
1,202
33,848
18,925
8,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
the_Culturenaut
Sun Wukong
20
3 / 3 / 29
13,931
1,072
16,827
19,495
19,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
154
19
Kills
43
43
Deaths
19
37
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ANAUL66
Cthulhu
3
4
8
1.75
W
Izanami
Abozzil
Izanami
6
8
21
2.06
W
Danzaburou
Coffeemonkey123
Danzaburou
9
2
21
9.75
L
5
9
7
0.94
W
9
1
23
20.5
L
2
8
8
0.75
W
Medusa
16
5
17
4.9
L
0
12
10
0.42
L
9
10
4
1.1
W
Sun Wukong
the_Culturenaut
Sun Wukong
3
3
29
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,455
Damage
133,170
142,008
Taken
80,965
116,096
Mitigated
46,536
12,624
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ANAUL66
Cthulhu
21,702
1,688
666
1,064
35,941
55,591
0
10,013
25,578
62,527
0
W
Izanami
Abozzil
Izanami
23,983
21,708
0
1,224
14,570
6,457
0
4,454
10,116
0
40,324
W
Danzaburou
Coffeemonkey123
Danzaburou
30,930
18,430
1,328
5,824
16,913
7,362
0
8,104
8,809
0
47,907
L
18,659
6,206
635
6,556
34,437
27,842
0
6,272
27,965
0
42,013
W
27,582
2,480
0
1,062
11,062
4,788
0
4,615
6,447
63,137
0
L
10,778
3,468
0
2,309
24,269
11,451
0
3,720
20,474
0
27,193
W
Medusa
33,848
15,280
1,194
3,873
18,925
8,859
0
8,624
10,301
0
53,981
L
11,510
1,901
0
86
21,461
8,689
0
3,824
17,487
28,797
0
L
12,806
6,330
0
1,308
25,900
12,523
0
3,753
22,072
0
26,549
W
Sun Wukong
the_Culturenaut
Sun Wukong
16,827
4,195
0
3,454
19,495
19,070
0
7,415
12,080
0
28,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,106
Gold Earned
72,880
230
Minions Killed
234
5
Camps Cleared
7
1,130,620
Distance Traveled
1,176,218
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,106
1,008
74
6
0
280,445
0
W
Izanami
14,119
1,086
40
3
2
173,894
0
W
Danzaburou
14,113
1,086
52
4
0
248,145
1
L
Chaac
13,048
1,004
55
4
1
257,074
0
W
Merlin
15,092
1,161
72
6
1
244,750
0
L
Susano
12,640
972
34
3
2
221,452
0
W
Medusa
15,625
1,202
49
4
4
230,347
0
L
Zeus
11,803
908
37
3
1
170,288
0
L
Thor
14,509
1,116
30
2
1
201,361
0
W
Sun Wukong
13,931
1,072
21
2
0
279,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role